Cars + Skins !

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  • hey
    ich wollte euch mal fragen wie ich das machen kann das nur leute mit dem skin 285 & 221 ein auto fahren können.
    also nur die leute mit dem skin 285 & 221 können den infernus fahren !
    wie geht das ? ;D
    MFG

  • das geht nicht ich habe das so
    new playerskin = GetPlayerSkin();
    if(playerskin == 285)
    if(playerskin == 221)
    {

    AddStaticVehicleEx(520,1384.50244141,-2423.25488281,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1373.33398438,-2422.79980469,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1395.49658203,-2422.93261719,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1406.24084473,-2422.61767578,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1416.73571777,-2422.31005859,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1426.98034668,-2422.00927734,14.47426319,0.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(425,1450.54614258,-2438.96337891,14.40568733,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1438.04187012,-2438.92041016,14.40568733,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1438.33911133,-2457.41992188,14.40568733,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1449.83886719,-2457.22900391,14.40568733,0.00000000,-1,-1,15); //Hunter


    }
    if(playerskin == 285)
    if(playerskin == 221)
    {
    AddStaticVehicleEx(425,1892.66662598,-2270.03930664,14.39787483,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1903.41601562,-2269.82910156,14.39787483,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1913.66601562,-2269.62890625,14.39787483,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1923.91601562,-2269.42871094,14.39787483,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(520,1924.24707031,-2290.59594727,14.46645069,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1913.48510742,-2290.57910156,14.46645069,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1934.82922363,-2290.62060547,14.46645069,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1945.59106445,-2290.63671875,14.46645069,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1957.09082031,-2290.36987305,14.46645069,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1968.35229492,-2290.36328125,14.46645069,180.00000000,-1,-1,15); //Hydra
    }
    if(playerskin == 287)
    if(playerskin == 142)
    {
    AddStaticVehicleEx(432,1458.85632324,-2424.85424805,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1465.60546875,-2424.82714844,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1472.35546875,-2424.80078125,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1478.85546875,-2424.77539062,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1485.85546875,-2424.74804688,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(433,1450.53930664,-2413.01562500,14.12468719,0.00000000,-1,-1,15); //Barracks
    AddStaticVehicleEx(433,1445.03906250,-2413.03710938,14.12468719,0.00000000,-1,-1,15); //Barracks
    AddStaticVehicleEx(433,1439.03906250,-2413.06054688,14.12468719,0.00000000,-1,-1,15); //Barracks
    }
    if(playerskin == 287)
    if(playerskin == 142)
    {
    AddStaticVehicleEx(432,1886.87194824,-2307.28125000,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1892.64172363,-2307.25146484,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1898.66113281,-2307.19824219,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1886.90270996,-2296.72998047,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1892.87597656,-2296.17871094,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1899.09851074,-2295.60498047,13.64621162,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(432,1492.26013184,-2424.19946289,13.65402412,0.00000000,-1,-1,15); //Rhino
    AddStaticVehicleEx(433,1897.87463379,-2315.47412109,14.11687469,272.00000000,-1,-1,15); //Barracks
    AddStaticVehicleEx(433,1898.00842285,-2325.73120117,14.11687469,271.99951172,-1,-1,15); //Barracks
    AddStaticVehicleEx(433,1898.19494629,-2320.48559570,14.11687469,271.99951172,-1,-1,15); //Barracks
    }

  • das kan nicht funktionieren du machst ja 2 abfragen aufeinmal und beantwortest nur eine.


    probier mal so



    new playerskin = GetPlayerSkin();
    if(playerskin == 285 || playerskin == 221)
    {
    AddStaticVehicleEx(520,1384.50244141,-2423.25488281,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1373.33398438,-2422.79980469,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1395.49658203,-2422.93261719,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1406.24084473,-2422.61767578,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1416.73571777,-2422.31005859,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1426.98034668,-2422.00927734,14.47426319,0.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(425,1450.54614258,-2438.96337891,14.40568733,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1438.04187012,-2438.92041016,14.40568733,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1438.33911133,-2457.41992188,14.40568733,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1449.83886719,-2457.22900391,14.40568733,0.00000000,-1,-1,15); //Hunter
    }
    if(playerskin == 285 || playerskin == 221)
    {
    AddStaticVehicleEx(425,1892.66662598,-2270.03930664,14.39787483,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1903.41601562,-2269.82910156,14.39787483,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1913.66601562,-2269.62890625,14.39787483,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(425,1923.91601562,-2269.42871094,14.39787483,0.00000000,-1,-1,15); //Hunter AddStaticVehicleEx(520,1924.24707031,-2290.59594727,14.46645069,180.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1913.48510742,-2290.57910156,14.46645069,180.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1934.82922363,-2290.62060547,14.46645069,180.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1945.59106445,-2290.63671875,14.46645069,180.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1957.09082031,-2290.36987305,14.46645069,180.00000000,-1,-1,15); //Hydra AddStaticVehicleEx(520,1968.35229492,-2290.36328125,14.46645069,180.00000000,-1,-1,15); //Hydra
    }
    if(playerskin == 287 || playerskin == 142)
    {
    AddStaticVehicleEx(432,1458.85632324,-2424.85424805,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1465.60546875,-2424.82714844,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1472.35546875,-2424.80078125,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1478.85546875,-2424.77539062,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1485.85546875,-2424.74804688,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(433,1450.53930664,-2413.01562500,14.12468719,0.00000000,-1,-1,15); //Barracks AddStaticVehicleEx(433,1445.03906250,-2413.03710938,14.12468719,0.00000000,-1,-1,15); //Barracks AddStaticVehicleEx(433,1439.03906250,-2413.06054688,14.12468719,0.00000000,-1,-1,15); //Barracks
    }
    if(playerskin == 287 || playerskin == 142)
    {
    AddStaticVehicleEx(432,1886.87194824,-2307.28125000,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1892.64172363,-2307.25146484,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1898.66113281,-2307.19824219,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1886.90270996,-2296.72998047,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1892.87597656,-2296.17871094,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1899.09851074,-2295.60498047,13.64621162,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(432,1492.26013184,-2424.19946289,13.65402412,0.00000000,-1,-1,15); //Rhino AddStaticVehicleEx(433,1897.87463379,-2315.47412109,14.11687469,272.00000000,-1,-1,15); //Barracks AddStaticVehicleEx(433,1898.00842285,-2325.73120117,14.11687469,271.99951172,-1,-1,15); //Barracks AddStaticVehicleEx(433,1898.19494629,-2320.48559570,14.11687469,271.99951172,-1,-1,15); //Barracks
    }

  • Arbeitsest du mit dini? Wenn ja kannst du in den Accounts den skin speichern lassen. Dann definest du oben im script z.b new infernus[10]; . Dann setzt du vor die Autos die nur skin ID (skinid) fahren darf : : infernus[0]=AddStatic..... Das machst du bei allen autos so die du willst. Du musst abba die variable in den klammern immer um 1 erhohen ;) dann musst du bei OnPlayerStateChange eingeben, dass alle skin (skinid) haben einsteigen können. Hat jemand nicht diese ID, wird er aus dem fahrzeug geworfen. Die abfrage könnte so aussehen: if(isPlayerSkin(playeridnskinid))
    {
    ...
    return 1;
    }


    Viel Glück. Wenn du das nicht schaffst, poste ich morgen das ganze drunter. Das kannst du dann einfugen ins script und nachmachen.
    Bei errors oder fragen poste es hier oder schreib ne PN ;D


    Mfg

    Liebe Grüße


    Marcel