tach, also ich hab mir letztens ein derby systehm gebaut. Nun ist das Problem das dieses Systhem nur bei playerid 0 funktionier könnt ihr mir helfen?
#include <a_samp>
#include <MidoStream>
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_LIGHTRED 0xFF6347AA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_LIGHTGREEN 0x9ACD32AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
#define COLOR_NEWS 0xFFA500AA
#define COLOR_OOC 0xE0FFFFAA
#define OBJECTIVE_COLOR 0x64000064
#define TEAM_GREEN_COLOR 0xFFFFFFAA
#define TEAM_JOB_COLOR 0xFFB6C1AA
#define TEAM_HIT_COLOR 0xFFFFFF00
#define TEAM_BLUE_COLOR 0x8D8DFF00
#define COLOR_ADD 0x63FF60AA
#define TEAM_GROVE_COLOR 0x00D900C8
#define TEAM_VAGOS_COLOR 0xFFC801C8
#define TEAM_BALLAS_COLOR 0xD900D3C8
#define TEAM_AZTECAS_COLOR 0x01FCFFC8
#define TEAM_CYAN_COLOR 0xFF8282AA
#define TEAM_ORANGE_COLOR 0xFF830000
#define TEAM_COR_COLOR 0x39393900
#define TEAM_BAR_COLOR 0x00D90000
#define TEAM_TAT_COLOR 0xBDCB9200
#define TEAM_CUN_COLOR 0xD900D300
#define TEAM_STR_COLOR 0x01FCFF00
#define TEAM_ADMIN_COLOR 0x00808000
#define COLOR_INVIS 0xAFAFAF00
#define COLOR_SPEC 0xBFC0C200
#define Derby_World 3
#define Max_Players 3
#define DerbySpawn1 1554.1332,-1245.8550,277.8818
#define DerbySpawn2 1553.6554,-1226.5444,277.8819
#define DerbySpawn3 1592.6656,-1244.3057,277.8774
#define RausGeflogen 2495.0935,-1686.8622,13.5141
#define CameraPos 1222.9048,-887.4230,42.8945
#define CameraLookAt 1226.5520,-880.8740,43.0938
new InDerby;
new Derby[MAX_PLAYERS];
new DerbyID[MAX_PLAYERS];
new ID1;
new ID2;
new ID3;
new lTeam[MAX_PLAYERS];
#define derbyin 0
#define derbyout 1
#define derbyno 2
forward Timer1(playerid);
forward Timer2(playerid);
forward message(playerid);
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
//SetGameModeText("Blank Script");
//AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
if(Derby[playerid] == 1)
{ Derby[playerid] = 0; InDerby = InDerby - 1; }
return 1;
}
public OnPlayerSpawn(playerid)
{
if (Derby[playerid] == 1)
{
SetPlayerVirtualWorld(playerid,3);
if (DerbyID[playerid] == 1)
{
new car;
SetPlayerPos(playerid,DerbySpawn1);
new Float:rot;
car = CreateVehicle(451,1554.1332,-1245.8550,277.8818,rot,1,3,0);
SetVehicleVirtualWorld(car,3);
{
PutPlayerInVehicle(playerid,car,0);
}
}
else if (DerbyID[playerid] == 2)
{
new car;
SetPlayerPos(playerid,DerbySpawn2);
new Float:rot;
car = CreateVehicle(451,1553.6554,-1226.5444,277.8819,rot,1,3,0);
SetVehicleVirtualWorld(car,3);
{
PutPlayerInVehicle(playerid,car,0);
}
}
else if (DerbyID[playerid] == 3)
{
new car;
SetPlayerPos(playerid,DerbySpawn1);
new Float:rot;
car = CreateVehicle(451,1592.6656,-1244.3057,277.8774,rot,1,3,0);
SetVehicleVirtualWorld(car,3);
{
PutPlayerInVehicle(playerid,car,0);
}
}
SetTimer("Timer1",1000,1);
}
else
{
//do nichts
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/derby", cmdtext, true, 10) == 0)
{
if (InDerby == 3)
{
SendClientMessage(playerid,COLOR_LIGHTRED,"Derby ist voll ! ");
}
else
{
Derby[playerid] = 1;
InDerby = InDerby + 1;
lTeam[playerid] = derbyin;
SetPlayerVirtualWorld(playerid,3);
if (ID1 == 0)
{
ID1 = 1;
DerbyID[playerid] = 1;
lTeam[playerid] = derbyin;
}
else if(ID2 == 0)
{
ID2 = 1;
DerbyID[playerid] = 1;
lTeam[playerid] = derbyin;
}
else if(ID3 == 0)
{
ID3 = 1;
DerbyID[playerid] = 1;
lTeam[playerid] = derbyin;
}
SpawnPlayer(playerid);
}
return 1;
}
if (strcmp("/derbyexit", cmdtext, true, 10) == 0)
{
if (Derby[playerid] == 1)
{
Derby[playerid] = 0;
InDerby = InDerby - 1;
lTeam[playerid] = derbyno;
SetPlayerVirtualWorld(playerid,0);
SendClientMessage(playerid,COLOR_LIGHTGREEN,"Derby Left");
}
else
{
SendClientMessage(playerid,COLOR_LIGHTGREEN,"You are not in derby!");
}
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
public Timer1(playerid)
{
new Float: x, Float: y, Float: z, string[127], pname[MAX_PLAYER_NAME];
new Float:health;
new qehicleid = GetPlayerVehicleID(playerid);
GetVehicleHealth(qehicleid, health);
if (GetPlayerPos(playerid,x,y,z)== x,y,z < 271.5938)
{
TogglePlayerControllable(playerid, false);
SetTimer("Timer2",9000,0);
DestroyVehicle(qehicleid);
if (lTeam[playerid] == derbyout)
{
return 0;
}
else if (lTeam[playerid] == derbyin)
{
SetPlayerPos(playerid,RausGeflogen);
{
lTeam[playerid] = derbyout;
GetPlayerName(playerid,pname,sizeof(pname));
format(string,sizeof(string),"%s ist aus dem Derby geflogen in 9 Sekunden Spielt er wieder mit",pname);
SendClientMessageToAll(COLOR_LIGHTGREEN,string);
SetPlayerPos(playerid, 1607.6656,-1244.3016,287.6066);
SetPlayerCameraPos(playerid, 1607.6656,-1244.3016,287.6066);
SetPlayerCameraLookAt(playerid, 1571.4849,-1241.3915,277.8767);
}
return 0;
}
}
else if (health < 200)
{
TogglePlayerControllable(playerid, false);
SetTimer("Timer2",9000,0);
DestroyVehicle(qehicleid);
if (lTeam[playerid] == derbyout)
{
return 0;
}
else if (lTeam[playerid] == derbyin)
{
SetPlayerPos(playerid,RausGeflogen);
{
lTeam[playerid] = derbyout;
GetPlayerName(playerid,pname,sizeof(pname));
format(string,sizeof(string),"%s ist aus dem Derby geflogen in 9 Sekunden Spielt er wieder mit",pname);
SendClientMessageToAll(COLOR_LIGHTGREEN,string);
SetPlayerPos(playerid, 1607.6656,-1244.3016,287.6066);
SetPlayerCameraPos(playerid, 1607.6656,-1244.3016,287.6066);
SetPlayerCameraLookAt(playerid, 1571.4849,-1241.3915,277.8767);
}
return 0;
}
}
return 1;
}
public Timer2(playerid)
{
new string[127];
new pname[MAX_PLAYER_NAME];
if (lTeam[playerid] == derbyout)
{
SetPlayerPos(playerid,DerbySpawn1);
{
lTeam[playerid] = derbyin;
SetCameraBehindPlayer(playerid);
GetPlayerName(playerid,pname,sizeof(pname));
format(string,sizeof(string),"%s ist nun wieder im Derby",pname);
SendClientMessageToAll(COLOR_LIGHTRED,string);
SendClientMessage(playerid,COLOR_LIGHTRED,"Du bist nun wieder im Spiel!");
TogglePlayerControllable(playerid, true);
new car;
new Float:rot;
car = CreateVehicle(451,1592.6656,-1244.3057,277.8774,rot,1,3,0);
SetVehicleVirtualWorld(car,3);
{
PutPlayerInVehicle(playerid,car,0);
}
}
return 0;
}
else if (lTeam[playerid] == derbyin)
{
return 0;
}
return 1;
}