Bei folgendem Code wird an der Koordinate kein Pickup erstellt.
enum buildingsEnum{
Float:b_x,
Float:b_y,
Float:b_z,
Float:b_ix,
Float:b_iy,
Float:b_iz,
Float:b_ia,
b_interior
};
new building[][buildingsEnum] = {
{2027.8071,1623.2656,12.0519,0.0,0.0,0.0,0.0,1}b
};
//In Gamemode Init
for(new i=0; i<sizeof(building); i++){
CreatePickup(1272, 1, building[i][b_x], building[i][b_y], building[i][b_z], 0);
}