Hey,
ich habe die Bundeswehr Base nach SF gesetzt , die autos neu gesavt und so aber wenn ich compeliere habe ich 22warnings
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11251) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11252) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11253) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11254) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11255) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11256) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11257) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11258) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11259) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11260) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11262) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11263) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11264) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11265) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11266) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11267) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11268) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11269) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11270) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11271) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11272) : warning 202: number of arguments does not match definition
C:\Dokumente und Einstellungen\rene\Desktop\Server2\gamemodes\gfl.pwn(11273) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
22 Warnings.
Hier die Zeilen:
ArmyVehs[3] = AddStaticVehicleEx(470,-1459.7991,455.0993,7.1814,357.2712,1,1); // Patriot3
ArmyVehs[4] = AddStaticVehicleEx(470,-1453.0011,454.8963,7.1812,357.6255,1,1); // Patriot4
ArmyVehs[5] = AddStaticVehicleEx(470,-1438.3911,455.2530,7.1738,1.8200,1,1); // Patriot5
ArmyVehs[6] = AddStaticVehicleEx(433,-1428.4445,456.9742,7.6208,358.3637,1,1); // Barracks
ArmyVehs[7] = AddStaticVehicleEx(433,-1419.2111,456.9506,7.6252,0.1222,1,1); // Barracks2
ArmyVehs[8] = AddStaticVehicleEx(433,-1405.4001,456.9500,7.6214,358.4742,1,1); // Barracks3
ArmyVehs[9] = AddStaticVehicleEx(433,-1398.5474,456.9025,7.6208,359.8314,1,1); // Barracks4
ArmyVehs[9] = AddStaticVehicleEx(433,-1390.8480,457.2743,7.6208,2.2108,1,1); // Barracks5
//--------------------------------------------------------------------------------NEU NEU NEU
ArmyVehs[10] = AddStaticVehicleEx(427,-1433.8922,456.1233,7.3165,2.2645,1,1); // Enforcer
ArmyVehs[11] = AddStaticVehicleEx(427,-1411.6997,457.0929,7.3395,358.9370,1,1); // Enforcer2
ArmyVehs[12] = AddStaticVehicleEx(520,-1442.8162,511.5740,19.1857,266.4183,1,1); // hdydra
ArmyVehs[13] = AddStaticVehicleEx(520,-1445.3367,492.5674,19.2899,273.7389,1,1); // hdydra 2
ArmyVehs[14] = AddStaticVehicleEx(425,-1266.3016,509.3180,18.8029,268.1665,1,1); // hunter1
ArmyVehs[15] = AddStaticVehicleEx(425,-1266.9031,495.6672,18.8067,268.1768,1,1); // hunter2
ArmyVehs[16] = AddStaticVehicleEx(432,-1576.5897,362.8466,7.2002,359.7890,86,86); // Rhino
ArmyVehs[17] = AddStaticVehicleEx(432,-1569.0153,362.7130,7.2002,359.6826,86,86); // Rhino
ArmyVehs[18] = AddStaticVehicleEx(432,-1560.8965,363.2861,7.2003,359.5277,86,86); // Rhino
ArmyVehs[19] = AddStaticVehicleEx(432,-1540.9532,362.3672,7.2013,359.5787,86,86); // Rhino
ArmyVehs[20] = AddStaticVehicleEx(432,-1550.5553,361.6672,7.2017,0.4549,86,86); // Rhino
ArmyVehs[21] = AddStaticVehicleEx(432,-1529.7911,362.2928,7.2017,359.9814,86,86); // Rhino
Was mich noch wundert ist das bei den anderen vehs an ende eine -1 ist hier z.B.:
Flugzeuge[1] = AddStaticVehicleEx(593,1300.7892,1323.8635,11.2798,267.3871,1,3,-1); // LV Flugzeug
Flugzeuge[2] = AddStaticVehicleEx(593,1299.5273,1361.1238,11.2820,270.1011,1,3,-1); // LV Flugzeug
Flugzeuge[3] = AddStaticVehicleEx(593,1355.6270,1714.0806,11.2793,269.6775,1,3,-1); // LV Flugzeug
Flugzeuge[4] = AddStaticVehicleEx(593,1355.4792,1756.0574,11.2839,272.0882,1,3,-1); // LV Flugzeug
Flugzeuge[5] = AddStaticVehicleEx(593,1563.3403,1166.7686,11.2657,0.7390,1,3,-1); // LV Flugzeug
Flugzeuge[6] = AddStaticVehicleEx(593,1581.5725,1168.4672,11.2656,357.5898,1,3,-1); // LV Flugzeug
Flugzeuge[7] = AddStaticVehicleEx(519,-1336.0146,-621.3424,15.0640,2.6688,1,1,-1); // SF Flugzeug
Flugzeuge[8] = AddStaticVehicleEx(519,-1271.6683,-625.4207,15.0489,359.8387,1,1,-1); // SF Flugzeug
Flugzeuge[9] = AddStaticVehicleEx(519,-1363.9302,-491.5665,15.0934,207.4806,1,1,-1); // SF Flugzeug
Flugzeuge[10] = AddStaticVehicleEx(519,-1438.4458,-527.6064,15.0936,205.4026,1,1,-1); // SF Flugzeug
Flugzeuge[11] = AddStaticVehicleEx(519,1890.0981,-2625.8059,14.4478,2.5379,0,0,-1); // LS Flugzeug
Flugzeuge[12] = AddStaticVehicleEx(519,1823.1614,-2623.2837,14.4700,358.7093,0,0,-1); // LS Flugzeug
Flugzeuge[13] = AddStaticVehicleEx(511,1756.0062,-2625.8069,14.9219,359.7325,0,6,-1); // LS Flugzeug
Flugzeuge[14] = AddStaticVehicleEx(553,1682.7279,-2627.0759,14.8872,359.8012,9,7,-1); // LS Flugzeug
WCCVehs[1] = AddStaticVehicleEx(559,670.2532,-1257.4728,13.1995,1.6035,79,79,-1); // WCC Jester
WCCVehs[2] = AddStaticVehicleEx(560,670.2846,-1266.3583,13.2034,359.7404,79,79,-1); // WCC Sultan
WCCVehs[3] = AddStaticVehicleEx(562,659.5929,-1278.3591,13.2489,179.2166,79,79,-1); // WCC Elegy
WCCVehs[4] = AddStaticVehicleEx(477,659.9291,-1261.6121,13.2099,178.6481,79,79,-1); // WCC ZR350
WCCVehs[5] = AddStaticVehicleEx(475,688.7855,-1233.9417,15.7329,299.7322,79,79,-1); // WCC Sabre
WCCVehs[6] = AddStaticVehicleEx(429,705.1224,-1224.2255,16.9493,300.7611,79,79,-1); // WCC Banshe
WCCVehs[7] = AddStaticVehicleEx(415,683.1401,-1224.1832,15.7224,121.9961,79,79,-1); // WCC Cheetah