Zitat
Ja ich finde Server auch doof ,wo keiner on ist ,aber wenn mehr on weren wers ja auch Interessanter!
Asso und ich hab ein kleinen Fehler im script ich weiß nicht warum das kommt aber der spawnt manchmal einfach auf son Feld also in der richtigen GTA welt
auf son Bauern Acker
Meistens ab der dritten runde:
public OnPlayerSpawn(playerid)
{
if(PlayerTeam[playerid] == 0)
{
HumanTeam(playerid);
SetPlayerTeam(playerid,0);
}
else if(PlayerTeam[playerid] == 1)
{
ZombieTeam(playerid);
SetPlayerTeam(playerid,1);
}
switch(Arena[ID])
{
case 0:
{
if(PlayerTeam[playerid] == 0)
{
SetPlayerPos(playerid,-2527,888,64);
SetPlayerFacingAngle(playerid,0.3154);
}
if(PlayerTeam[playerid] == 1)
{
SetPlayerPos(playerid,-2266,730,50);
SetPlayerFacingAngle(playerid,269.7846);
}
}
case 1:
{
if(PlayerTeam[playerid] == 0)
{
SetPlayerPos(playerid,-2527,888,64);
SetPlayerFacingAngle(playerid,0.3154);
}
if(PlayerTeam[playerid] == 1)
{
SetPlayerPos(playerid,-2266,730,50);
SetPlayerFacingAngle(playerid,269.7846);
}
}
case 2:
{
if(PlayerTeam[playerid] == 0)
{
SetPlayerPos(playerid,-2527,888,64);
SetPlayerFacingAngle(playerid,0.3154);
}
if(PlayerTeam[playerid] == 1)
{
SetPlayerPos(playerid,-2266,730,50);
SetPlayerFacingAngle(playerid,269.7846);
}
}
case 3:
{
if(PlayerTeam[playerid] == 0)
{
SetPlayerPos(playerid,-2527,888,64);
SetPlayerFacingAngle(playerid,0.3154);
}
if(PlayerTeam[playerid] == 1)
{
SetPlayerPos(playerid,-2266,730,50);
SetPlayerFacingAngle(playerid,269.7846);
}
}
}
return 1;
}
MFG Dennis (ps ich schick den codeausschnitt von den spawns gleich muss erstma nachgucken)