hi zusammen,
Ich habe folgendes Problem:
Ich ahbe ne abfrage eingebau on der Cop, wenn er /eqip macht,sich ein Fenster öffnet und er Waffenpakete auswählen kann. Jetzt ist es aber so das er alles komplett abfragt.
Wenn ich /quip mache, sagt er "
Du bist nicht Rang 2"
du bist nicht Rang 3.... usw.
wo liegt da mein Fehler?
Hier mal das dings scipt
if(dialogid == POLIZEIAUSRUESTUNG)
{
if(response == 0)
{
}
else
{
if(listitem == 0) { GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,41,800);
GivePlayerWeapon(playerid,3,1);}
if(Spieler[playerid][Rang] > 0)
{
}
else
{
SendClientMessage(playerid,FARBE_WEIS,"Das darfst du erst ab Rang 1.");
}
{
ResetPlayerWeapons(playerid);
}
if(listitem == 1) { GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,41,800);
GivePlayerWeapon(playerid,3,1);
GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,25,200);}
if(Spieler[playerid][Rang] > 2)
{
}
else
{
SendClientMessage(playerid,FARBE_WEIS,"Das darfst du erst ab Rang 2.");
}
{
ResetPlayerWeapons(playerid);
}
if(listitem == 2) { GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,41,800);
GivePlayerWeapon(playerid,3,1);
GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,25,200);
GivePlayerWeapon(playerid,31,600);}
if(Spieler[playerid][Rang] > 3)
{
}
else
{
SendClientMessage(playerid,FARBE_WEIS,"Das darfst du erst ab Rang 3.");
}
{
ResetPlayerWeapons(playerid);
}
if(listitem == 3) { GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,41,800);
GivePlayerWeapon(playerid,3,1);
GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,25,200);
GivePlayerWeapon(playerid,31,600);
GivePlayerWeapon(playerid,34,150);
GivePlayerWeapon(playerid,46,1);}
if(Spieler[playerid][Rang] > 4)
{
}
else
{
SendClientMessage(playerid,FARBE_WEIS,"Das darfst du erst ab Rang 4.");
}
{
ResetPlayerWeapons(playerid);
}
if(listitem == 4) { GivePlayerWeapon(playerid,24,300);
GivePlayerWeapon(playerid,29,500);
GivePlayerWeapon(playerid,31,600);}
if(Spieler[playerid][Rang] > 5)
{
}
else
{
SendClientMessage(playerid,FARBE_WEIS,"Das darfst du erst ab Rang 5.");
}
{
ResetPlayerWeapons(playerid);
}
}
}
return 1;
}