warning 203: symbol is never used: "wlevel"
warning 204: symbol is assigned a value that is never used: "wantedmes"
warning 204: symbol is assigned a value that is never used: "turnmes"
warning 204: symbol is assigned a value that is never used: "points"
error 017: undefined symbol "turnmes"
error 017: undefined symbol "turnmes"
error 029: invalid expression, assumed zero
fatal error 107: too many error messages on one line
public SetPlayerCriminal(playerid,declare,reason[])
{
if(IsPlayerConnected(playerid))
{
PlayerInfo[playerid][pCrimes] += 1;
new points = WantedPoints[playerid];
new turned[MAX_PLAYER_NAME];
new turner[MAX_PLAYER_NAME];
new turnmes[128];
new wantedmes[128];
new wlevel;
strmid(PlayerCrime[playerid][pAccusedof], reason, 0, strlen(reason), 255);
GetPlayerName(playerid, turned, sizeof(turned));
if (declare == 255)
{
format(turner, sizeof(turner), "Unbekannt");
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
}
else
{
if(IsPlayerConnected(declare))
{
GetPlayerName(declare, turner, sizeof(turner));
strmid(PlayerCrime[playerid][pVictim], turner, 0, strlen(turner), 255);
strmid(PlayerCrime[declare][pBplayer], turned, 0, strlen(turned), 255);
strmid(PlayerCrime[declare][pAccusing], reason, 0, strlen(reason), 255);
}
}
}
format(turnmes, sizeof(turnmes), "** Du hast eine Straftat begangen ( %s ) Zeuge: %s.",reason,turner);
SendClientMessage(playerid, COLOR_LIGHTRED, turnmes);
if(points > 0)
{
new yesno;
if(points == 3) { if(WantedLevel[playerid] != 1) { WantedLevel[playerid] = 1; wlevel = 1; yesno = 1; } }
else if(points >= 4 && points <= 5) { if(WantedLevel[playerid] != 2) { WantedLevel[playerid] = 2; wlevel = 2; yesno = 1; } }
else if(points >= 6 && points <= 7) { if(WantedLevel[playerid] != 3) { WantedLevel[playerid] = 3; wlevel = 3; yesno = 1; } }
else if(points >= 8 && points <= 9) { if(WantedLevel[playerid] != 4) { WantedLevel[playerid] = 4; wlevel = 4; yesno = 1; } }
else if(points >= 10 && points <= 11) { if(WantedLevel[playerid] != 5) { WantedLevel[playerid] = 5; wlevel = 5; yesno = 1; } }
else if(points >= 12 && points <= 13) { if(WantedLevel[playerid] != 6) { WantedLevel[playerid] = 6; wlevel = 6; yesno = 1; } }
else if(points >= 14) { if(WantedLevel[playerid] != 10) { WantedLevel[playerid] = 10; wlevel = 10; yesno = 1; } }
if(WantedLevel[playerid] >= 1) { if(gTeam[playerid] == 3) { gTeam[playerid] = 4; } }
if(yesno)
{
format(wantedmes, sizeof(wantedmes), "Neues Wanted Level: %d", wlevel);
SendClientMessage(playerid, COLOR_YELLOW, wantedmes);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[pLeader] == 1 || PlayerInfo[pMember] == 1 || || PlayerInfo[pLeader] == 2 || PlayerInfo[pMember] == 2 PlayerInfo[pMember] == 3 || PlayerInfo[pLeader] == 3 || PlayerInfo[pLeader] == 21 || PlayerInfo[pMember] == 21)
{
format(cbjstore, sizeof(turnmes), "HQ: An Alle Einheiten: Officer: %s",turner);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
format(cbjstore, sizeof(turnmes), "HQ: Crime: %s, Gesuchter: %s",reason,turned);
SendClientMessage(i, TEAM_BLUE_COLOR, cbjstore);
}
}
}
}
}//not connected
}
Hat jemmand ne idee?