if(strcmp(cmd, "/clothes", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(SpielerInfo[playerid][pSex] == 1)
{
if(IsAtClothShop(playerid))
{
if(SpielerInfo[playerid][pSex] == 1) { ChosenSkin[playerid] = 280; SetPlayerSkin(playerid, 280); }
else if(SpielerInfo[playerid][pSex] == 2) { ChosenSkin[playerid] = 286; SetPlayerSkin(playerid, 286); }
else if(SpielerInfo[playerid][pSex] == 3) { ChosenSkin[playerid] = 287; SetPlayerSkin(playerid, 287); }
else if(SpielerInfo[playerid][pSex] == 4) { ChosenSkin[playerid] = 70; SetPlayerSkin(playerid, 70); }
else if(SpielerInfo[playerid][pSex] == 5) { ChosenSkin[playerid] = 117; SetPlayerSkin(playerid, 117); }
//else if(SpielerInfo[playerid][pMember] == 6) { ChosenSkin[playerid] = 111; SetPlayerSkin(playerid, 111); }
else if(SpielerInfo[playerid][pSex] == 8) { ChosenSkin[playerid] = 249; SetPlayerSkin(playerid, 249); }
else if(SpielerInfo[playerid][pSex] == 9) { ChosenSkin[playerid] = 148; SetPlayerSkin(playerid, 148); }
else if(SpielerInfo[playerid][pSex] == 10) { ChosenSkin[playerid] = 255; SetPlayerSkin(playerid, 255); }
//else if(SpielerInfo[playerid][pMember] == 11) { ChosenSkin[playerid] = 59; SetPlayerSkin(playerid, 59); }
/*else if(SpielerInfo[playerid][pMember] == 14) { ChosenSkin[playerid] = 169; SetPlayerSkin(playerid, 169); }
else if(SpielerInfo[playerid][pMember] == 15) { ChosenSkin[playerid] = 270; SetPlayerSkin(playerid, 270); }*/
else if(SpielerInfo[playerid][pSex] == 16) { ChosenSkin[playerid] = 144; SetPlayerSkin(playerid, 144); }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
SelectCharID[playerid] = SpielerInfo[playerid][pSex];
SelectCharPlace[playerid] = 1;
SpielerInfo[playerid][pModel] = ChosenSkin[playerid];
SpielerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Nutze das nächste.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* Wenn du deinen Skin gefunden hast wähle ihn.");
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, " Du bist nicht im Bingo!");
return 1;
}
}
else
{
if(SpielerInfo[playerid][sMember] != 0)
{
SendClientMessage(playerid, COLOR_GRAD2, " Du kannst die Klamotten nicht ändern weil du Leader bist. !");
return 1;
}
if(IsAtClothShop(playerid))
{
if(SpielerInfo[playerid][pSex] == 1) { ChosenSkin[playerid] = 2; SetPlayerSkin(playerid, 2); SpielerInfo[playerid][pChar] = 2; }
else if(SpielerInfo[playerid][pSex] == 2) { ChosenSkin[playerid] = 55; SetPlayerSkin(playerid, 55); SpielerInfo[playerid][pChar] = 55; }
else { return 1; }
GetPlayerPos(playerid, ChangePos[playerid][0],ChangePos[playerid][1],ChangePos[playerid][2]);
ChangePos2[playerid][0] = GetPlayerInterior(playerid);
ChangePos2[playerid][1] = 1;
SetPlayerInterior(playerid,0);
new rand = random(sizeof(gInviteSpawns));
SetPlayerPos(playerid, gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]); // Warp the player
SetPlayerFacingAngle(playerid, gInviteSpawns[rand][3]);
SetPlayerCameraPos(playerid,gInviteSpawns[rand][0] + 3, gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
SetPlayerCameraLookAt(playerid,gInviteSpawns[rand][0], gInviteSpawns[rand][1], gInviteSpawns[rand][2]);
TogglePlayerControllable(playerid, 0);
SelectChar[playerid] = 255;
if(SpielerInfo[playerid][pSex] == 1) { SelectCharID[playerid] = 20; }
else if(SpielerInfo[playerid][pSex] == 2) { SelectCharID[playerid] = 30; }
else { return 1; }
SelectCharPlace[playerid] = 1;
SpielerInfo[playerid][pModel] = ChosenSkin[playerid];
SpielerInfo[playerid][pChar] = ChosenSkin[playerid];
SendClientMessage(playerid, COLOR_LIGHTRED, "* Nimm den nächsten.");
SendClientMessage(playerid, COLOR_LIGHTRED, "* Hast du deinen Skin gefunden wähe in aus.");
}
}
}
return 1;
}
Wenn /clothes mache komm ich in den Menü rein aber zeigt mir nur 1 Cop skin an und kann ihn nicht wechseln :O