Hallo Community,
ich hab folgendes Problem :
Ich hab mitlerweile jeden object streamer einmal schon versucht einzubaun aber nichts funktioniert
deswegen kann mir einer in meinem folgenden script einen einbaun (am besten im filterscript)
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <YSI>
#if defined FILTERSCRIPT
#pragma tabsize 0
#define objecte 5000
public OnGameModeInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
// Don't use these lines if it's a filterscript
SetGameModeText("Stunt/Freeroom");
AddPlayerClass(007, 1978.1614990234, -2183.1389160156, 13.546875, 269.1425, 0, 0, 0, 0, 0, 0);
AddPlayerClass(31, 1978.1614990234, -2183.1389160156, 13.546875, 269.1425, 3, 20, 15, 56, 10, 40);
AddPlayerClass(2, 1978.1614990234, -2183.1389160156, 13.546875, 269.1425, 3, 20, 15, 56, 10, 40);
// ich hab nur für cars/object ein beispiel sonst were der theard zu lang
AddStaticVehicle(530, 1922.4575195313, -2802.2934570313, 187.74038696289, 0.000000, -1, -1); //14
CreateGameObject(8171, 1393.7119140625, 1458.3017578125, 9.8203125, 0.000000, 357.51123046875, 0.000000); //
return 1;
}
return 1;
}
public OnGameModeExit()
{
return 1;
}
#else
main()
{
print("-------------This Script----------------");
print("------------------By--------------------");
print("-----------------Dennis-----------------");
}
#endif
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1978.1614990234, -2183.1389160156, 13.546875);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1978.1614990234, -2183.1389160156, 13.546875);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
GameStreamer_Disconnect(playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/sjump", cmdtext, true) == 0)
{
SetPlayerPos(playerid, 1916.9610595703,-2791.0988769531,186.82322692871);
SendClientMessage(playerid, 0xFFFFFFFF, "Herzlich willkommen in /sjump !");
return 1;
}
if (strcmp("/kart1", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -2087.4543457031,-108.06102752686,35.32031251);
SendClientMessage(playerid, 0xFFFFFFFF, "Herzlich willkommen in /kart1 !");
return 1;
}
if (strcmp("/halfpipe", cmdtext, true) == 0)
{
SetPlayerPos(playerid, 1389.5582275391,1534.3460693359,10.8125);
SendClientMessage(playerid, 0xFFFFFFFF, "Herzlich willkommen in /halfpipe !");
return 1;
}
if (strcmp("/kart2", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -2092.1547851563,-114.74230194092,35.3203125);
SendClientMessage(playerid, 0xFFFFFFFF, "Herzlich willkommen in /kart2 !");
return 1;
}
if (strcmp("/kartheli", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -2070.927734375,-145.52563476563,35.3203125);
SendClientMessage(playerid, 0xFFFFFFFF, "Herzlich willkommen in /kartheli !");
return 1;
}
if (strcmp("/chilliad", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -2287.5895996094,-1661,482.61660766602);
SendClientMessage(playerid, 0xFF0000FF, "Herzlich willkommen in /chilliad!");
return 1;
}
if (strcmp("/chinajump", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -2061,-698,456);
SendClientMessage(playerid, 0xFFFF00FF, "Herzlich willkommen in China Jump Ramp! ");
return 1;
}
if (strcmp("/sf", cmdtext, true) == 0)
{
SetPlayerPos(playerid, -1594.5346679688,-208.94424438477,14.1484375);
SendClientMessage(playerid, 0xFFFF00FF, "Herzlich willkommen in San Francisco!");
return 1;
}
if (strcmp("/bigjump", cmdtext, true) == 0)
{
SetPlayerPos(playerid, 2003.1297607422,-2767.3640136719,762.60021972656);
SendClientMessage(playerid, 0xFFFF00FF, "Herzlich willkommen in /bigjump ");
return 1;
}
if (strcmp("/Info", cmdtext, true) == 0)
{
SendClientMessage(playerid, 0xFF00FFFF, "Helps,Mapper,Serverbesitzer,Scripter,Email:");
SendClientMessage(playerid, 0xFF00FFFF, "Help:");
SendClientMessage(playerid, 0xFF00FFFF, "Mapper:Dennis");
SendClientMessage(playerid, 0xFF00FFFF, "Scipter:Dennis");
SendClientMessage(playerid, 0xFF00FFFF, "Serverbesitzer:Dennis");
SendClientMessage(playerid, 0xFF00FFFF, "Email:der_king111@web.de");
return 1;
}
if (strcmp("/cmds", cmdtext, true) == 0)
{
SendClientMessage(playerid, 0xFF00FFFF, "Folgende Commands existieren schon:");
SendClientMessage(playerid, 0xFF00FFFF, "/sjump , /chilliad , /chinajump , /sf , /bigjump");
SendClientMessage(playerid, 0xFFFFFF, "/kart1 , /kart2 , /kartheli , /halfpipe");
SendClientMessage(playerid, 0xFF0000FF, "/info");
return 1;
}
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
\\ weiß keiner was dazu?
MFG Dennis