Hallo.
ich habe folgendes FS:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#define GRAD2 0xBFC0C2FF
#define GRAD5 0xBFC0C2FF
forward ticketsys(string[]); //ticketsystem log
new reportname[MAX_PLAYER_NAME+1];
new ticketmsg[256+1];
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" GUI Ticket System");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" GUI Ticket System");
print("----------------------------------\n");
}
#endif
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/ticket1", cmdtext, true, 10) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid,reportname,MAX_PLAYER_NAME);
format(ticketmsg,256,"Herzlich Wilkommen im Ticket System\n\nBenutzer:\t%s\n\nBitte teile uns dein Problem mit:",reportname);
ShowPlayerDialog(playerid,100,DIALOG_STYLE_INPUT,"Ticket System",ticketmsg,"Absenden","Verlassen");
return 1;
}
}
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 100)
{
if(response)
{
new string[256];
new idx;
new sendername[MAX_PLAYER_NAME];
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(inputtext);
while ((idx < length) && (inputtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = inputtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, GRAD2, "FEHLER !");
return 1;
}
format(string, sizeof(string), " | %s hat ein Ticket hinterlassen: [%s] |", sendername, (result));
ABroadCast(playerid, GRAD5, string);
format(string, sizeof(string), "[TICKET] %s hat ein neues Ticket eingesendet : [%s] |", sendername, (result));
ABroadCast(playerid, GRAD2, string);
ticketsys(string);
GameTextForPlayer(playerid, "Ticket Gespeichert",5000,3);
}
else
{
SendClientMessage(playerid, GRAD2, "Ticket System Verlassen");
}
return 1;
}
return 1;
}
public ticketsys(string[])
{
new eintragen[256];
format(eintragen, sizeof(eintragen), "%s\n",string);
new File:hFile;
hFile = fopen("tickets.log", io_append);
fwrite(hFile, eintragen);
fclose(hFile);
}
Habe den ma i-wo gefunden.
Jezz meine Frage.
Wie kann ich diese dann ingame abrufen?
Also immer nur eine zeile?
MfG
Dominik