Hey: Wie füg ich das so richtig ein xD? <Nooby
Von:
public OnFilterScriptExit()
{
for(new i = 0; i < MAX_PLAYERS; i++)
{
for(new o = 0; o < sizeof(Objects); o++)
{
if(Player[i][view][o])
{
Player[i][view][o] = false;
DestroyPlayerObject(i,Player[i][objid][o]);
}
}
}
KillTimer(timer);
}
Ins:
public GameModeInitExitFunc()
{
new string[128];
format(string, sizeof(string), "www.---------.com");
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
DisablePlayerCheckpoint(i);
gPlayerCheckpointStatus[i] = CHECKPOINT_NONE;
GameTextForPlayer(i, string, 4000, 5);
SetPlayerCameraPos(i,1460.0, -1324.0, 287.2);
SetPlayerCameraLookAt(i,1374.5, -1291.1, 239.0);
OnPlayerUpdate(i);
gPlayerLogged[i] = 0;
}
}
SetTimer("GameModeExitFunc", 4000, 0);
return 1;
}
KillTimer(timer);
hab ich schon...
2.
Von:
public OnPlayerConnect(playerid)
{
for(new i = 0; i < sizeof(Objects); i++) Player[playerid][view][i] = false;
}
In
public OnPlayerConnect(playerid)
{
if(Security != 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Host has broken one of the Agreement rules, action has been taken.");
Kick(playerid);
return 1;
}
SetTimerEx("Godmode",100,1,"d",playerid);
gActivePlayers[playerid]++;
numplayers++;
new plname[MAX_PLAYER_NAME];
new string[MAX_PLAYER_NAME];
SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; einloggen[playerid] = true;
SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
...
3.
Von:
public OnPlayerDisconnect(playerid)
{
for(new i = 0; i < sizeof(Objects); i++)
{
if(Player[playerid][view][i])
{
Player[playerid][view][i] = false;
DestroyPlayerObject(playerid,Player[playerid][objid][i]);
}
}
}
In:
public OnPlayerDisconnect(playerid)
{
gActivePlayers[playerid]--;
numplayers--;
PlayerInfo[playerid][pAdjustable] = 1;
OnPlayerUpdate(playerid);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
if(TaxiAccepted[i] < 999)
{
if(TaxiAccepted[i] == playerid)
{
TaxiAccepted[i] = 999;
...
LG