Hab objecte in intori welt ?

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  • Hab ich die objecte in einer anderen welt erstellt oder warum wird auf der karte keine karte und die normalen straßen ect nicht angezeigt?
    hier die objecte CreateObject(8147, -2528.7458496094, 891.89373779297, 63.530712127686, 0.000000, 0.000000, 92.25); //object (vgsselecfence01) (1)
    CreateObject(8147, -2538.8688964844, 821.46856689453, 47.180637359619, 14.25, 0.000000, 359.74670410156); //object (vgsselecfence01) (2)
    CreateObject(8147, -2538.4919433594, 867.06665039063, 50.255668640137, 0.749267578125, 0.000000, 359.74182128906); //object (vgsselecfence01) (3)
    CreateObject(8147, -2539.9157714844, 727.64154052734, 24.155647277832, 20.2470703125, 356.25, 358.986328125); //object (vgsselecfence01) (4)
    CreateObject(8147, -2539.8149414063, 731.60559082031, 29.789720535278, 0.000000, 0.000000, 0.000000); //object (vgsselecfence01) (5)
    CreateObject(8147, -2467.7399902344, 654.57965087891, 32.264743804932, 357.75, 0.000000, 87.25); //object (vgsselecfence01) (6)
    CreateObject(8147, -2329.7416992188, 648.05377197266, 36.014781951904, 359.24780273438, 0.000000, 87.247924804688); //object (vgsselecfence01) (7)
    CreateObject(8147, -2278.6865234375, 623.19342041016, 46.587158203125, 0.000000, 0.000000, 89); //object (vgsselecfence01) (8)
    CreateObject(8147, -2278.6865234375, 623.193359375, 54.08723449707, 0.000000, 0.000000, 88.994750976563); //object (vgsselecfence01) (9)
    CreateObject(8147, -2223.9565429688, 774.52984619141, 50.341125488281, 0.000000, 0.000000, 0.000000); //object (vgsselecfence01) (10)
    CreateObject(8147, -2222.0822753906, 933.77551269531, 68.674468994141, 0.000000, 0.000000, 0.000000); //object (vgsselecfence01) (11)
    CreateObject(8147, -2388.4289550781, 888.99114990234, 47.397903442383, 0.000000, 0.000000, 264.25); //object (vgsselecfence01) (12)
    CreateObject(8147, -2260.2568359375, 946.708984375, 68.376037597656, 0.000000, 0.000000, 270.5); //object (vgsselecfence01) (13)
    CreateObject(3594, -2259.4187011719, 878.57305908203, 66.13117980957, 0.000000, 0.000000, 313); //object (la_fuckcar1) (1)
    CreateObject(3594, -2448.3896484375, 678.59204101563, 34.617565155029, 359.25, 38.25, 266.49499511719); //object (la_fuckcar1) (2)
    CreateObject(1297, -2261.7001953125, 831.90313720703, 56.997589111328, 0.000000, 0.000000, 0.000000); //object (lamppost1) (1)
    CreateObject(1297, -2260.0512695313, 831.90234375, 56.997589111328, 0.000000, 0.000000, 174.25); //object (lamppost1) (2)
    CreateObject(1297, -2261.7001953125, 799.12725830078, 51.672534942627, 0.000000, 0.000000, 0.000000); //object (lamppost1) (3)
    CreateObject(1297, -2260.05078125, 799.05139160156, 51.672534942627, 0.000000, 0.000000, 174.24865722656); //object (lamppost1) (4)
    CreateObject(2953, -2271.6928710938, 814.591796875, 48.434902191162, 0.000000, 0.000000, 0.000000); //object (kmb_paper_code) (1)
    CreateObject(2900, -2271.5400390625, 809.64196777344, 48.320854187012, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (7)
    CreateObject(2900, -2272.7392578125, 809.6416015625, 48.320854187012, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (8)
    CreateObject(2900, -2273.939453125, 812.94354248047, 48.320854187012, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (12)
    CreateObject(2900, -2273.939453125, 811.81817626953, 48.320854187012, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (13)
    CreateObject(2900, -2273.939453125, 810.69219970703, 48.320854187012, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (14)
    CreateObject(2900, -2273.939453125, 810.69140625, 49.595867156982, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (15)
    CreateObject(2900, -2272.7399902344, 809.71545410156, 49.595867156982, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (17)
    CreateObject(2900, -2271.4650878906, 809.71527099609, 49.595867156982, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (18)
    CreateObject(2900, -2273.9382324219, 811.890625, 49.520866394043, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (19)
    CreateObject(2900, -2273.9375, 813.01580810547, 49.520866394043, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (20)
    CreateObject(2900, -2272.73828125, 810.76525878906, 48.245853424072, 0.000000, 0.000000, 0.000000); //object (temp_cardbox) (21)
    CreateObject(2900, -2533.9987792969, 883.88671875, 60.884563446045, 13.496704101563, 0.000000, 0.000000); //object (temp_cardbox) (23)
    CreateObject(2900, -2532.0493164063, 883.88671875, 60.884563446045, 13.496704101563, 0.000000, 0.000000); //object (temp_cardbox) (24)
    CreateObject(2900, -2528.3757324219, 883.88671875, 60.884563446045, 13.496704101563, 0.000000, 0.000000); //object (temp_cardbox) (26)
    CreateObject(2900, -2532.9484863281, 883.5859375, 62.084575653076, 13.496704101563, 0.000000, 0.000000); //object (temp_cardbox) (42)
    CreateObject(3594, -2258.5185546875, 825.5478515625, 51.356231689453, 359.24743652344, 27.745971679688, 266.48986816406); //object (la_fuckcar1) (3)
    CreateObject(3594, -2448.3896484375, 680.01702880859, 34.617565155029, 359.24743652344, 0.7489013671875, 266.48986816406); //object (la_fuckcar1) (4)
    CreateObject(3594, -2469.0153808594, 675.21734619141, 33.867557525635, 359.24743652344, 22.498901367188, 185.48986816406); //object (la_fuckcar1) (5)
    CreateObject(2905, -2506.5698242188, 747.08813476563, 38.792266845703, 0.000000, 0.000000, 0.000000); //object (kmb_deadleg) (1)
    CreateObject(2905, -2520.6684570313, 747.087890625, 31.367191314697, 23.25, 3, 0.000000); //object (kmb_deadleg) (2)
    CreateObject(3092, -2516.9658203125, 746.59027099609, 33.027515411377, 0.000000, 0.000000, 75); //object (dead_tied_cop) (1)
    CreateObject(3035, -2518.2160644531, 749.26513671875, 32.879943847656, 0.000000, 0.000000, 0.000000); //object (tmp_bin) (1)
    CreateObject(3006, -2477.6750488281, 682.35473632813, 32.988048553467, 0.000000, 0.000000, 0.000000); //object (smash_box_brk) (1)
    CreateObject(2890, -2483.7268066406, 704.34216308594, 34.015625, 0.000000, 0.000000, 0.000000); //object (kmb_skip) (1)
    CreateObject(1438, -2483.7729492188, 713.79162597656, 34.171875, 0.000000, 0.000000, 0.000000); //object (dyn_box_pile_2) (1)
    CreateObject(1369, -2418.7985839844, 716.60162353516, 34.793746948242, 0.000000, 0.000000, 31.5); //object (cj_wheelchair1) (1)
    CreateObject(1369, -2416.9240722656, 716.52655029297, 34.793746948242, 0.000000, 0.000000, 31.497802734375); //object (cj_wheelchair1) (2)
    CreateObject(1369, -2414.7502441406, 716.45135498047, 34.793746948242, 0.000000, 0.000000, 31.497802734375); //object (cj_wheelchair1) (3)
    CreateObject(1365, -2411.3515625, 715.51715087891, 35.314788818359, 0.000000, 0.000000, 272); //object (cj_big_skip1) (1)
    CreateObject(7586, -2446.9597167969, 709.97100830078, 34.304584503174, 0.000000, 0.000000, 0.000000); //object (miragebuild07) (1)
    CreateObject(16613, -2566.7839355469, 735.20379638672, 44.0234375, 0.000000, 0.000000, 264.5); //object (des_bigtelescope) (1)
    CreateObject(3866, -2503.4396972656, 737.04809570313, 35.029117584229, 0.000000, 0.000000, 0.000000); //object (demolish1_sfxrf) (1)
    CreateObject(3866, -2503.439453125, 737.0478515625, 37.954147338867, 0.000000, 0.000000, 0.000000); //object (demolish1_sfxrf) (2)
    CreateObject(3866, -2503.439453125, 737.0478515625, 41.6291847229, 0.000000, 0.000000, 0.000000); //object (demolish1_sfxrf) (3)
    CreateObject(3866, -2503.439453125, 737.0478515625, 45.079219818115, 0.000000, 0.000000, 0.000000); //object (demolish1_sfxrf) (4)
    CreateObject(5837, -2535.46484375, 889.6171875, 61.068294525146, 0.000000, 0.75, 180.5); //object (ci_guardhouse1) (1)
    CreateObject(5837, -2528.5693359375, 889.6171875, 61.143295288086, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (2)
    CreateObject(5837, -2522.873046875, 889.76721191406, 61.218296051025, 0.000000, 2.2470703125, 180.49987792969); //object (ci_guardhouse1) (3)
    CreateObject(5837, -2516.27734375, 890.21667480469, 61.368297576904, 0.000000, 2.2467041015625, 180.49987792969); //object (ci_guardhouse1) (4)
    CreateObject(5837, -2535.9895019531, 886.61669921875, 61.068294525146, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (5)
    CreateObject(5837, -2529.2436523438, 886.6162109375, 61.068294525146, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (6)
    CreateObject(5837, -2524.5212402344, 886.6162109375, 61.068294525146, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (7)
    CreateObject(5837, -2518.3745117188, 886.6162109375, 61.068294525146, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (8)
    CreateObject(5837, -2515.1511230469, 886.6162109375, 61.068294525146, 0.000000, 0.7470703125, 180.49987792969); //object (ci_guardhouse1) (9)
    CreateObject(8131, -2261.5319824219, 729.96563720703, 58.990272521973, 0.000000, 0.000000, 0.000000); //object (vgschurch02_lvs) (1)
    CreateObject(8131, -2261.53125, 724.26391601563, 58.990272521973, 0.000000, 0.000000, 0.000000); //object (vgschurch02_lvs) (2)
    CreateObject(8131, -2267.1525878906, 724.41369628906, 58.990272521973, 0.000000, 0.000000, 0.000000); //object (vgschurch02_lvs) (3)
    CreateObject(8131, -2267.15234375, 729.96276855469, 58.990272521973, 0.000000, 0.000000, 0.000000); //object (vgschurch02_lvs) (4)
    CreateObject(8397, -2264.5834960938, 713.92053222656, 58.17301940918, 0.000000, 0.000000, 0.000000); //object (luxorpillar01_lvs) (1)

  • ich hatte mal ne stunt map und da war das auch nicht


    //Edit ich nur das die in der normalen welt sind ebend hab ich bemerkt das wenn man in einem bussnis rein geht und dann wioeder raus die objecte von gta da sind auch meine?? wie kommt das ??? ich will wenn man auf den server joined das man dann auch richtig alles sieht und achja man fällt auch bei den objecten nicht durch!

  • Wenn du meinst das die objekte nicht angezeigt werden kann das daran liegen das samp nicht so viele Objekte ohne ObjectStreamer nehmen kann