Hi 
habe ein problem
ich bekomme 2 Errors
ich habe die Include SpikeStrip reingetan und Compile gemacht
nun bekomme ich 2 errors..
wenn ich sie rausnehme also die include dann bekomme ich 1 error.
das error ist dann das spikestrip nicht drinne ist
ligt das am include ??
scheut es euch pls mal an.
#include <a_samp>
#define MAX_SPIKESTRIPS 20
enum sInfo
{
	sCreated,
	Float:sX,
	Float:sY,
	Float:sZ,
	sObject,
};
new SpikeInfo[MAX_SPIKESTRIPS][sInfo];
public OnPlayerUpdate(playerid)
{
	if(!IsPlayerConnected(playerid)) return 0;
	if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
	{
    	for(new i = 0; i < sizeof(SpikeInfo); i++)
  		{
  	    	if(IsPlayerInRangeOfPoint(playerid, 3.0, SpikeInfo[i][sX], SpikeInfo[i][sY], SpikeInfo[i][sZ]))
        	{
  	        	if(SpikeInfo[i][sCreated] == 1)
  	        	{
  	            	new panels, doors, lights, tires;
  	            	new carid = GetPlayerVehicleID(playerid);
		        	GetVehicleDamageStatus(carid, panels, doors, lights, tires);
		        	tires = encode_tires(1, 1, 1, 1);
		        	UpdateVehicleDamageStatus(carid, panels, doors, lights, tires);
  	            	return 0;
  	        	}
  	    	}
  		}
  	}
	return 1;
}
stock CreateStrip(Float:x,Float:y,Float:z,Float:Angle)
{
	for(new i = 0; i < sizeof(SpikeInfo); i++)
  	{
  		if(SpikeInfo[i][sCreated] == 0)
  		{
        	SpikeInfo[i][sCreated]=1;
        	SpikeInfo[i][sX]=x;
        	SpikeInfo[i][sY]=y;
        	SpikeInfo[i][sZ]=z-0.7;
        	SpikeInfo[i][sObject] = CreateObject(2899, x, y, z-0.9, 0, 0, Angle-90);
	    	return 1;
  		}
  	}
  	return 0;
}
stock DeleteAllStrip()
{
	for(new i = 0; i < sizeof(SpikeInfo); i++)
  	{
  		if(SpikeInfo[i][sCreated] == 1)
  		{
  	    	SpikeInfo[i][sCreated]=0;
        	SpikeInfo[i][sX]=0.0;
        	SpikeInfo[i][sY]=0.0;
        	SpikeInfo[i][sZ]=0.0;
        	DestroyObject(SpikeInfo[i][sObject]);
  		}
	}
	return 0;
}
stock DeleteClosestStrip(playerid)
{
	for(new i = 0; i < sizeof(SpikeInfo); i++)
  	{
  		if(IsPlayerInRangeOfPoint(playerid, 2.0, SpikeInfo[i][sX], SpikeInfo[i][sY], SpikeInfo[i][sZ]))
    	{
  	    	if(SpikeInfo[i][sCreated] == 1)
        	{
            	SpikeInfo[i][sCreated]=0;
            	SpikeInfo[i][sX]=0.0;
            	SpikeInfo[i][sY]=0.0;
            	SpikeInfo[i][sZ]=0.0;
            	DestroyObject(SpikeInfo[i][sObject]);
            	return 1;
  	    	}
  		}
  	}
	return 0;
}
encode_tires(tires1, tires2, tires3, tires4) {
return tires1 | (tires2 << 1) | (tires3 << 2) | (tires4 << 3);
}
th xim vorraus
 
		 
		
		
	 
			
									
		


