Skin auswahl bug udn filterscripts

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  • hi
    ihc hba heut angefangen zu scripten und bin bei da wo man die skins auswählen kann
    jetzt mein fehler oder was des es erst kommt cj dann son anderer dann cj cj cj und dann 8 andere
    mein code ist

    weiß jmd den fehler
    und dann noch ne frage wie gehn filterscripts? ich kann bisher nur den gamemode machen


    mfg
    GameYoker

  • Sende mir mal dein GameMode, vill. kann ich dir dann helfen. Kann aba für nichts garantieren

  • AddPlayerClass(0,2113.9319,1299.9803,10.5965,269.1424,0,0,0,0,0,0); // camera




    dass muss unter RequestClass sein

  • AddPlayerClass(0,2113.9319,1299.9803,10.5965,269.1424,0,0,0,0,0,0); // camera




    dass muss unter RequestClass sein

    Eig so



    SetPlayerPos(playerid, 1598.7590,1447.5361,33.7106);
    SetPlayerCameraPos(playerid, 1604.6561,1447.5951,33.4613);
    SetPlayerCameraLookAt(playerid, 1598.7590,1447.5361,33.7106);


    ps. Das ist aus meinen Script xD

  • ich hba unter
    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid,2110.7727,1299.7283,10.8203); // position
    SetPlayerFacingAngle(playerid,72.3672);
    SetPlayerCameraPos(playerid,2113.9319,1299.9803,10.5965);
    SetPlayerCameraLookAt(playerid,2110.7727,1299.7283,10.8203);
    return 1;
    }

  • ich meine wenn du es als kamera haben willst dann musst du die coords raus nehmen und eben umsetzen du musst ja net alles copy & pasten was ich hier poste ich habe dir nur grob gesagt das du dies aus der zeilen unter OnGamemode init raus nehmen sollst weil es da níx verloren hat

  • Propiers ma damit xD:



    #include <a_samp>




    main()
    {
    print("\n----------------------------------");
    print(" TutorialServer");
    print("----------------------------------\n");
    }




    public OnGameModeInit()
    {
    SetGameModeText("TutorialMode");
    AddPlayerClass(0,2110.7727,1299.7283,10.8203,72.3672,0,0,0,0,0,0); // position
    AddPlayerClass(1,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,40,500); // position
    AddPlayerClass(2,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,41,200); // position
    AddPlayerClass(3,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,37,1000); // position
    AddPlayerClass(4,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,14,100); // position
    AddPlayerClass(5,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,5,1000); // position
    AddPlayerClass(6,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,5,100); // position
    AddPlayerClass(7,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,6,100); // position
    AddPlayerClass(8,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,54,565); // position
    AddPlayerClass(9,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,45,190); // position
    AddPlayerClass(10,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,500,500); // position
    AddPlayerClass(11,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,17,487); // position
    AddPlayerClass(12,2110.7727,1299.7283,10.8203,72.3672,31,1000,38,1000,17,7895); // position
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid,2110.7727,1299.7283,10.8203); // position
    SetPlayerCameraPos(playerid,2113.9319,1299.9803,10.5965);
    SetPlayerCameraLookAt(playerid,2110.7727,1299.7283,10.8203);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }
    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }

  • aso ich hba des nämlich nach nem tut von mrmonat
    von youtube gemacht ich bhba erst heut angefangen


    Core
    hängt immer noch

    Einmal editiert, zuletzt von GameYoKer ()