ich hab ka was du meinst (bin noob scripter ) aber paar davon xD
forward SendTeamMessage(team, color, string[]);
public SendTeamMessage(team, color, string[])
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(gTeam[i] == team)
{
SendClientMessage(i, color, string);
}
}
}
}