also ich habe ein stats system gemacht, aber bei fraktion rank und organisation kommen solche komischen zahlenpublic ShowStats(playerid,targetid)
{
//------------------------------------------------------------//
new fraktion[256]; new frakid = SpielerInfo[targetid][Team];
new organi[256], rank[256], rankid = SpielerInfo[targetid][Rank];
//--------------------------------------------------------------------//
if(frakid == 1) { fraktion = "Zivilist"; }
else if(frakid == 2) { fraktion = "Polizist"; organi = "Las Venturas Polizei"; }
else if(frakid == 3) { fraktion = "FBI Agent"; organi = "Fuderal Bureau of Investigation"; }
else if(frakid == 4) { fraktion = "Sanitäter"; organi = "Las Venturas Krankenhaus"; }
else if(frakid == 5) { fraktion = "Fahrlehrer"; organi = "Fahrschule Las Venturas"; }
else if(frakid == 6) { fraktion = "Hitman"; organi = "Hitman Agency"; }
else { organi = "-"; rank = "-"; if(frakid == 1) { fraktion = "Zivilist"; } else { fraktion = "-"; SpielerInfo[playerid][Team] = 1; } }
//--------------------------------------------------------------------//
if(frakid == 1) {
if(rankid == 0) { rank = "-"; organi = "-"; }
else if(rankid == 1) { rank = "-"; organi = "-"; }
else if(rankid == 2) { rank = "-"; organi = "-"; }
else if(rankid == 3) { rank = "-"; organi = "-"; }
else if(rankid == 4) { rank = "-"; organi = "-"; }
else if(rankid == 5) { rank = "-"; organi = "-"; }
else if(rankid == 6) { rank = "-"; organi = "-"; }
}
else if(frakid == 2) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Coporal"; }
else if(rankid == 3) { rank = "Sergeant"; }
else if(rankid == 4) { rank = "Major"; }
else if(rankid == 5) { rank = "Lieutant"; }
else if(rankid == 6) { rank = "General"; }
else { rank = "-"; }
}
else if(frakid == 3) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Agent"; }
else if(rankid == 3) { rank = "Special Agent"; }
else if(rankid == 4) { rank = "Professional Agent"; }
else if(rankid == 5) { rank = "Co-General"; }
else if(rankid == 6) { rank = "General"; }
else { rank = "-"; }
}
else if(frakid == 4) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Helfer"; }
else if(rankid == 3) { rank = "Notfall Helfer"; }
else if(rankid == 4) { rank = "Notfall Arzt"; }
else if(rankid == 5) { rank = "Rettungssanitäter"; }
else if(rankid == 6) { rank = "General"; }
else { rank = "-"; }
}
else if(frakid == 5) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Ausbilder"; }
else if(rankid == 3) { rank = "Fahrlehrer"; }
else if(rankid == 4) { rank = "Fluglehrer"; }
else if(rankid == 5) { rank = "Waffenlehrer"; }
else if(rankid == 6) { rank = "General"; }
else { rank = "-"; }
}
else if(frakid == 6) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Anfänger Killer"; }
else if(rankid == 3) { rank = "Forgeschrittener Killer"; }
else if(rankid == 4) { rank = "Professionaler Killer"; }
else if(rankid == 5) { rank = "Killer"; }
else if(rankid == 6) { rank = "General"; }
else { rank = "-"; }
}
else if(frakid == 7) {
if(rankid == 1) { rank = "Praktikant"; }
else if(rankid == 2) { rank = "Journalist"; }
else if(rankid == 3) { rank = "Kameramann"; }
else if(rankid == 4) { rank = "Nachrichtensprecher"; }
else if(rankid == 5) { rank = "Fize-Redakteur"; }
else if(rankid == 6) { rank = "Redakteur"; }
else { rank = "-"; }
}
else { rank = "-"; organi = "-"; if(frakid == 1) { fraktion = "Zivilist"; } else { fraktion = "-"; SpielerInfo[playerid][Team] = 1; } }
new name[MAX_PLAYER_NAME], string[256], string2[256], string3[256], string4[256];
new cash = GetPlayerMoney(targetid);
new lvl = GetPlayerScore(targetid);
new wants = SpielerInfo[targetid][Wanteds];
new alvl1 = SpielerInfo[targetid][alvl];
new Bank1 = SpielerInfo[targetid][Bank];
new tod = SpielerInfo[targetid][Tode];
new kill = SpielerInfo[targetid][Kills];
new nr = SpielerInfo[targetid][Nummer];
new drugs = SpielerInfo[targetid][Drugs];
new mats = SpielerInfo[targetid][Mats];
new now = SpielerInfo[targetid][Respekt];
new now2 = (lvl*4);
new price = (lvl*25000);
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "--------------------------------[%s]----------------------------", name);
format(string2, sizeof(string2), "[Name: %s] [Level: %d] [Admin-Level: %d] [Geld: %d] [Bank: %d] [Respekt: %d/%d] [Levelkosten: %d]", name, lvl, alvl1, cash, Bank1, now, now2, price);
format(string3, sizeof(string3), "[Tode: %d] [Kills: %d] [Wanteds: %d] [Drogen: %d] [Materials: %d] [Nummer: %d]", tod, kill, wants, drugs, mats, nr);
format(string4, sizeof(string4), "[Fraktion: %d] [Rank: %d] [Organisation: %d]", fraktion,rank,organi);
SendClientMessage(playerid, COLOR_GREEN, string);
SendClientMessage(playerid, COLOR_WHITE, string2);
SendClientMessage(playerid, COLOR_WHITE, string3);
SendClientMessage(playerid, COLOR_WHITE, string4);
SendClientMessage(playerid, COLOR_GREEN, "'----------------------------------------------'");
return 1;
}