Hey: Wie füg ich das so richtig ein xD? <Nooby
Von:
public OnFilterScriptExit()
{
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		for(new o = 0; o < sizeof(Objects); o++)
		{
			if(Player[i][view][o])
			{
				Player[i][view][o] = false;
				DestroyPlayerObject(i,Player[i][objid][o]);
			}
		}
	}
	KillTimer(timer);
}
Ins:
public GameModeInitExitFunc()
{
	new string[128];
	format(string, sizeof(string), "www.---------.com");
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
			DisablePlayerCheckpoint(i);
			gPlayerCheckpointStatus[i] = CHECKPOINT_NONE;
			GameTextForPlayer(i, string, 4000, 5);
			SetPlayerCameraPos(i,1460.0, -1324.0, 287.2);
			SetPlayerCameraLookAt(i,1374.5, -1291.1, 239.0);
			OnPlayerUpdate(i);
			gPlayerLogged[i] = 0;
		}
	}
	SetTimer("GameModeExitFunc", 4000, 0);
	return 1;
}
	KillTimer(timer);
 hab ich schon...
2.
Von:
public OnPlayerConnect(playerid)
{
	for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false;
}
In
public OnPlayerConnect(playerid)
{
	if(Security != 0)
	{
	    SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");
	    Kick(playerid);
	    return 1;
	}
	SetTimerEx("Godmode",100,1,"d",playerid);
	gActivePlayers[playerid]++;
	numplayers++;
	new plname[MAX_PLAYER_NAME];
	new string[MAX_PLAYER_NAME];
	SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; einloggen[playerid] = true;
	SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
	GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
       ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
...
3.
Von:
public OnPlayerDisconnect(playerid)
{
	for(new i = 0; i < sizeof(Objects); i++)
	{
		if(Player[playerid][view][i])
		{
			Player[playerid][view][i] = false;
			DestroyPlayerObject(playerid,Player[playerid][objid][i]);
		}
	}
}
In:
public OnPlayerDisconnect(playerid)
{
	gActivePlayers[playerid]--;
	numplayers--;
	PlayerInfo[playerid][pAdjustable] = 1;
	OnPlayerUpdate(playerid);
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
	    if(IsPlayerConnected(i))
	    {
	        if(TaxiAccepted[i] < 999)
	        {
		        if(TaxiAccepted[i] == playerid)
		        {
		            TaxiAccepted[i] = 999;
...
LG