Hi,
Ich habe eine Anzeige:
		if(kmhCREATED[playerid] == false)
		{
			if(IsANeewbieBike(newcar)) { }
			else
			{
				kd[playerid] = TextDrawCreate(356,392,"~w~km/h");
				TextDrawFont(kd[playerid],2);
				TextDrawSetShadow(kd[playerid],1);
				TextDrawShowForPlayer(playerid, kd[playerid]);
				kmhCREATED[playerid] =true;
				kdSHOWN[playerid]=true;
			}
		}
		if(speedCREATED[playerid] == false)
		{
			if(IsANeewbieBike(newcar)) { }
			else
			{
				sd[playerid] = TextDrawCreate(320,392,"kmh");
				TextDrawFont(sd[playerid],2);
				TextDrawSetShadow(sd[playerid],1);
				TextDrawShowForPlayer(playerid, sd[playerid]);
				speedCREATED[playerid] =true;
				sdSHOWN[playerid]=true;
			}
		}
		if(fuelCREATED[playerid] == false)
		{
			if(IsANeewbieBike(newcar)) { }
			else if(IsAnEventCar(newcar)) { }
			else
			{
				format(string, sizeof(string), "~g~Tank: ~w~%1.f/%d", spawncar_gas[newcar],spawncar_maxgas[newcar]);
				fd[playerid] = TextDrawCreate(294,372,string);
				TextDrawFont(fd[playerid],2);
				TextDrawSetShadow(fd[playerid],1);
				TextDrawShowForPlayer(playerid, fd[playerid]);
				fuelCREATED[playerid] = true;
				fdSHOWN[playerid]=true;
			}
		}
		if(fueltypeCREATED[playerid] == false)
		{
			if(IsANeewbieBike(newcar)) { }
			else if(IsAnEventCar(newcar)) { }
			else
			{
				new kraftstoff[256], string2[128];
				kraftstoff = GetPlayerVehicleType(GetPlayerVehicleID(playerid));
				format(string2, sizeof(string2), "~g~Kraftstoff: ~w~%s", kraftstoff);
  				ftd[playerid] = TextDrawCreate(220,382,string2);
				TextDrawFont(ftd[playerid],2);
				TextDrawSetShadow(ftd[playerid],1);
				TextDrawShowForPlayer(playerid, ftd[playerid]);
				fueltypeCREATED[playerid]=true;
				ftdSHOWN[playerid]=true;
			}
		}
Die ich gerne mit einer Schadensanzeige erweitern würde doch ich weiß nicht wie.
Hoffe ihr klönnt mir helfen. 
MfG
Xilent
 
		 
		
		
	





