Hi ich poste jetzt auch mal mein erstes Problem, und zwar hab ich folgendes Problem, der Gehalt wird nicht aufs Konto überwiesen aber warum ich bin am verzweifln bitte helft mir
public PayDay(playerid)
{
new string[128];
new account,interest;
new rent = 0;
Audio_Play(playerid, 1);
if(IsPlayerConnected(playerid))
{
if(M_Bot[playerid][PAFK] == 0)
{
if(MoneyMessage[playerid]==1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Du konntest deine Schulden nicht Bezahlen.");
GameTextForPlayer(playerid, "~r~Busted!", 2000, 1);
SetPlayerInterior(playerid, 0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid, 777.4482,-2451.0950,28.0003);
PlayerInfo[playerid][pJailed] = 1;
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
WantedPoints[playerid] = 0;
PlayerInfo[playerid][pJailTime] = 240;
format(string, sizeof(string), "Du bist eingesperrt für %d sekunden. Kaution: Keine", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername2,sizeof(playername2));
account = PlayerInfo[playerid][pAccount];
new key = PlayerInfo[playerid][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(playerid))
{
PlayerInfo[playerid][pPhousekey] = 255;
SendClientMessage(playerid, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[playerid][pDonateRank] > 0) { tmpintrate = intrate+3; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[playerid][pDonateRank] > 0) { tmpintrate = 2; }
else { tmpintrate = 1; }
}
Tax += TaxValue;//Should work for every player online
PlayerInfo[playerid][pAccount] -= TaxValue;
if(PlayerInfo[playerid][pDonateRank] > 0)
{
new bonus = 5000;
PlayerInfo[playerid][pPayCheck] += bonus;
}
new checks = PlayerInfo[playerid][pPayCheck]+500;
if(checks > 10000 && PlayerInfo[playerid][pDonateRank] == 0)
{
checks = checks/2;
}
new ebill = (PlayerInfo[playerid][pAccount]/10000)*(PlayerInfo[playerid][pLevel]);
//new oil = (PlayerInfo[i][pPhousekey]*100);
ConsumingMoney[playerid] = 1;
PlayerInfo[playerid][pAccount] = PlayerInfo[playerid][pAccount] + checks;
if(PlayerInfo[playerid][pAccount] > 0)
{
PlayerInfo[playerid][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
if(PlayerInfo[playerid][pPhousekey] != 255)
{
//PlayerInfo[i][pAccount] -= oil;
//SBizzInfo[3][sbTill] += oil;
}
else
{
//oil = 0;
}
if(PlayerInfo[playerid][pMember] == 0 && PlayerInfo[playerid][pLeader] == 0)
{
checks == 200;
format(string, sizeof(string), " Arbeitslosengeld: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
}
else
{
format(string, sizeof(string), " Gehalt: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
}
interest = (PlayerInfo[playerid][pAccount]/1000)*(tmpintrate);
PlayerInfo[playerid][pExp]++;
PlayerPlayMusic(playerid);
PlayerInfo[playerid][pAccount] = account+interest;
SendClientMessage(playerid, COLOR_GOLD, "|================| KONTO AUSZUG |================|");
format(string, sizeof(string), " Gehalt: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
SendClientMessage(playerid, COLOR_GRAD1, string);
if(PlayerInfo[playerid][pPhousekey] != 255 || PlayerInfo[playerid][pPbiskey] != 255)
{
format(string, sizeof(string), " Strom Kosten [incl.: Heitzkosten,Wasser]: -$%d", ebill);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
if(PlayerInfo[playerid][pHandyVer] == 1)
{
SendClientMessage(playerid,COLOR_GRAD2," Handyvertragskosten: -$100");
PlayerInfo[playerid][pAccount] -= 100;
}
format(string, sizeof(string), " Zinsen: $%d [0.%d prozent]", interest,tmpintrate);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), " Neuer Kontostand: $%d", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD5, string);
SendClientMessage(playerid, COLOR_GOLD, "|=================||============||=================|");
format(string, sizeof(string), "~g~PayDay~y~!!!");
GameTextForPlayer(playerid, string, 5000, 1);
rent = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pConnectTime] += 1;
if(PlayerInfo[playerid][pDonateRank] > 0)
{
PlayerInfo[playerid][pPayDayHad] += 1;
if(PlayerInfo[playerid][pPayDayHad] >= 5)
{
PlayerInfo[playerid][pExp]++;
PlayerInfo[playerid][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "* Du hast kannst keinen PayDay bekommen solange du AFK bist!");
}
}
Checkprop();
return 1;
}