Hi,
Ich habe ein Problem mit diesen beiden Befehlen /gov und /ticket.
Ich habe nichts daran geändert aber sobald ich Ingame den Befehl nutze steht da : Du bist kein Behördler.
Obwohl ich eine bin :).
Kann mir vielleicht jemand helfen.
if(strcmp(cmd, "/government", true) == 0 || strcmp(cmd, "/gov", true) == 0) { if(IsPlayerConnected(playerid)) { if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3 || PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2 || PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1) { SendClientMessage(playerid, COLOR_GREY, " Du bist kein Behördler !"); return 1; } if(PlayerInfo[playerid][pRank] < 5) { SendClientMessage(playerid, COLOR_GREY, " You need to be Rank 5 to be able to use this !"); return 1; } GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/gov)ernment [text]"); return 1; } SendClientMessageToAll(COLOR_WHITE, "|___________ Staatliche Durchsage ___________|"); format(string, sizeof(string), "Officer %s: %s", sendername, result); SendClientMessageToAll(COLOR_DBLUE, string); } return 1; }
if(strcmp(cmd, "/ticket", true) == 0) { if(IsPlayerConnected(playerid)) { if(gTeam[playerid] != 2 || IsACop(playerid)) { SendClientMessage(playerid, COLOR_GREY, " Du bist kein Behördler!"); return 1; } if(OnDuty[playerid] != 1 && PlayerInfo[playerid][pMember] == 1) { SendClientMessage(playerid, COLOR_GREY, " You are not on Duty!"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /ticket [playerid/PartOfName] [price] [Grund]"); return 1; } giveplayerid = ReturnUser(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /ticket [playerid/PartOfName] [price] [Grund]"); return 1; } moneys = strval(tmp); if(moneys < 1 || moneys > 99999) { SendClientMessage(playerid, COLOR_GREY, " Ticket Money can't be below 1 or higher then 99999 !"); return 1; } if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_GRAD2, "Benutze: /ticket [playerid/PartOfName] [price] [Grund]"); return 1; } format(string, sizeof(string), "* You gave %s a Ticket costing $%d, reason: %s", giveplayer, moneys, (result)); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Officer %s has given you a Ticket costing $%d, reason: %s", sendername, moneys, (result)); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, "* Type /accept ticket, to accept it."); TicketOffer[giveplayerid] = playerid; TicketMoney[giveplayerid] = moneys; return 1; } else { SendClientMessage(playerid, COLOR_GREY, " Der Spieler ist nicht in deiner Nähe !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " Der Spieler ist Offline !"); return 1; } } return 1; }