Hey... könnt ihr mir sagen, wieso das nit funzt?
forward UnKnast(playerid);
unter OnPlayerDeath:
new wanteds = GetPlayerWantedLevel(playerid);
if(wanteds == 1)
{
SendClientMessage(playerid, COLOR_RED,"Du hast 350$ verloren, weil du mit einem Wanted Punkt gestorben bist!");
GivePlayerMoney(playerid, -350);
SetPlayerWantedLevel(playerid, 0);
SetTimerEx("UnKnast",15000,0,"d",playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 264.6855,78.2546,1001.0391);
SendClientMessage(playerid, COLOR_RED,"Wegen einem Wanted bist du nun 15 Sekunden im Knast!");
}
else if(wanteds == 2)
{
SendClientMessage(playerid, COLOR_RED,"Du hast 400$ verloren, weil du mit 2 Wanteds gestorben bist!");
GivePlayerMoney(playerid, -400);
SetPlayerWantedLevel(playerid, 0);
SetTimerEx("UnKnast",25000,0,"d",playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 264.6855,78.2546,1001.0391);
SendClientMessage(playerid, COLOR_RED,"Wegen einem Wanted bist du nun 25 Sekunden im Knast!");
}
dadrunter hat noch wanted lvl 3 etc
public UnKnast(playerid)
{
SetPlayerPos(playerid, 1545.4832,-1675.6555,13.5605);
SetPlayerInterior(playerid, 0);
SendClientMessage(playerid, COLOR_GREEN,"Du wurdest aus dem Knast entlassen!");
return 1;
}