TextDraws überschneiden sich!

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo,


    Ich habe in meinem Gamemode eine Uhr und einen Filterscript mit einem Speedometer, aber die überschneiden sich wenn man den Server startet an was liegt das? 8|


    Coder der Uhr:


    ShowZeit = TextDrawCreate(547.0, 20.0,"00:00"); // Zeit
    TextDrawLetterSize(ShowZeit, 0.62, 2.0);
    TextDrawFont(ShowZeit, 3);
    TextDrawColor(ShowZeit, weiss);
    TextDrawSetOutline(ShowZeit, 1);
    TextDrawShowForAll(ShowZeit);
    SetTimer("UpdateZeit", 1000, 1);
    public UpdateZeit()
    {
    new timestr[50];
    gettime(stunde, minute);
    format(timestr, 32, "%02d:%02d", stunde, minute);
    TextDrawSetString(ShowZeit, timestr);


    new x = 0;
    while(x != MAX_PLAYERS)
    {
    if(IsPlayerConnected(x) && GetPlayerState(x) != PLAYER_STATE_NONE) { SetPlayerTime(x, stunde, minute); }
    x++;
    }
    }


    FS des Speedos:


    #include <a_samp>


    #define SLOTS 25


    forward UpdateSpeed ();


    enum SavePlayerPosEnum {
    Float:LastX,
    Float:LastY,
    Float:LastZ
    }


    new SavePlayerPos[SLOTS][SavePlayerPosEnum];
    new Text:Speedo[SLOTS];
    new UpdateSeconds;


    new CarName[][] =
    {
    "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel",
    "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus",
    "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam",
    "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection",
    "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus",
    "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie",
    "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral",
    "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder",
    "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van",
    "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale",
    "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy",
    "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX",
    "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper",
    "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking",
    "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin",
    "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT",
    "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt",
    "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra",
    "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune",
    "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer",
    "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent",
    "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo",
    "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite",
    "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium",
    "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito",
    "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper",
    "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400",
    "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club",
    "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car",
    "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha",
    "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville",
    "Tiller", "Utility Trailer"
    };


    public OnFilterScriptInit()
    {
    SetTimer("UpdateSpeed",1000, 1);
    return 1;
    }


    public OnFilterScriptExit()
    {
    for(new i=0; i<SLOTS; i++)
    {
    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
    {
    TextDrawDestroy(Speedo[i]);
    }
    }
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    if(newstate == PLAYER_STATE_ONFOOT)
    {
    TextDrawHideForPlayer(playerid, Speedo[playerid]);
    }
    return 1;
    }


    public UpdateSpeed()
    {
    new Float:x,Float:y,Float:z;
    new Float:distance,value,string[256];
    new Float:health;
    for(new i=0; i<SLOTS; i++)
    {
    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
    {
    TextDrawDestroy(Speedo[i]);
    }
    }


    for(new i=0; i<SLOTS; i++)
    {
    if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i))
    {
    GetPlayerPos(i, x, y, z);
    GetVehicleHealth(GetPlayerVehicleID(i), health);
    distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2));
    value = floatround(distance * 5000);
    if(UpdateSeconds > 1)
    {
    value = floatround(value / UpdateSeconds);
    }
    format(string,sizeof(string),"~g~Autoname : ~w~%s ~b~KM/H : ~w~%d~n~~r~Autoleben:~w~ %.2f",CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1000),health);
    Speedo[i] = TextDrawCreate(320.00, 380.00, string);
    TextDrawSetOutline(Speedo[i], 0);
    TextDrawFont(Speedo[i], 3);
    TextDrawSetProportional(Speedo[i], 2);
    TextDrawAlignment(Speedo[i], 2);
    TextDrawShowForPlayer (i, Speedo[i]);
    }
    SavePlayerPos[i][LastX] = x;
    SavePlayerPos[i][LastY] = y;
    SavePlayerPos[i][LastZ] = z;

    }
    return 1;
    }

  • Es könnte an NPCs liegen, manchaml sieht man ihre Textdraws ka warum
    oder die Positionen von deinen Textdraws sind so das sie sich überschneiden, nutze andere Positionen

    "Bevor ich mir Informationen aus der "Bild" hole,
    werde ich anfangen, Wahlergebnisse danach vorauszusagen,
    neben welchen Busch unsere Katze gepinkelt hat."

    Margarete Stokowski