Neon Am Auto Saven Wie???!

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  • Also das ist mein Script mit den ich /neon machen kann will aber das das neon Am auto so schon dran is wen ich my server sate also wen ich joine ist an jeden auto neon ohne den cmd /neon


    Hier der /neon script


    //Neon By Jason And Roxenis
    #include <a_samp>


    #pragma tabsize 0
    #define neondialog 8131




    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print("Neon Script Von Jason ");
    print("--------------------------------------\n");
    return 1;
    //COLOR
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_BLUE 0x1229FAFF
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    //CMD
    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp(cmdtext, "/neon", true)==0)
    {
    if(IsPlayerInAnyVehicle(playerid))
    {
    ShowPlayerDialog(playerid, neondialog, DIALOG_STYLE_LIST, "Neon Farben", "Blau\nRot\nGrün\nWeiß\nPink\nGelb\nNeon Löschen", "Wählen", "Abbrechen");
    }
    return 1;
    }
    return 0;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {


    if(dialogid == neondialog)
    {
    if(response)
    {
    if(listitem == 0)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");
    }
    if(listitem == 1)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");


    }
    if(listitem == 2)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");


    }
    if(listitem == 3)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");


    }
    if(listitem == 4)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");


    }
    if(listitem == 5)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFF00AA, "Neon Installiert.");


    }


    if(listitem == 9){DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13"));
    DeletePVar(playerid, "Status");
    }
    }
    }
    return 0;
    }



  • Dann musst du es unter OnPlayerConnect machen also AddObjectToVehicle oder so


    //edit

    Einmal editiert, zuletzt von [GR]Neon ()

  • doch kannst es durch eine datei speichern und beim laden fragen was der wert bedeutet