[HELP]GetPlayerScore + GetPlayerName

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  • //stats
    if(!strcmp(strget(cmdtext,0),"/stats"))
    {
    if(!strlen(strget(cmdtext,1)))
    return
    SendClientMessage(playerid,COLOR_FADE4,"Use: /stats");
    new eins;
    new zwei[MAX_PLAYER_NAME];
    new string[256];
    GetPlayerScore(playerid,eins,sizeof(eins));
    GetPlayerName(playerid,zwei,sizeof(zwei));
    format(string, sizeof(string), "**Account** Name: %s Deaths: %s", zwei, eins);
    SendClientMessage(playerid,COLOR_FADE5, string);
    return 1;
    }


    Errors:
    gamemodes\BJ.pwn(5184) : warning 202: number of arguments does not match definition
    gamemodes\BJ.pwn(5184) : warning 202: number of arguments does not match definition
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    2 Warnings.


    Zeile 5184:
    GetPlayerScore(playerid,eins,sizeof(eins));


    könnt ihr mir helfen?

  • Umändern in:


    eins = GetPlayerScore(playerid);


    Edit: Da war wohl jemand schneller als ich^^

    mfg RedDragon 8)


    Was ist GFKD?


    Ein revolutionärer Clan, dessen Eröffnung kurz bevorsteht.
    Mehr Informationen folgen bald.

  • if(!strcmp(strget(cmdtext,0),"/stats"))
    {
    if(!strlen(strget(cmdtext,1)))
    return
    SendClientMessage(playerid,COLOR_FADE4,"Use: /stats");
    eins = GetPlayerScore(playerid);
    new zwei[MAX_PLAYER_NAME];
    new string[256];
    GetPlayerScore(playerid,eins,sizeof(eins));
    GetPlayerName(playerid,zwei,sizeof(zwei));
    format(string, sizeof(string), "**Account** Name: %s Deaths: %s", zwei, eins);
    SendClientMessage(playerid,COLOR_FADE5, string);
    return 1;
    }


    Errors:
    gamemodes\BJ.pwn(5181) : error 017: undefined symbol "eins"
    gamemodes\BJ.pwn(5184) : error 017: undefined symbol "eins"
    gamemodes\BJ.pwn(5184) : error 017: undefined symbol "eins"
    gamemodes\BJ.pwn(5184) : error 029: invalid expression, assumed zero
    gamemodes\BJ.pwn(5184) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.

  • if(!strcmp(strget(cmdtext,0),"/stats"))
    {
    if(!strlen(strget(cmdtext,1)))
    return
    SendClientMessage(playerid,COLOR_FADE4,"Use: /stats");
    new eins = GetPlayerScore(playerid);
    new zwei[MAX_PLAYER_NAME];
    new string[256];
    GetPlayerScore(playerid,eins,sizeof(eins));
    GetPlayerName(playerid,zwei,sizeof(zwei));
    format(string, sizeof(string), "**Account** Name: %s Deaths: %s", zwei, eins);
    SendClientMessage(playerid,COLOR_FADE5, string);
    return 1;
    }

    The fact is, I am right. And if you think I'm wrong, you are wrong.

  • gamemodes\BJ.pwn(5184) : warning 202: number of arguments does not match definition
    gamemodes\BJ.pwn(5184) : warning 202: number of arguments does not match definition
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    2 Warnings.


    Zeile:
    GetPlayerScore(playerid,eins,sizeof(eins));

  • immer noch die gleichen Errors -,-


    //stats
    if(!strcmp(strget(cmdtext,0),"/stats"))
    {
    if(!strlen(strget(cmdtext,1)))
    return
    SendClientMessage(playerid,COLOR_FADE4,"Use: /stats");
    new eins = GetPlayerScore(playerid);
    new zwei[MAX_PLAYER_NAME];
    new string[256];
    GetPlayerName(playerid,zwei,sizeof(zwei));
    GetPlayerScore(playerid,eins,sizeof(eins));
    format(string, sizeof(string), "**Account** Name: %s Deaths: %s", zwei, eins);
    SendClientMessage(playerid,COLOR_FADE5, string);
    return 1;
    }

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • so schwer?


    //stats
    if(!strcmp(strget(cmdtext,0),"/stats"))
    {
    if(!strlen(strget(cmdtext,1)))
    return
    SendClientMessage(playerid,COLOR_FADE4,"Use: /stats");
    new eins = GetPlayerScore(playerid);
    new zwei[MAX_PLAYER_NAME];
    new string[256];
    GetPlayerName(playerid,zwei,sizeof(zwei));
    format(string, sizeof(string), "**Account** Name: %s Deaths: %d", zwei, eins);// hier war auch noch nen fehler: intager != String
    SendClientMessage(playerid,COLOR_FADE5, string);
    return 1;
    }