Hi ich poste jetzt auch mal mein erstes Problem, und zwar hab ich folgendes Problem, der Gehalt wird nicht aufs Konto überwiesen aber warum ich bin am verzweifln bitte helft mir ![]()
public PayDay(playerid)
{
new string[128];
new account,interest;
new rent = 0;
Audio_Play(playerid, 1);
if(IsPlayerConnected(playerid))
{
if(M_Bot[playerid][PAFK] == 0)
{
if(MoneyMessage[playerid]==1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "Du konntest deine Schulden nicht Bezahlen.");
GameTextForPlayer(playerid, "~r~Busted!", 2000, 1);
SetPlayerInterior(playerid, 0);
PlayerInfo[playerid][pInt] = 0;
SetPlayerPos(playerid, 777.4482,-2451.0950,28.0003);
PlayerInfo[playerid][pJailed] = 1;
ResetPlayerWeapons(playerid);
ResetPlayerMoney(playerid);
WantedPoints[playerid] = 0;
PlayerInfo[playerid][pJailTime] = 240;
format(string, sizeof(string), "Du bist eingesperrt für %d sekunden. Kaution: Keine", PlayerInfo[playerid][pJailTime]);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
new playername2[MAX_PLAYER_NAME];
GetPlayerName(playerid,playername2,sizeof(playername2));
account = PlayerInfo[playerid][pAccount];
new key = PlayerInfo[playerid][pPhousekey];
if(key != 255)
{
rent = HouseInfo[key][hRent];
if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
rent = 0;
}
else if(rent > GetPlayerMoney(playerid))
{
PlayerInfo[playerid][pPhousekey] = 255;
SendClientMessage(playerid, COLOR_WHITE, "You have been evicted.");
rent = 0;
}
HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
}
new tmpintrate;
if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
{
if(PlayerInfo[playerid][pDonateRank] > 0) { tmpintrate = intrate+3; }
else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
}
else
{
if(PlayerInfo[playerid][pDonateRank] > 0) { tmpintrate = 2; }
else { tmpintrate = 1; }
}
Tax += TaxValue;//Should work for every player online
PlayerInfo[playerid][pAccount] -= TaxValue;
if(PlayerInfo[playerid][pDonateRank] > 0)
{
new bonus = 5000;
PlayerInfo[playerid][pPayCheck] += bonus;
}
new checks = PlayerInfo[playerid][pPayCheck]+500;
if(checks > 10000 && PlayerInfo[playerid][pDonateRank] == 0)
{
checks = checks/2;
}
new ebill = (PlayerInfo[playerid][pAccount]/10000)*(PlayerInfo[playerid][pLevel]);
//new oil = (PlayerInfo[i][pPhousekey]*100);
ConsumingMoney[playerid] = 1;
PlayerInfo[playerid][pAccount] = PlayerInfo[playerid][pAccount] + checks;
if(PlayerInfo[playerid][pAccount] > 0)
{
PlayerInfo[playerid][pAccount] -= ebill;
SBizzInfo[4][sbTill] += ebill;
}
else
{
ebill = 0;
}
if(PlayerInfo[playerid][pPhousekey] != 255)
{
//PlayerInfo[i][pAccount] -= oil;
//SBizzInfo[3][sbTill] += oil;
}
else
{
//oil = 0;
}
if(PlayerInfo[playerid][pMember] == 0 && PlayerInfo[playerid][pLeader] == 0)
{
checks == 200;
format(string, sizeof(string), " Arbeitslosengeld: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
}
else
{
format(string, sizeof(string), " Gehalt: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
}
interest = (PlayerInfo[playerid][pAccount]/1000)*(tmpintrate);
PlayerInfo[playerid][pExp]++;
PlayerPlayMusic(playerid);
PlayerInfo[playerid][pAccount] = account+interest;
SendClientMessage(playerid, COLOR_GOLD, "|================| KONTO AUSZUG |================|");
format(string, sizeof(string), " Gehalt: +$%d Miete: -$%d Steuern: -$%d", checks, rent, TaxValue);
SendClientMessage(playerid, COLOR_GRAD1, string);
if(PlayerInfo[playerid][pPhousekey] != 255 || PlayerInfo[playerid][pPbiskey] != 255)
{
format(string, sizeof(string), " Strom Kosten [incl.: Heitzkosten,Wasser]: -$%d", ebill);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
if(PlayerInfo[playerid][pHandyVer] == 1)
{
SendClientMessage(playerid,COLOR_GRAD2," Handyvertragskosten: -$100");
PlayerInfo[playerid][pAccount] -= 100;
}
format(string, sizeof(string), " Zinsen: $%d [0.%d prozent]", interest,tmpintrate);
SendClientMessage(playerid, COLOR_GRAD2, string);
format(string, sizeof(string), " Neuer Kontostand: $%d", PlayerInfo[playerid][pAccount]);
SendClientMessage(playerid, COLOR_GRAD5, string);
SendClientMessage(playerid, COLOR_GOLD, "|=================||============||=================|");
format(string, sizeof(string), "~g~PayDay~y~!!!");
GameTextForPlayer(playerid, string, 5000, 1);
rent = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pConnectTime] += 1;
if(PlayerInfo[playerid][pDonateRank] > 0)
{
PlayerInfo[playerid][pPayDayHad] += 1;
if(PlayerInfo[playerid][pPayDayHad] >= 5)
{
PlayerInfo[playerid][pExp]++;
PlayerInfo[playerid][pPayDayHad] = 0;
}
}
}
else
{
SendClientMessage(playerid, COLOR_LIGHTRED, "* Du hast kannst keinen PayDay bekommen solange du AFK bist!");
}
}
Checkprop();
return 1;
}