Hallo,
sry das ich Frage, aber unter der SuFu finde ich nichts!
Ich möchte Tore beweglich machen.
Hier die Daten von den Toren also die Koardinaten:
Wenn es auf ist
-304.63400268555, 1502.3215332031, 7.371131896973
Wenn es zu ist
-304.63400268555, 1502.3215332031, 76.371131896973
Die Tore sollten per /usaf auf und zu gehen.
Hier noch die Map:
CreateObject(3749, 1497.5634765625, -699.45520019531, 99.608413696289, 0, 0, 0);
CreateObject(1228, -347.53167724609, 1318.8931884766, 50.650566101074, 0, 0, 310);
CreateObject(1228, -345.76260375977, 1320.3618164063, 50.639152526855, 0, 0, 309.99572753906);
CreateObject(1228, -343.99951171875, 1321.7958984375, 50.613613128662, 0, 0, 309.99572753906);
CreateObject(1228, -339.80004882813, 1325.5291748047, 50.578998565674, 0, 0, 310);
CreateObject(3475, -340.1962890625, 1502.0489501953, 75.699996948242, 0, 0, 270);
CreateObject(3475, -334.71942138672, 1502.0614013672, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -328.77847290039, 1502.0345458984, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -322.76473999023, 1502.0035400391, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -316.68612670898, 1502.0002441406, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -311.20590209961, 1501.9868164063, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -345.92639160156, 1502.04296875, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -351.71026611328, 1501.9945068359, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -353.79034423828, 1502.0100097656, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(989, -304.63400268555, 1502.3215332031, 76.371131896973, 0, 0, 290);
CreateObject(989, -299.14855957031, 1502.603515625, 76.405914306641, 0, 0, 289.9951171875);
CreateObject(3475, -310.45596313477, 1502.0452880859, 75.699996948242, 0, 0, 269.99450683594);
CreateObject(3475, -293.37118530273, 1503.0267333984, 75.699996948242, 0, 0, 90);
CreateObject(3475, -287.38748168945, 1502.9597167969, 75.699996948242, 0, 0, 90);
CreateObject(3475, -281.49563598633, 1502.9895019531, 75.699996948242, 0, 0, 90);
CreateObject(3475, -275.74209594727, 1502.9421386719, 75.699996948242, 0, 0, 90);
CreateObject(3475, -269.89221191406, 1502.8654785156, 75.699996948242, 0, 0, 90);
CreateObject(3475, -264.11666870117, 1502.8054199219, 75.699996948242, 0, 0, 90);
CreateObject(3475, -258.15921020508, 1502.7818603516, 75.699996948242, 0, 0, 90);
CreateObject(3475, -252.53996276855, 1502.7821044922, 75.699996948242, 0, 0, 90);
CreateObject(12859, -229.03625488281, 1511.7561035156, 72.699996948242, 0, 0, 90);
CreateObject(1303, -214.72811889648, 1481.7780761719, 74.17015838623, 0, 0, 0);
CreateObject(16113, -195.06239318848, 1505.9274902344, 71.529647827148, 0, 0, 220);
CreateObject(2985, -308.33450317383, 1509.1102294922, 74.359375, 0, 0, 270);
CreateObject(2985, -296.20068359375, 1508.9838867188, 74.359375, 0, 0, 269.99450683594);
CreateObject(3279, -260.52124023438, 1508.8992919922, 74.5625, 0, 0, 0);
CreateObject(3279, -357.90176391602, 1542.0877685547, 74.5625, 0, 0, 0);
CreateObject(3279, -287.28277587891, 1589.80859375, 73.869857788086, 0, 0, 0);
CreateObject(3795, -344.08569335938, 1543.1008300781, 74.903503417969, 0, 0, 0);
CreateObject(3795, -344.01467895508, 1540.69921875, 74.903503417969, 0, 0, 0);
CreateObject(3795, -341.21710205078, 1542.2825927734, 74.903503417969, 0, 0, 90);
CreateObject(3794, -343.86825561523, 1537.9635009766, 75.161903381348, 0, 0, 0);
CreateObject(12912, -402.90441894531, 1526.2630615234, 85.847366333008, 0, 0, 0);
CreateObject(1682, -212.87564086914, 1562.8532714844, 69.002861022949, 0, 0, 310);
CreateObject(1682, -226.22903442383, 1571.9663085938, 70.320114135742, 0, 0, 309.99572753906);
CreateObject(1682, -210.05154418945, 1545.2269287109, 72.173866271973, 0, 0, 309.99572753906);
Wäre nett, wenn mir eine die beweglichen Tore + die Map macht.
Bitte alles in einem, also nicht erklärung oder so, sondern die komplette .pwn zeigen.
Danke schonmal.
PS: Ich habe Tutorials gefunden, aber ich verstehe es nicht...