verstehe net was du meinst
oder meinst du das hier:
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 2536.4468,-1677.1610,19.9302);
SetPlayerFacingAngle(playerid, 89.4983);
SetPlayerCameraPos(playerid, 2530.0239,-1677.8695,19.9302);
SetPlayerCameraLookAt(playerid, 2536.4468,-1677.1610,19.9302);
//hier steht über jedem skin den man sich auswählt der name des skins.
if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6){
SetPlayerColor(playerid,0x33AA33AA);
GameTextForPlayer(playerid, "~g~Grove Street", 5000, 6);}
else if(classid == 7 || classid == 8 || classid == 9 || classid == 10){
SetPlayerColor(playerid,0xC11D91B5);
GameTextForPlayer(playerid, "~p~Ballas", 5000, 6);}
else if(classid == 11 || classid == 12 || classid == 13 || classid == 14 || classid == 15 || classid == 16 || classid == 17){
SetPlayerColor(playerid,0x00FFFFFF);
GameTextForPlayer(playerid, "~b~~h~~h~Aztecas", 5000, 6);}
else if(classid == 18 || classid == 19 || classid == 20 || classid == 21 || classid == 22 || classid == 23){
SetPlayerColor(playerid,0xFFFF00CD);
GameTextForPlayer(playerid, "~y~Al Qaida", 5000, 6);}
else if(classid == 24 || classid == 25 || classid == 26 || classid == 27 || classid == 28 || classid == 29 || classid == 30){
SetPlayerColor(playerid,0xFFFFFFFF);
GameTextForPlayer(playerid, "~w~Yakuza", 5000, 6);}
else if(classid == 31 || classid == 32 || classid == 33 || classid == 34 || classid == 35 || classid == 36){
SetPlayerColor(playerid,0xFFFFFFFF);
GameTextForPlayer(playerid, "~w~L C N", 5000, 6);}
else if(classid == 37 || classid == 38 || classid == 39 || classid == 40 || classid == 41 || classid == 42){
SetPlayerColor(playerid,0xFF0000B0);
GameTextForPlayer(playerid, "~r~Biker", 5000, 6);}
else if(classid == 43 || classid == 44 || classid == 45 || classid == 46){
SetPlayerColor(playerid,0x0000FFFF);
GameTextForPlayer(playerid, "~b~~h~Los Santos Polzei", 5000, 6);}
else if(classid == 47 || classid == 48 || classid == 49 || classid == 50){
SetPlayerColor(playerid,0x0000FFFF);
GameTextForPlayer(playerid, "~b~~h~Los Santos Polzei", 5000, 6);}
else if(classid == 51 || classid == 52 || classid == 53|| classid == 54){
SetPlayerColor(playerid,0x0000FFFF);
GameTextForPlayer(playerid, "~b~~h~Los Santos Polzei", 5000, 6);}
else if(classid == 55){
SetPlayerColor(playerid,0xFFFF00CD);
GameTextForPlayer(playerid, "~r~Ar~y~my", 5000, 6);}
else if(classid == 56 || classid == 57 || classid == 58 || classid == 59 || classid == 60){
SetPlayerColor(playerid,0x00B7FFFF);
GameTextForPlayer(playerid, "~b~Regie~w~rung", 5000, 6);}
else if(classid == 61|| classid == 62 || classid == 63 || classid == 64){
SetPlayerColor(playerid,0xAA3333AA);
GameTextForPlayer(playerid, "~r~Ar~w~zt", 5000, 6);}
else{
SetPlayerColor(playerid,0xFFFFFFFF);
GameTextForPlayer(playerid, "Zivilist", 5000, 6);}
//hier werden die Gangzonen den Usern gezeigt:
GangZoneShowForPlayer(playerid, Grovezone,0x2C882CAA);
GangZoneShowForPlayer(playerid, Lcnzone, 0x000000BE);
GangZoneShowForPlayer(playerid, Atzenzone, 0x00CCFFB0);
GangZoneShowForPlayer(playerid, Ballaszone, 0xC11D91B5);
GangZoneShowForPlayer(playerid, Hazone, HA-Rot);
GangZoneShowForPlayer(playerid, Gelbzone, 0xFFFF00CD);
GangZoneShowForPlayer(playerid, Yakuzazone,0xFFFFFFBC);
switch(classid)
{
case 0..6: gTeam[playerid] = Team_Gs; //skins 1-7 sind gsler
case 7,8,9,10: gTeam[playerid] = Team_Ballas; //skins 8-11 sind Ballas
case 12..18: gTeam[playerid] = Team_Atzen; // skins 12-18 sind Aztecas
case 19..24: gTeam[playerid] = Team_Aq; // skins 19-24 sind Al Quaida
case 25..31: gTeam[playerid] = Team_Yakis;//skins 25-31 sind Yakuza
case 32..37: gTeam[playerid] = Team_Lcn; //skins 32-37 sind LCNler
case 38..42: gTeam[playerid] = Team_Ha; //skins 38-42 sind Hells Angels
case 43..46: gTeam[playerid] = Team_Cops_LS; //skins 43-47 sind ls-cops
case 47..50: gTeam[playerid] = Team_Cops_SF; //skins 47-50 sind sf-cops
case 51..54: gTeam[playerid] = Team_Cops_LV; //skins 51-54 sind lv-cops
case 55: gTeam[playerid] = Team_Army; //skin 55 ist Army
case 56..60: gTeam[playerid] = Team_Staat;//skins 56-60 sind regierungsmitglieder
case 61..64: gTeam[playerid] = Team_Medic;//skind 61-64 sind Ärzte
default: gTeam[playerid] = TEAM_ZIVILISTEN; // alle restlichen Skins
}
return 1;
}