Hallo community,
habe mal ne bitte was muss ich noch dazubauen damit der bot connectet auf meinen server
#pragma tabsize 0
#include <a_samp>
//-------------------------------------------------
public OnFilterScriptInit()
{
ConnectNPC("Dragonfly","buss-ls");
return 1;
}
//-------------------------------------------------
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid)) {
new ip_addr_npc[64+1];
new ip_addr_server[64+1];
GetServerVarAsString("bind",ip_addr_server,64);
GetPlayerIp(playerid,ip_addr_npc,64);
if(!strlen(ip_addr_server)) {
ip_addr_server = "81.169.132.57";
}
if(strcmp(ip_addr_npc,ip_addr_server,true) != 0) {
// this bot is remote connecting
printf("NPC: Got a remote NPC connecting from %s and I'm kicking it.",ip_addr_npc);
Kick(playerid);
return 0;
}
printf("NPC: Connection from %s is allowed.",ip_addr_npc);
}
return 1;
}
//-------------------------------------------------
public OnPlayerRequestClass(playerid, classid)
{
if(!IsPlayerNPC(playerid)) return 0; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Dragonfly",true)) {
SetSpawnInfo(playerid,69,541,-1942.7950,168.4164,27.0006,0.0,-1,-1,-1,-1,-1,-1);
}
return 0;
}
//-------------------------------------------------
public OnPlayerSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 1; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Dragonfly",true)) {
PutPlayerInVehicle(playerid,10,0);
SetPlayerColor(playerid,0xFFFFFFFF);
}
return 1;
}
soll ein Filterscript werden
Mit Freundlichen Grüßen
Dragonfly