Hi,
ich habe folgendes Problem. Also ich habe ein Tor hinzugefügt. Nun kriege ich immer die selben Error's !
(1334) : warning 204: symbol is assigned a value that is never used: "Playerwanteds"
(1787) : error 004: function "PlayerToPoint" is not implemented
(1791) : error 004: function "PlayerToPoint" is not implemented
(1803) : error 004: function "PlayerToPoint" is not implemented
(1807) : error 004: function "PlayerToPoint" is not implemented
(1811) : error 004: function "PlayerToPoint" is not implemented
(1815) : error 004: function "PlayerToPoint" is not implemented
(1819) : error 004: function "PlayerToPoint" is not implemented
(1823) : error 004: function "PlayerToPoint" is not implemented
(1827) : error 004: function "PlayerToPoint" is not implemented
(1839) : error 004: function "PlayerToPoint" is not implemented
(1843) : error 004: function "PlayerToPoint" is not implemented
(1847) : error 004: function "PlayerToPoint" is not implemented
(1851) : error 004: function "PlayerToPoint" is not implemented
(1855) : error 004: function "PlayerToPoint" is not implemented
(1867) : error 004: function "PlayerToPoint" is not implemented
(1871) : error 004: function "PlayerToPoint" is not implemented
(1875) : error 004: function "PlayerToPoint" is not implemented
(1887) : error 004: function "PlayerToPoint" is not implemented
(1891) : error 004: function "PlayerToPoint" is not implemented
(4737) : error 004: function "CrimInRange" is not implemented
(4957) : error 004: function "PlayerToPoint" is not implemented
(5549) : error 004: function "PlayerToPoint" is not implemented
(5626) : error 004: function "ProxDetector" is not implemented
(6338) : error 004: function "PlayerToPoint" is not implementedn
(6344) : error 004: function "PlayerToPoint" is not implemented
(6350) : error 004: function "PlayerToPoint" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
Ich habe nur das hier eingefügt. :
new taxigate;
taxigate = CreateObject(980, 1813.032593, -2072.218506, 15.326288, 0.0000, 0.0000, 270.0000); //taxi gate
if(PlayerInfo[playerid][pMember]==10 PlayerInfo[playerid][pLeader]==10 && TorAuf10 == false && PlayerToPoint(12.0,playerid,1813.019897, -2072.214600, 8.362133))
}
MoveObject(taxigate, 1813.032593, -2072.218506, 15.326288,3.0); // Das passiert wenns noch nicht auf ist.
TorAuf10 = true;
} else {
MoveObject(taxigate, 1813.019897, -2072.214600, 8.362133, 3.0); // Das passiert wenn das Tor auf ist.
TorAuf10 = false;
}
Ich wäre sehr Dankbar wenn mir jemand helfen würde.
MfG