auto command

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Ein wenig lang aber naja ^^:



    Am Anfang deines Scripts:

    new aVehicleNames[212][] = {
    {"Landstalker"},{"Bravura"},{"Buffalo"},{"Linerunner"},{"Perrenial"},{"Sentinel"},
    {"Dumper"},{"Firetruck"},{"Trashmaster"},{"Stretch"},{"Manana"},{"Infernus"},{"Voodoo"},
    {"Pony"},{"Mule"},{"Cheetah"},{"Ambulance"},{"Leviathan"},{"Moonbeam"},{"Esperanto"},{"Taxi"},
    {"Washington"},{"Bobcat"},{"Mr Whoopee"},{"BF Injection"},{"Hunter"},{"Premier"},{"Enforcer"},
    {"Securicar"},{"Banshee"},{"Predator"},{"Bus"},{"Rhino"},{"Barracks"},{"Hotknife"},{"Trailer 1"},
    {"Previon"},{"Coach"},{"Cabbie"},{"Stallion"},{"Rumpo"},{"RC Bandit"},{"Romero"},{"Packer"},{"Monster"},
    {"Admiral"},{"Squalo"},{"Seasparrow"},{"Pizzaboy"},{"Tram"},{"Trailer 2"},{"Turismo"},{"Speeder"},
    {"Reefer"},{"Tropic"},{"Flatbed"},{"Yankee"},{"Caddy"},{"Solair"},{"Berkley's RC Van"},{"Skimmer"},
    {"PCJ-600"},{"Faggio"},{"Freeway"},{"RC Baron"},{"RC Raider"},{"Glendale"},{"Oceanic"},{"Sanchez"},
    {"Sparrow"},{"Patriot"},{"Quad"},{"Coastguard"},{"Dinghy"},{"Hermes"},{"Sabre"},{"Rustler"},{"ZR-350"},
    {"Walton"},{"Regina"},{"Comet"},{"BMX"},{"Burrito"},{"Camper"},{"Marquis"},{"Baggage"},{"Dozer"},
    {"Maverick"},{"News Chopper"},{"Rancher"},{"FBI Rancher"},{"Virgo"},{"Greenwood"},{"Jetmax"},{"Hotring"},
    {"Sandking"},{"Blista Compact"},{"Police Maverick"},{"Boxville"},{"Benson"},{"Mesa"},{"RC Goblin"},
    {"Hotring Racer A"},{"Hotring Racer B"},{"Bloodring Banger"},{"Rancher"},{"Super GT"},{"Elegant"},
    {"Journey"},{"Bike"},{"Mountain Bike"},{"Beagle"},{"Cropdust"},{"Stunt"},{"Tanker"},{"Roadtrain"},
    {"Nebula"},{"Majestic"},{"Buccaneer"},{"Shamal"},{"Hydra"},{"FCR-900"},{"NRG-500"},{"HPV1000"},
    {"Cement Truck"},{"Tow Truck"},{"Fortune"},{"Cadrona"},{"FBI Truck"},{"Willard"},{"Forklift"},
    {"Tractor"},{"Combine"},{"Feltzer"},{"Remington"},{"Slamvan"},{"Blade"},{"Freight"},{"Streak"},
    {"Vortex"},{"Vincent"},{"Bullet"},{"Clover"},{"Sadler"},{"Firetruck LA"},{"Hustler"},{"Intruder"},
    {"Primo"},{"Cargobob"},{"Tampa"},{"Sunrise"},{"Merit"},{"Utility"},{"Nevada"},{"Yosemite"},{"Windsor"},
    {"Monster A"},{"Monster B"},{"Uranus"},{"Jester"},{"Sultan"},{"Stratum"},{"Elegy"},{"Raindance"},
    {"RC Tiger"},{"Flash"},{"Tahoma"},{"Savanna"},{"Bandito"},{"Freight Flat"},{"Streak Carriage"},
    {"Kart"},{"Mower"},{"Duneride"},{"Sweeper"},{"Broadway"},{"Tornado"},{"AT-400"},{"DFT-30"},{"Huntley"},
    {"Stafford"},{"BF-400"},{"Newsvan"},{"Tug"},{"Trailer 3"},{"Emperor"},{"Wayfarer"},{"Euros"},{"Hotdog"},
    {"Club"},{"Freight Carriage"},{"Trailer 3"},{"Andromada"},{"Dodo"},{"RC Cam"},{"Launch"},{"Police Car (LSPD)"},
    {"Police Car (SFPD)"},{"Police Car (LVPD)"},{"Police Ranger"},{"Picador"},{"S.W.A.T. Van"},{"Alpha"},
    {"Phoenix"},{"shitGlendale"},{"shitSadler"},{"Luggage Trailer A"},{"Luggage Trailer B"},{"Stair Trailer"},
    {"Boxville"},{"Farm Plow"},{"Utility Trailer"}
    };

    Am Anfang von OnPlayerCommandText:

    new cmd[256], idx;
    cmd = strtok(cmdtext, idx);

    Irgentwo in OnPlayerCommandText:

    if (!strcmp(cmd, "/spawn", true)) {
    new wanted_v, car;
    new vehicle[128], string[256];
    vehicle = strtok(cmdtext, idx);
    if (!strlen(vehicle)) return SendClientMessage(playerid, COLOR_RED, "[USAGE]: /spawn [Vehiclename]");
    if(GetVehicleModelIDFromName(vehicle) == -1) return SendClientMessage(playerid, COLOR_BAD, "[ERROR]: Invalid Vehiclename");
    new Float:X, Float:Y, Float:Z, Float:A;
    GetPlayerPos(playerid, X, Y, Z);
    GetXYInFrontOfPlayer(playerid, X, Y, 5);
    GetPlayerFacingAngle(playerid, A);
    car = CreateVehicle(GetVehicleModelIDFromName(vehicle), X, Y, Z+2, A + 90.0, -1, -1, 5000);
    LinkVehicleToInterior(car, GetPlayerInterior(playerid));
    format(string, 128, "[SUCCESS]: Spawned a %s [Modelid: %d, Vehicleid: %d]", aVehicleNames[GetVehicleModel(car) - 400], GetVehicleModel(car), car);
    SendClientMessage(playerid, COLOR_GOOD, string);
    return 1;
    }

    Und am Ende deines Scripts:

    GetVehicleModelIDFromName(vname[])
    {
    for(new i = 0; i<211; i++) {
    if (strfind(aVehicleNames[i], vname, true) != -1) {
    return i + 400;
    }
    }
    return -1;
    }


    GetXYInFrontOfPlayer(playerid, &Float:X, &Float:Y, Float:distance)
    {
    new Float:A;
    GetPlayerPos(playerid, X, Y, A);
    GetPlayerFacingAngle(playerid, A);
    if (GetPlayerVehicleID(playerid)) {
    GetVehicleZAngle(GetPlayerVehicleID(playerid), A);
    }
    X += (distance * floatsin(-A, degrees));
    Y += (distance * floatcos(-A, degrees));
    }


    strtok(const string[], &index)
    {
    new length = strlen(string);
    while ((index < length) && (string[index] <= ' ')) {
    index++;
    }
    new offset = index;
    new result[20];
    while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) {
    result[index - offset] = string[index];
    index++;
    }
    result[index - offset] = EOS;
    return result;
    }

  • wen ich das hir einfüge


    if (!strcmp(cmd, "/spawn", true)) {
    new wanted_v, car;
    new vehicle[128], string[256];
    vehicle = strtok(cmdtext, idx);
    if (!strlen(vehicle)) return SendClientMessage(playerid, COLOR_RED, "[USAGE]: /spawn [Vehiclename]");
    if(GetVehicleModelIDFromName(vehicle) == -1) return SendClientMessage(playerid, COLOR_BAD, "[ERROR]: Invalid Vehiclename");
    new Float:X, Float:Y, Float:Z, Float:A;
    GetPlayerPos(playerid, X, Y, Z);
    GetXYInFrontOfPlayer(playerid, X, Y, 5);
    GetPlayerFacingAngle(playerid, A);
    car = CreateVehicle(GetVehicleModelIDFromName(vehicle), X, Y, Z+2, A + 90.0, -1, -1, 5000);
    LinkVehicleToInterior(car, GetPlayerInterior(playerid));
    format(string, 128, "[SUCCESS]: Spawned a %s [Modelid: %d, Vehicleid: %d]", aVehicleNames[GetVehicleModel(car) - 400], GetVehicleModel(car), car);
    SendClientMessage(playerid, COLOR_GOOD, string);
    return 1;
    }



    dan kommt nich senden warum ??

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