Weshalb werden die Stats nicht angezeigt?

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link
  • Guten Tag,


    kann mir jemand helfen?


    Denn wenn ich /stats eingeben, dann kommt einfach nichts.


    if (strcmp(cmd, "/stats", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (gPlayerLogged[playerid] != 0)
    {
    //ShowStats(playerid,playerid);
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht eingeloggt !");
    }
    }
    return 1;
    }


    Und wenn ich es so mache:



    Dann kommt folgende Fehlermeldung:


    C:\Users\Script\Desktop\German\GF\Godfather\gamemodes\dtrlgf.pwn(26707) : error 004: function "ShowStats" is not implemented


    Könnt ihr mir sagen, was ich dort machen muss?


    Liebe Grüße


    //EDIT - Was hinzugefügt


    Diese Signatur wird erneuert.
    Bitte haben Sie ein wenig geduld...



  • Glaube dann eher nicht oô :/


    Was muss ich da nun tun oder ich das zu umständlich?


    Liebe Grüße und Danke für deine HIlfe



    //Suche immer noch Hilfe :(


    Diese Signatur wird erneuert.
    Bitte haben Sie ein wenig geduld...



    Einmal editiert, zuletzt von Mr.X ()

  • versuch mal so hast loH ? ja ne :D oder sol


    if (strcmp(cmd, "/stats", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (gPlayerLogged[playerid] != 0)
    {
    ShowStats(playerid,playerid);
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, " Du bist nicht eingeloggt !");
    }
    }
    return 1;
    }


    so und dan fehlt was bei dir da bin ich mir ganz sicher :D



    forward ShowStats(playerid,targetid);
    public ShowStats(playerid,targetid)
    {
    if(IsPlayerConnected(playerid )&& IsPlayerConnected(targetid))
    {
    new cash = GetPlayerMoney(targetid);
    new atext[20];
    if(PlayerInfo[targetid][pSex] == 1) { atext = "Männlich"; }
    else if(PlayerInfo[targetid][pSex] == 2) { atext = "Weiblich"; }
    new otext[20];
    if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Deutschland"; }
    else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Osterreich"; }
    else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Schweiz"; }
    new ttext[20];
    new leader = PlayerInfo[targetid][pLeader];
    new member = PlayerInfo[targetid][pMember];
    if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Zivilist"; }
    else
    {
    if(leader != 0) ttext = Fracs[leader-1];
    if(member != 0) ttext = Fracs[member-1];
    }
    new dtext[20];
    if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
    else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
    else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
    else { dtext = "-"; }
    new ftext[20];
    if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
    { ftext = "Sanitärer"; }
    else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
    { ftext = "La Cosa Nostra"; }
    else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
    { ftext = "Yakuza"; }
    else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)
    { ftext = "Fahrlehrer"; }
    else
    { ftext = "-"; }
    new f2text[20];
    if(PlayerInfo[targetid][pFMember] < 255) { f2text = FamilyInfo[PlayerInfo[targetid][pFMember]][FamilyName]; }
    else { f2text = "-"; }
    new rtext[64];
    if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Outsider"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Associate"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldier"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Capo"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Underboss"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Godfather"; }
    else { rtext = "Outsider"; }
    }
    else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)//PD Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Auszubildender Polizist"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Ausgebildeter Polizist"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Streifenpolizist-Zufuß"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeistreife-Auto"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pressesprecher der Polizei"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Einsatzleitung"; }
    else { rtext = "Cadet"; }
    }
    else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Auszubildender Polizist"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Ausgebildeter Polizist"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Streifenpolizist-Zufuß"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeistreife-Auto"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pressesprecher der Polizei"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Einsatzleitung"; }
    else { rtext = "Cadet"; }
    }
    else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Private"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sergeant"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Major"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Captain"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; }
    else { rtext = "Private"; }
    }
    else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Schwarzarbeiter"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Blutputze"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Lieferant"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Lagerarbeiter"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Sektretär"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Firmenbesitzer"; }
    else { rtext = "Freelancer"; }
    }
    else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Intern"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Local Reporter"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Local Editor"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Network Anchor"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Network Editor"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Network Producer"; }
    else { rtext = "Intern"; }
    }
    else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Company Owner"; }
    else { rtext = "Trainee"; }
    }
    else if(IsAnInstructor(targetid))//Driving/Flying School Ranks
    {
    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
    else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Instructor"; }
    else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Senior Instructor"; }
    else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
    else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
    else { rtext = "Trainee"; }
    }
    else
    {
    rtext = "-";
    }
    new jtext[20];
    if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detektiv"; }
    else if(PlayerInfo[targetid][pJob] == 2) { jtext = "Anwalt"; }
    else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Hure"; }
    else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drogendealer"; }
    else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Autodieb"; }
    else if(PlayerInfo[targetid][pJob] == 6) { jtext = "Reporter"; }
    else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Mechaniker"; }
    else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
    else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Waffendealer"; }
    else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Autohändler"; }
    else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; }
    else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Busfahrer"; }
    else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Zeitungsjunge"; }
    else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Trucker"; }
    else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Müllmann"; }
    else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Angler"; }
    else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Pizzalieferer"; }
    else { jtext = "-"; }
    new drank[20];
    if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Power User"; }
    else if(PlayerInfo[targetid][pDonateRank] >= 2) { drank = "Donater"; }
    else if(PlayerInfo[targetid][pDonateRank] >= 3) { drank = "ÜBERSKILLER"; }
    else { drank = "-"; }
    new married[20];
    strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
    new age = PlayerInfo[targetid][pAge];
    new ptime = PlayerInfo[targetid][pConnectTime];
    new lotto = PlayerInfo[targetid][pLottoNr];
    new deaths = PlayerInfo[targetid][pDeaths];
    new fishes = PlayerInfo[targetid][pFishes];
    new bigfish = PlayerInfo[targetid][pBiggestFish];
    new crimes = PlayerInfo[targetid][pCrimes];
    new arrests = PlayerInfo[targetid][pArrested];
    new warrests = PlayerInfo[targetid][pWantedDeaths];
    new drugs = PlayerInfo[targetid][pDrugs];
    new mats = PlayerInfo[targetid][pMats];
    new wanted = WantedLevel[targetid];
    new level = PlayerInfo[targetid][pLevel];
    new exp = PlayerInfo[targetid][pExp];
    new kills = PlayerInfo[targetid][pKills];
    new pnumber = PlayerInfo[targetid][pPnumber];
    new account = PlayerInfo[targetid][pAccount];
    new nxtlevel = PlayerInfo[targetid][pLevel]+1;
    new expamount = nxtlevel*levelexp;
    new costlevel = nxtlevel*levelcost;//10k for testing purposes
    new housekey = PlayerInfo[targetid][pPhousekey];
    new bizkey = PlayerInfo[targetid][pPbiskey];
    new intir = PlayerInfo[targetid][pInt];
    new local = PlayerInfo[targetid][pLocal];
    new Float:shealth = PlayerInfo[targetid][pSHealth];
    new Float:health;
    new name[MAX_PLAYER_NAME];
    GetPlayerName(targetid, name, sizeof(name));
    GetPlayerHealth(targetid,health);
    new Float:px,Float:py,Float:pz;
    GetPlayerPos(targetid, px, py, pz);
    new bullets[12], weapons[12], weapname[12][50], Float:plHealth, Float:plArmour, plIP[20];
    GetPlayerWeaponData(targetid,1,weapons[0],bullets[0]); GetPlayerWeaponData(targetid,2,weapons[1],bullets[1]);
    GetPlayerWeaponData(targetid,3,weapons[2],bullets[2]); GetPlayerWeaponData(targetid,4,weapons[3],bullets[3]);
    GetPlayerWeaponData(targetid,5,weapons[4],bullets[4]); GetPlayerWeaponData(targetid,6,weapons[5],bullets[5]);
    GetPlayerWeaponData(targetid,7,weapons[6],bullets[6]); GetPlayerWeaponData(targetid,8,weapons[7],bullets[7]);
    GetPlayerWeaponData(targetid,9,weapons[8],bullets[8]); GetPlayerWeaponData(targetid,10,weapons[9],bullets[9]);
    GetPlayerWeaponData(targetid,11,weapons[10],bullets[10]); GetPlayerWeaponData(targetid,12,weapons[11],bullets[11]);
    GetWeaponName(weapons[0],weapname[0],50); GetWeaponName(weapons[1],weapname[1],50); GetWeaponName(weapons[2],weapname[2],50);
    GetWeaponName(weapons[3],weapname[3],50); GetWeaponName(weapons[4],weapname[4],50); GetWeaponName(weapons[5],weapname[5],50);
    GetWeaponName(weapons[6],weapname[6],50); GetWeaponName(weapons[7],weapname[7],50); GetWeaponName(weapons[8],weapname[8],50);
    GetWeaponName(weapons[9],weapname[9],50); GetWeaponName(weapons[10],weapname[10],50); GetWeaponName(weapons[11],weapname[11],50);
    GetPlayerHealth(targetid,plHealth);
    GetPlayerArmour(targetid,plArmour);
    GetPlayerIp(targetid,plIP,sizeof(plIP));
    new coordsstring[256];
    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
    format(coordsstring, sizeof(coordsstring),"*** %s ***",name);
    SendClientMessage(playerid, COLOR_WHITE,coordsstring);
    format(coordsstring, sizeof(coordsstring), "Level:[%d] Geschlecht:[%s] Alter:[%d] Herkunft:[%s] Spawnenergie:[%.1f] Geld:[$%d]:[$%d] Ph:[%d]", level,atext,age,otext,shealth+50, cash, account, pnumber);
    SendClientMessage(playerid, COLOR_GRAD1,coordsstring);
    format(coordsstring, sizeof(coordsstring), "Premium Rang:[%s] Verheiratet:[%s] Spielzeit:[%d] LottoNr:[%d] Job:[%s]", drank,married,ptime,lotto,jtext);
    SendClientMessage(playerid, COLOR_GRAD3,coordsstring);
    format(coordsstring, sizeof(coordsstring), "FishesCaught:[%d] GrösterFisch:[%d] Verbrechen:[%d] Gefängniszeit:[%d] Gesucht:[%d]", fishes,bigfish,crimes,arrests,warrests );
    SendClientMessage(playerid, COLOR_GRAD4,coordsstring);
    format(coordsstring, sizeof(coordsstring), "Kills:[%d] Tode:[%d] Nächstes Level:[$%d] Respekt:[%d/%d] WantedLevel:[%d] Familie:[%s]",kills,deaths,costlevel,exp,expamount,wanted,f2text);
    SendClientMessage(playerid, COLOR_GRAD5,coordsstring);
    format(coordsstring, sizeof(coordsstring), "Drugs:[%d] Materials:[%d] Team:[%s] Krankheit:[%s] Organisation:[%s] Rank:[%s]",drugs,mats,ttext,dtext,ftext,rtext);
    SendClientMessage(playerid, COLOR_GRAD5,coordsstring);
    format(coordsstring, sizeof(coordsstring), "Spielminuten seit Login: [%d] Spielminuten Insgesamt: [%d]",PlayerInfo[targetid][pMinutesSinceLogin],PlayerInfo[targetid][pGesamtMinutes]);
    SendClientMessage(playerid, COLOR_GRAD5,coordsstring);
    if(PlayerInfo[playerid][pAdmin] >= 1 || PlayerInfo[playerid][pSupporter] >= 1)
    {
    format(coordsstring,sizeof(coordsstring),"House key [%d] Business key [%d] HireKey [%d] int [%d] local [%d]", housekey,bizkey,HireCar[targetid],intir,local);
    SendClientMessage(playerid,COLOR_GRAD6,coordsstring);
    format(coordsstring,sizeof(coordsstring),"Waffen: %s[0] %s[%d] %s[%d] %s[%d] %s[%d] %s[%d]",weapname[0],weapname[1],bullets[1],weapname[2],bullets[2],weapname[3],bullets[3],weapname[4],bullets[4],weapname[5],bullets[5]);
    SendClientMessage(playerid,COLOR_GRAD6,coordsstring);
    format(coordsstring,sizeof(coordsstring),"Waffen: %s[%d] %s[%d] %s[%d] %s[0] %s[0] %s[0]",weapname[6],bullets[6],weapname[7],bullets[7],weapname[8],bullets[8],weapname[9],weapname[10],weapname[11]);
    SendClientMessage(playerid,COLOR_GRAD6,coordsstring);
    format(coordsstring,sizeof(coordsstring),"Health [%.2f] Armour [%.2f] IP[%s] Ping [%d] Warns[%d]",plHealth,plArmour,plIP,GetPlayerPing(targetid),PlayerInfo[targetid][pWarns]);
    SendClientMessage(playerid,COLOR_GRAD6,coordsstring);
    }
    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
    }
    }

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • Versuch mal in das/den Public eine SendCLientMessage REinzumachen, was dadrin steht ist ja egal.. wenn du dann ingame gehst den befehl eingibst und diese Nachricht kommt, musst du nur den Inhalt deines Stats füllen :)


    oder liegt genau da dein Problem, das du nicht weisst wie du das machen sollst? also diesen stats befehl :D


    mfg