Animation beim Connecten Problem

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  • Heyy Leute ich habe ein kleines Problem. Vielleicht passt die überschrift nicht so, doch ich wusste auch nicht wie ich die überschrift nennen sollte.


    Unwar habe ich das Problem wenn jemand connectet und ich mich gerade bewege mein Skin für einen kurzen moment hängen bleibt.
    Also jemand joint auf dem Server und in der Tab angezeigt wird(ungefähr) dann bleiben die kurz mit dem bewegen hängen.


    Ich hoffe ihr versteht mich und könnt damit was anfangen. Vielleicht wisst ihr an was das liegt.


    Ich dachte das es irgendwo bei OnPlayerConnect das Problem liegt.



    Lg
    Rocc0w


    //edit
    wenn ihr irgendwas braucht ausm script sagt es mir


    Kann mir niemand helfen?

    3 Mal editiert, zuletzt von Rocc0w ()

  • Erstmal tut es mir leid ich wusste nicht das dass verboten ist jetzt weiß ich es ja.


    Zweitens weiß ich das nicht finde es ja net bin ja auch ganze zeit bei onplayerconnect am gucken soll ich dir mein OnPlayerConnect mal schicken InternetInk aka Benjamin?

  • public OnPlayerConnect(playerid)
    {
    FB_OnPlayerConnect(playerid);
    RemovePlayerAttachedObject(playerid, SLOT);
    issliding[playerid] = 0,tempplayerid[playerid] = -1,notstarted[playerid] = 0;

    //Rentcarsystem
    SetPlayerMapIcon(playerid, 98, RentPlaceX, RentPlaceY, RentPlaceZ, 55, 0);
    //Rentcarsystem

    //Autohaus
    //Wangcars
    SetPlayerMapIcon(playerid, 98, -1950.4119,280.1271,35.4688, 55, 0);
    //Wangcars
    SetPlayerMapIcon(playerid, 98, 541.8019,-1299.4283,32.5406, 55, 0);
    //Ottos
    SetPlayerMapIcon(playerid, 98, -1673.2578,1211.3236,7.2500, 55, 0);
    //Bike
    SetPlayerMapIcon(playerid, 98, -2855.8000,1029.8895,36.4701, 55, 0);
    //Schrotthändler
    SetPlayerMapIcon(playerid, 98, 2521.3899,-1529.2449,23.6733, 55, 0);

    //LS Bank
    SetPlayerMapIcon(playerid, 98, 1462.3525,-1012.0743,26.8438, 52, 0);
    //SF Bank
    SetPlayerMapIcon(playerid, 98, -1806.0319,559.0656,35.1641, 52, 0);

    Warnungen[playerid] = 0;
    JailWarnungen[playerid] = 0;
    PrisonWarnungen[playerid] = 0;

    for(new i=0; i<MAX_PLAYERS; i++)
    {
    SetPlayerMarkerForPlayer( playerid, i, 0xFFFFFF00 );
    TogglePlayerControllable(i, 1);
    SetPlayerMarkerForPlayer(i, playerid, UNSICHTBAR);
    }

    if(Audio_IsClientConnected(playerid))
    {
    SendClientMessage(playerid,COLOR_YELLOW,"Audio Client installiert! Mit /radio kannst du Radio hören!");
    }


    //--------------------------------------[Autohaus]---------------------------------
    new dateiname[MAX_PLAYER_NAME+4];
    new playername[MAX_PLAYER_NAME];
    Carlist[playerid][Typ]=-1; Carlist[playerid][pos_x]=0.0; Carlist[playerid][pos_y]=0.0; Carlist[playerid][pos_z]=0.0;
    Carlist[playerid][z_angle]=0.0; Carlist[playerid][Status]=0; Carlist[playerid][Lock]=0; Carlist[playerid][Carid]=-1;
    Carlist[playerid][Farbe1]=-1; Carlist[playerid][Farbe2]=-1; Carlist[playerid][mod1]=-1; Carlist[playerid][mod2]=-1;
    Carlist[playerid][mod3]=-1; Carlist[playerid][mod4]=-1; Carlist[playerid][mod5]=-1; Carlist[playerid][mod6]=-1;
    Carlist[playerid][mod7]=-1; Carlist[playerid][mod8]=-1; Carlist[playerid][mod9]=-1; Carlist[playerid][mod10]=-1;
    Carlist[playerid][mod11]=-1; Carlist[playerid][mod12]=-1; Carlist[playerid][mod13]=-1; Carlist[playerid][mod14]=-1;
    Carlist[playerid][mod15]=-1; Carlist[playerid][mod16]=-1; Carlist[playerid][mod17]=-1; Carlist[playerid][Paintjob]=-1;
    Spectating[playerid][0]=-1;
    #if defined CARSELL
    bietetAn[playerid]={-1,0};
    #endif
    GetPlayerName(playerid, playername, sizeof(playername));
    format(dateiname, sizeof(dateiname), "/Autos/%s.car", playername);
    if (fexist(dateiname))
    {
    new File: CarFile = fopen(dateiname, io_read);
    if ( CarFile )
    {
    new key[ 256 ];
    new Data[ 256 ];
    while ( fread( CarFile , Data , sizeof( Data ) ) )
    {
    key = ini_GetKey(Data);
    if(strcmp(key,"AH_Typ",true)==0) { Carlist[playerid][Typ]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_X",true)==0) { Carlist[playerid][pos_x]=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Y",true)==0) { Carlist[playerid][pos_y]=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Z",true)==0) { Carlist[playerid][pos_z]=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Rot",true)==0) { Carlist[playerid][z_angle]=floatstr(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Status",true)==0) { Carlist[playerid][Status]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Lock",true)==0) { Carlist[playerid][Lock]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Paintjob",true)==0) { Carlist[playerid][Paintjob]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Farbe1",true)==0) { Carlist[playerid][Farbe1]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_Farbe2",true)==0) { Carlist[playerid][Farbe2]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod1",true)==0) { Carlist[playerid][mod1]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod2",true)==0) { Carlist[playerid][mod2]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod3",true)==0) { Carlist[playerid][mod3]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod4",true)==0) { Carlist[playerid][mod4]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod5",true)==0) { Carlist[playerid][mod5]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod6",true)==0) { Carlist[playerid][mod6]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod7",true)==0) { Carlist[playerid][mod7]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod8",true)==0) { Carlist[playerid][mod8]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod9",true)==0) { Carlist[playerid][mod9]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod10",true)==0) { Carlist[playerid][mod10]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod11",true)==0) { Carlist[playerid][mod11]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod12",true)==0) { Carlist[playerid][mod12]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod13",true)==0) { Carlist[playerid][mod13]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod14",true)==0) { Carlist[playerid][mod14]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod15",true)==0) { Carlist[playerid][mod15]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod16",true)==0) { Carlist[playerid][mod16]=strval(ini_GetValue(Data)); }
    else if(strcmp(key,"AH_mod17",true)==0) { Carlist[playerid][mod17]=strval(ini_GetValue(Data)); }
    }
    }
    fclose(CarFile);
    if(Carlist[playerid][Typ]!=-1 && Carlist[playerid][Status]==1)
    {
    Carlist[playerid][Carid]=CreateTunedCar(playerid);
    }
    }
    SetTimerEx("DelaySetVehicleParams",10000,0,"i",playerid);
    //--------------------------------------[Autohaus]---------------------------------
    for(new v=0; v < MAX_VEHICLES; v++)
    {
    if(CarLocked[v] == 1)
    {
    SetVehicleParamsForPlayer(v, playerid, 0, 1);
    }
    }


    if(FRT==1)
    {
    TextDrawShowForPlayer(playerid,Textdraw1);
    TextDrawHideForPlayer(playerid,Textdraw2);
    }
    if(TST==1)
    {
    TextDrawShowForPlayer(playerid,Textdraw2);
    TextDrawHideForPlayer(playerid,Textdraw1);
    }


    if(IsPlayerNPC(playerid))
    {
    gPlayerLogged[playerid] = 1;
    SpawnPlayer(playerid);
    }

    if(Security != 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Host hat seine Versprechung gebrochen es werden Maßnahmen ergriffen.");
    Kick(playerid);
    return 1;
    }

    gettime(hour, minute);
    SetPlayerTime(playerid,hour,minute);
    gPlayerUsingLoopingAnim[playerid] = 0;
    gPlayerAnimLibsPreloaded[playerid] = 0;
    gActivePlayers[playerid]++;
    numplayers++;
    new plname[MAX_PLAYER_NAME];
    new string[MAX_PLAYER_NAME];
    PlayerInfo[playerid][pBomb] = 0; lang[playerid] = 1;
    SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; Fstyle[playerid] = 0;
    SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
    GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
    ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
    KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
    CP[playerid] = 0; SpawnChange[playerid] = 1;
    CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
    MoneyMessage[playerid] = 0; Condom[playerid] = 0;
    STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
    TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
    DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
    DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
    DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
    JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
    GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
    OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0;
    BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; FeuerwehrCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
    FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
    Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
    Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
    WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
    gLastCar[playerid] = 0; FirstSpawn[playerid] = 1;
    gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
    //gSpeedo[playerid] = 0; gGas[playerid] = 0;
    gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
    gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
    PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0; TutTime[playerid] = 0;
    gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
    PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
    HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
    Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;
    WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
    Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]); ZigOffer[playerid] = 999; AllowPerso[playerid] = 0;
    PlayerInfo[playerid][pGWD] = 0; Robbed[playerid] = 0; RobbedTime[playerid] = 0; Eingeladen[playerid] = 0; rob[playerid] = 0;
    IsInNev[playerid] = 0; PlayerInfo[playerid][pBan] = 0;
    IsAFK[playerid] = 0;
    Desktop_Check[playerid] = 0;
    Desktop_Timer_Started[playerid] = 0;
    Desktop_Status[playerid] = 0;
    IsDesk[playerid] = 0;


    TachoTextDrawsShown[playerid] = false;
    TachoFuelCreated[playerid] = false;

    WantedLevel[playerid] = 0;
    PlayerInfo[playerid][pLevel] = 0;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pDonateRank] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pOrigin] = 0;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pAccount] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pLottoNr] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pFMember] = 255;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 23;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pWaffenSkill] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pHealth] = 50.0;
    //PlayerInfo[playerid][pPos_x] = 2246.6;
    //PlayerInfo[playerid][pPos_y] = -1161.9;
    //PlayerInfo[playerid][pPos_z] = 1029.7;
    PlayerInfo[playerid][pInt] = 15;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 23;
    new randphone = 1000 + random(8999);
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPhousekey] = 255;
    PlayerInfo[playerid][pPbiskey] = 255;
    PlayerInfo[playerid][pfirstlog] = 0;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0;
    PlayerInfo[playerid][pBikeLic] = 0;
    PlayerInfo[playerid][pLKWLic] = 0;
    PlayerInfo[playerid][pLSPass] = 0;
    PlayerInfo[playerid][pLSVisum] = 0;
    PlayerInfo[playerid][pBSPass] = 0;
    PlayerInfo[playerid][pBSVisum] = 0;
    PlayerInfo[playerid][pGun1] = 0;
    PlayerInfo[playerid][pGun2] = 0;
    PlayerInfo[playerid][pGun3] = 0;
    PlayerInfo[playerid][pGun4] = 0;
    PlayerInfo[playerid][pAmmo1] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pMissionNr] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pAdjustable] = 0;
    PlayerInfo[playerid][pFrakSperre] = 0;
    PlayerInfo[playerid][pReportBlock] = 0;
    PlayerInfo[playerid][pZig] = 0;
    PlayerInfo[playerid][pZigSucht] = 0;
    PlayerInfo[playerid][pPersoStop] = 0;
    PlayerInfo[playerid][pOwnPerso] = 0;
    PlayerInfo[playerid][pOwnAntrag] = 0;
    TazerBereit[playerid] = 1;
    PlayerInfo[playerid][pTot] = 0;
    PlayerInfo[playerid][pTx] = 0;
    PlayerInfo[playerid][pTy] = 0;
    PlayerInfo[playerid][pTz] = 0;
    PlayerInfo[playerid][bTx] = 0;
    PlayerInfo[playerid][bTy] = 0;
    PlayerInfo[playerid][bTz] = 0;
    pIstTot[playerid] = 0;
    Totzeit[playerid] = 0;
    PlayerInfo[playerid][pLSD] = 0;
    PlayerInfo[playerid][pHeroin] = 0;
    PlayerInfo[playerid][pKokain] = 0;
    Spielzeit[playerid] = 0;
    GotWeaponsFromAdm[playerid] = 0;
    PlayerSFDM[playerid] = 0;
    PlayerSFDMKills[playerid] = 0;
    PlayerSFDM[playerid] = 0;
    SFDMWinnerKills = 0;
    PlayerInfo[playerid][pnavy] = 0;
    PlayerIsSweeping[playerid] = 0;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    SetPlayerColor(playerid,COLOR_GRAD2);
    SetCameraBehindPlayer(playerid);
    GetPlayerName(playerid, plname, sizeof(plname));
    /*for(new i; i<MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i) && i != playerid)
    {
    }
    }*/
    format(string, sizeof(string), "/Accounts/%s.ini", plname);
    if(fexist(string))
    {
    new joinstr[200];
    new sendername[MAX_PLAYER_NAME];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    gPlayerAccount[playerid] = 1;
    format(joinstr, sizeof(joinstr), "|_________________ Wilkommen zurück %s _________________|",sendername);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, joinstr);
    SendClientMessage(playerid, COLOR_WHITE, "Bitte logge dich jetzt in deinen Account ein um spielen zu können.");
    SendClientMessage(playerid, COLOR_WHITE, "INFO: Du hast maximal 4 Versuche dein Passwort richtig einzugeben!");
    return 1;
    }
    else
    {
    gPlayerAccount[playerid] = 0;
    new joinstr[200];
    new sendername[MAX_PLAYER_NAME];
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(joinstr), "|___________________ Wikommen auf dem Server %s ___________________|",sendername);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, joinstr);
    SendClientMessage(playerid, COLOR_WHITE, "Bitte lege dir jetzt einen Account an um hier spielen zu können.");
    SendClientMessage(playerid, COLOR_WHITE, "Gib dazu ein Passwort ein und klicke auf Registrieren.");
    SendClientMessage(playerid, COLOR_YELLOW, "WICHTIG: Gib zu deiner Sicherheit niemals dein Passwort weiter!");
    return 1;
    }
    }



    mein ganzes onplayerconnect