Hi Leutz,
Ich hab folgendes Problem:
Ich habe in meinem Script Mehrere Spawns aber kann weder Spawnen noch kann ich nen anderen Skin auswählen.
mein OnGameModeInit:
public OnGameModeInit()
{
	SetGameModeText("Einzigartig's Script");
	ShowPlayerMarkers(1);
	ShowNameTags(1);
	AllowAdminTeleport(1);
//Autos
	AddStaticVehicle(427,1530.5726,-1645.1350,6.0268,180.4013,0,1); // Enforcer LSPD 1
	AddStaticVehicle(427,1534.8274,-1645.2985,6.0498,179.8951,0,1); // Enforcer LSPD 2
	AddStaticVehicle(427,1538.7780,-1645.2235,6.0347,177.5352,0,1); // Enforcer LSPD 3
	AddStaticVehicle(523,1565.3114,-1710.3883,5.4565,353.4855,0,0); // PD Bike 1
	AddStaticVehicle(523,1563.3840,-1710.5404,5.4568,358.0430,0,0); // PD Bike 2
	AddStaticVehicle(523,1561.5129,-1710.4884,5.4503,358.6494,0,0); // PD Bike 3
	AddStaticVehicle(523,1559.6121,-1710.6447,5.4543,358.6886,0,0); // PD Bike 4
	AddStaticVehicle(523,1557.8912,-1710.6707,5.4537,359.6606,0,0); // PD Bike 5
	AddStaticVehicle(528,1545.2303,-1651.0017,5.9342,90.1886,0,0); // SwatVan 1
	AddStaticVehicle(528,1544.9811,-1654.8018,5.9335,89.1882,0,0); // SwatVan 2
	AddStaticVehicle(596,1570.1146,-1710.1862,5.6113,359.4335,0,1); // LSPD car 1
	AddStaticVehicle(596,1574.3903,-1709.5844,5.6105,359.0913,0,1); // LSPD car 2
	AddStaticVehicle(596,1578.4991,-1709.7551,5.6110,359.8535,0,1); // LSPD car 3
	AddStaticVehicle(596,1583.6681,-1710.0450,5.6122,359.1732,0,1); // LSPD car 4
	AddStaticVehicle(596,1587.5540,-1710.4807,5.6106,359.1119,0,1); // LSPD car 5
	AddStaticVehicle(596,1591.4539,-1709.8148,5.6123,358.8456,0,1); // LSPD car 6
	AddStaticVehicle(596,1595.5105,-1709.9706,5.6118,0.1923,0,1); // LSPD car 7
	AddStaticVehicle(596,1600.8456,-1704.2832,5.6116,89.4852,0,1); // LSPD car 8
	AddStaticVehicle(497,1566.3271,-1650.0699,28.5767,91.5854,0,1); // LSPD Helicopter
	AddStaticVehicle(522,756.2055,-1354.7485,13.0776,318.2639,3,8); // NRG1 Ab hier Gang!
	AddStaticVehicle(522,754.4647,-1353.7637,13.0670,327.0181,8,82); // NRG2
	AddStaticVehicle(522,751.3757,-1354.6395,13.0623,323.9637,8,82); // NRG2(!)
	AddStaticVehicle(522,748.8428,-1354.3342,13.0632,319.1028,36,105); // NRG4(!)
	AddStaticVehicle(522,746.8588,-1354.0972,13.0686,320.6178,7,79); // NRG5(!)
	AddStaticVehicle(522,744.7500,-1354.1030,13.0692,325.3074,51,118); // NRG6(!)
	AddStaticVehicle(522,742.7025,-1353.9644,13.0697,327.6125,39,106); // NRG7(!)
	AddStaticVehicle(560,736.6791,-1334.1742,13.2467,212.4891,9,39); // Sultan1(!)
	AddStaticVehicle(560,741.1111,-1333.1355,13.2482,212.8756,41,29); // Sultan(2)
	AddStaticVehicle(560,746.4879,-1333.1659,13.2482,214.1816,56,29); // Sultan(3)
	AddStaticVehicle(560,751.2743,-1332.8427,13.2493,213.7561,52,39); // Sultan(4)
	AddStaticVehicle(560,756.5333,-1332.6675,13.2498,216.4197,9,39); // Sultan(5)
	AddStaticVehicle(548,741.4977,-1368.2910,27.3409,303.9230,0,0); // Cargoboy
//OBJEKTE
	pd1_gate = CreateObject(974, 1588.3318+3,-1637.8712,13.4276, 0.000000, 0.000000, 0.000000);
	pd2_gate = CreateObject(974, 1588.3318-3,-1637.8712,13.4276, 0.000000, 0.000000, 0.000000);
	gang1_gate = CreateObject(969, 773.29473876953, -1384.7893066406, 13.531056404114, 0, 0, 0.10000610351563);
	gang2_gate = CreateObject(969, 773.4580078125, -1330.1999511719, 13.359999656677, 0, 0, 359);
	//Spawns
	AddPlayerClass(280,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(281,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(282,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(283,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(288,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(284,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(285,1552.7234,-1694.6600,6.2188,175.7105,24,250,29,1500,25,150); //COP
	AddPlayerClass(283,1567.3881,-1695.1967,5.8906,174.3132,0,0,0,0,0,0); // spawn PD Garage4 (5 6 12-15 PD Skins)    4
	AddPlayerClass(282,1567.3881,-1695.1967,5.8906,174.3132,0,0,0,0,0,0);  //                                         5
	AddPlayerClass(281,1567.3881,-1695.1967,5.8906,174.3132,0,0,0,0,0,0); //                                          6
	AddPlayerClass(144,738.3148,-1344.4114,13.5186,265.8338,0,0,0,0,0,0); // Gangspawn 7-10                             7
	AddPlayerClass(180,738.3148,-1344.4114,13.5186,265.8338,0,0,0,0,0,0); // Gangspawn 7-10                             8
	AddPlayerClass(19,738.3148,-1344.4114,13.5186,265.8338,0,0,0,0,0,0); // Gangspawn 7-10                              9
	AddPlayerClass(21,738.3148,-1344.4114,13.5186,265.8338,0,0,0,0,0,0); // Gangspawn 7-10                              10
	return 1;
}
Wisst ihr ne Lösung?
Danke im vorraus 
mfg
 
		 
		
		
	