Hallo liebe brotfische,
bei mein /makeleader buggt was man kan sagen beim spawnen der gangs. hier die codes:
if(SpielerInfo[playerid][pSpawnChange] != 0)
{
if(SpielerInfo[playerid][pSpawnChange] == 1 && house != 999)
{
if(HouseInfo[house][hMuell] < 50)
{
SetPlayerToTeamColor(playerid);
SetPlayerWeapons(playerid);
SetPlayerInterior(playerid,HouseInfo[house][hInt]);
SetPlayerPos(playerid, HouseInfo[house][hExitx], HouseInfo[house][hExity],HouseInfo[house][hExitz]); // Warp the player
SpielerInfo[playerid][pLocal] = house;
SpielerInfo[playerid][pInt] = HouseInfo[house][hInt];
return 1;
}
else
{
SetPlayerToTeamColor(playerid);
SetPlayerWeapons(playerid);
SetPlayerInterior(playerid,HouseInfo[house][hInt]);
SetPlayerPos(playerid, HouseInfo[house][hEntrancex], HouseInfo[house][hEntrancey],HouseInfo[house][hEntrancez]); // Warp the player
return 1;
}
}
if(SpielerInfo[playerid][pSpawnChange] == 2)
{
SendClientMessage(playerid,COLOR_LIGHTRED,"Der Spawn kostet dich 50$!");
PlayerMoney[playerid] = PlayerMoney[playerid]-50;
if (SpielerInfo[playerid][sMember] == 1 || SpielerInfo[playerid][sLeader] == 1)//Polizei Spawn
{
OnDuty[playerid] = 0;
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,232.8249,75.9885,1006.0391);
SetPlayerFacingAngle(playerid, 270.0);
SetPlayerInterior(playerid,6);
SpielerInfo[playerid][pInt] = 6;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 2 || SpielerInfo[playerid][sLeader] == 2)//FBI
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 10);
SetPlayerPos(playerid, 220.2969,108.5934,1010.2188);
SetPlayerFacingAngle(playerid,270);
SpielerInfo[playerid][pInt] = 10;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 3 || SpielerInfo[playerid][sLeader] == 3)//Army Spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 213.6955,1866.9175,13.1406);
SetPlayerFacingAngle(playerid, 270.0);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 4 || SpielerInfo[playerid][sLeader] == 4)//arzt spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 2037.8256,-1410.6281,17.1641);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 5 || SpielerInfo[playerid][sLeader] == 5)//LaCosaNostra spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 18);
SetPlayerPos(playerid, 1728.1071,-1668.0999,22.6094);
SetPlayerFacingAngle(playerid, 43);
SpielerInfo[playerid][pInt] = 18;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 6 || SpielerInfo[playerid][sLeader] == 6)//Yakuza Spawn
{
SetPlayerVirtualWorld(playerid,1);
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, -2660.9822,1423.5663,912.4114);
SetPlayerFacingAngle(playerid, 180);
SpielerInfo[playerid][pInt] = 3;
SetPlayerWeapons(playerid);
return 1;
}
if(SpielerInfo[playerid][sLeader] == 7||SpielerInfo[playerid][sMember] == 7)//President Spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 3);
SetPlayerPos(playerid, 363.1330,172.5314,1025.7891);
SpielerInfo[playerid][pInt] = 3;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 8 || SpielerInfo[playerid][sLeader] == 8) //Hitman spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, -381.7926,-1438.7909,25.7266);
SetPlayerInterior(playerid,0);
SetCameraBehindPlayer(playerid);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 9 || SpielerInfo[playerid][sLeader] == 9) //CNN spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, -2050.8962,460.0262,35.1719);
SetPlayerInterior(playerid,0);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 10 || SpielerInfo[playerid][sLeader] == 10) //Taxi Cab Company spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1252.9410,-1672.4580,12.6719);
SetPlayerFacingAngle(playerid, 0);
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 11 || SpielerInfo[playerid][sLeader] == 11) //BUGGY
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 2570.3564,-1284.6008,1060.9844);
SetPlayerFacingAngle(playerid, 139);
SetPlayerInterior(playerid,2);
SpielerInfo[playerid][pInt] = 2;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 12 || SpielerInfo[playerid][sLeader] == 12) //GROOVE STREET FAMILIY
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 8;
SetPlayerVirtualWorld(playerid,12);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 13 || SpielerInfo[playerid][sLeader] == 13) //BALLAS GANG
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerFacingAngle(playerid,281.6475);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 8;
SetPlayerVirtualWorld(playerid,13);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 14 || SpielerInfo[playerid][sLeader] == 14) //Los Santos MS13
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerFacingAngle(playerid,88.9785);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 8;
SetPlayerVirtualWorld(playerid,14);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 15 || SpielerInfo[playerid][sLeader] == 15)//need for speed
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerFacingAngle(playerid,88.9785);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 8;
SetPlayerVirtualWorld(playerid,15);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 16 || SpielerInfo[playerid][sLeader] == 16) //Scarfo
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 2570.3564,-1284.6008,1060.9844);
SetPlayerFacingAngle(playerid, 139);
SetPlayerInterior(playerid,2);
SpielerInfo[playerid][pInt] = 2;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 17 || SpielerInfo[playerid][sLeader] == 17)//Russen spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 17;
SetPlayerVirtualWorld(playerid,17);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 18 || SpielerInfo[playerid][sLeader] == 18) //O-Amt
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1768.3827,-2041.4266,13.5299);
SetPlayerFacingAngle(playerid, 271);
SetPlayerInterior(playerid,0);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 19 || SpielerInfo[playerid][sLeader] == 19) //Terroristen
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,-1819.3967,-1612.1416,23.0156);
SetPlayerFacingAngle(playerid,180);
SetPlayerInterior(playerid,0);
SpielerInfo[playerid][pInt] = 0;
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 20 || SpielerInfo[playerid][sLeader] == 20) //Aztecas
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,2808.2705,-1169.3121,1025.5703);
SetPlayerInterior(playerid,8);
SpielerInfo[playerid][pInt] = 20;
SetPlayerVirtualWorld(playerid,20);
SetPlayerWeapons(playerid);
return 1;
}
if (SpielerInfo[playerid][sMember] == 21 || SpielerInfo[playerid][sLeader] == 21) //Biker
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid,488.4585,-81.7211,998.7578);
SetPlayerInterior(playerid,11);
SpielerInfo[playerid][pInt] = 21;
SetPlayerVirtualWorld(playerid,21);
SetPlayerWeapons(playerid);
return 1;
}
}
}
else
{
SetPlayerToTeamColor(playerid);
SetPlayerPos(playerid, 1772.8477,-1941.1484,13.5666); //1129.2047,-1489.1949,22.7690
SetPlayerFacingAngle(playerid, 315);
SetCameraBehindPlayer(playerid);
return 1;
}
}
return 1;
}
danke im vorraus
mfg
baba
edit: den unteren text eingeüfgt