Bitte in pawn convertieren

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • <vehicle id="vehicle (Burrito) (1)" paintjob="3" model="482" plate="KZYKYIT" interior="0" dimension="0" color="86,86,0,0" posX="-86.732978820801" posY="-1229.9461669922" posZ="3.4553372859955" rotX="0" rotY="0" rotZ="352.06005859375" upgrades="1074" />
    <vehicle id="vehicle (Burrito) (2)" paintjob="3" model="482" plate="3CRKE1K" interior="0" dimension="0" color="86,86,0,0" posX="-83.091278076172" posY="-1230.4406738281" posZ="3.4698996543884" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (PCJ-600) (1)" paintjob="3" model="461" plate="PQOA0D7" interior="0" dimension="0" color="86,1,0,0" posX="-80.247215270996" posY="-1230.8287353516" posZ="2.908677816391" rotX="0" rotY="0" rotZ="0" upgrades="" />
    <vehicle id="vehicle (PCJ-600) (2)" paintjob="3" model="461" plate="S3SDLDM" interior="0" dimension="0" color="86,1,0,0" posX="-78.637496948242" posY="-1231.0930175781" posZ="2.9158709049225" rotX="0" rotY="0" rotZ="0" upgrades="" />
    <vehicle id="vehicle (Premier) (1)" paintjob="3" model="426" plate="RXFA5YR" interior="0" dimension="0" posX="-75.963829040527" posY="-1231.3571777344" posZ="3.072949886322" rotX="0" rotY="0" rotZ="352.06005859375" upgrades="1074" />
    <vehicle id="vehicle (Premier) (2)" paintjob="3" model="426" plate="Y9JEVFC" interior="0" dimension="0" posX="-72.400749206543" posY="-1231.9963378906" posZ="3.0896925926208" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Rumpo) (1)" paintjob="3" model="440" plate="6OGKBC0" interior="0" dimension="0" color="6,6,0,0" posX="-64.346832275391" posY="-1162.00390625" posZ="1.9626893997192" rotX="0" rotY="0" rotZ="266.70593261719" />
    <vehicle id="vehicle (Utility Van) (1)" paintjob="3" model="552" plate="BGQ34K3" interior="0" dimension="0" color="6,1,0,0" posX="-71.78987121582" posY="-1154.9879150391" posZ="1.5269080400467" rotX="0" rotY="0" rotZ="334.19519042969" />
    <vehicle id="vehicle (Police Maverick) (1)" paintjob="3" model="497" plate="XK4P5GJ" interior="0" dimension="0" color="86,86,0,0" posX="-102.12468719482" posY="-1242.8503417969" posZ="12.408555030823" rotX="0" rotY="0" rotZ="354.04504394531" upgrades="" />
    <vehicle id="vehicle (Police Maverick) (2)" paintjob="3" model="497" plate="8WCRFFD" interior="0" dimension="0" color="86,86,0,0" posX="-89.553733825684" posY="-1244.4948730469" posZ="12.460655212402" rotX="0" rotY="0" rotZ="352.06005859375" />
    <vehicle id="vehicle (Police LV) (1)" paintjob="3" model="598" plate="GPIGS5B" interior="0" dimension="0" color="86,86,0,0" posX="-94.0107421875" posY="-1228.7646484375" posZ="3.1781668663025" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police LV) (7)" paintjob="3" model="598" plate="IORCKRC" interior="0" dimension="0" color="86,86,0,0" posX="-90.7158203125" posY="-1229.3642578125" posZ="3.1781668663025" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police LS) (1)" paintjob="3" model="596" plate="NIYGJ57" interior="0" dimension="0" color="86,86,0,0" posX="-104.92483520508" posY="-1227.1169433594" posZ="3.1281669139862" rotX="0" rotY="0" rotZ="352.06005859375" upgrades="1074" />
    <vehicle id="vehicle (Police LS) (2)" paintjob="3" model="596" plate="LVNKCYC" interior="0" dimension="0" color="86,86,0,0" posX="-97.6962890625" posY="-1228.27734375" posZ="3.1281669139862" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police LS) (3)" paintjob="3" model="596" plate="DP20ID2" interior="0" dimension="0" color="86,86,0,0" posX="-101.25" posY="-1227.7412109375" posZ="3.1281669139862" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police LS) (4)" paintjob="3" model="596" plate="YBP8HB0" interior="0" dimension="0" color="86,86,0,0" posX="-108.43095397949" posY="-1226.5686035156" posZ="3.1281669139862" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police Ranger) (2)" paintjob="3" model="599" plate="EIV18TA" interior="0" dimension="0" color="86,86,0,0" posX="-119.0205078125" posY="-1225.103515625" posZ="3.6932935714722" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police Ranger) (3)" paintjob="3" model="599" plate="DMG6ZTK" interior="0" dimension="0" color="86,86,0,0" posX="-112.0791015625" posY="-1226.205078125" posZ="3.6932935714722" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />
    <vehicle id="vehicle (Police Ranger) (4)" paintjob="3" model="599" plate="TTQTARJ" interior="0" dimension="0" color="86,86,0,0" posX="-115.5234375" posY="-1225.6708984375" posZ="3.6932935714722" rotX="0" rotY="0" rotZ="352.05688476563" upgrades="1074" />



    kann mir das bitte jemand convertieren?


    oder gibt es dafür tools?

    Einmal editiert, zuletzt von entchen66 ()

  • Von was ist das? MTA ? wenn ja stell mal ganze script rein/map

  • Schick sie mir per pm dann versuche ich zu converten..

  • der einzigste converter den ich kenne der auch vehicle spawns konvertiert.


    Klick Mich


    sollte nichts passieren wenn du die MTA_SA 2 SA-MP.exe ausführst einfach mal mit der verknüpfung probieren.



    ps. der Converter ist von [NSG]roschti


    //edit: tuning-teile werden nicht mit konvertiert