Neue Stadthalle am Fahrschulplatz [0.3d]

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

Tipp: Ihr wollt längere Codeausschnitte oder Logfiles bereitstellen? Benutzt unseren eigenen PasteBin-Dienst Link


  • Hey.
    Ich hab mir mal die Mühe gegeben eine neue Stadthalle zu machen.
    Es wurde der Platz an der Fahrschule entfernt, eine Stadthalle aus Los Santos eungefügt und neue Mauer ngemappt weil die meisten die Base neben an für ihre Fraktionen nutzen.


    Hier die Screens:






    Unter OnPlayerConnect:


    RemoveBuildingForPlayer(playerid, 11083, -2053.9063, -180.8359, 37.3281, 0.25);
    RemoveBuildingForPlayer(playerid, 11153, -2053.9063, -180.8359, 37.3281, 0.25);
    RemoveBuildingForPlayer(playerid, 11371, -2028.1328, -111.2734, 36.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 11372, -2076.4375, -107.9297, 36.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1278, -2094.3438, -237.4609, 48.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 1278, -2094.3438, -143.1953, 48.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 11099, -2056.9922, -184.5469, 34.4141, 0.25);
    RemoveBuildingForPlayer(playerid, 1497, -2029.0156, -120.0625, 34.2578, 0.25);
    RemoveBuildingForPlayer(playerid, 11015, -2028.1328, -111.2734, 36.1328, 0.25);
    RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.9297, 36.9688, 0.25);
    RemoveBuildingForPlayer(playerid, 1532, -2025.8281, -102.4688, 34.2734, 0.25);


    Unter OngameModeInit


    CreateObject(1215, 228.80000305176, -1662.0999755859, 11.39999961853, 0, 0, 0);
    CreateObject(1215, 242.19999694824, -1676.5, 11.39999961853, 0, 0, 0);
    CreateObject(1215, 257.10000610352, -1689, 11.39999961853, 0, 0, 0);
    CreateObject(1215, 257.10000610352, -1689, 11.39999961853, 0, 0, 0);
    CreateObject(12814, -2025.5999755859, -256.39999389648, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2025.5, -206.39999389648, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2055.6000976563, -256.29998779297, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2082.1000976563, -256.29998779297, 34.599998474121, 0, 0, 0);
    CreateObject(12814, -2025.5999755859, -156.39999389648, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2025.3000488281, -127.09999847412, 34.5, 0, 0, 0);
    CreateObject(12814, -2055.5, -206.39999389648, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2082, -206.5, 34.599998474121, 0, 0, 0);
    CreateObject(12814, -2055.3999023438, -156.5, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2082, -156.60000610352, 34.599998474121, 0, 0, 0);
    CreateObject(12814, -2082, -127.19999694824, 34.700000762939, 0, 0, 0);
    CreateObject(12814, -2054, -127.19999694824, 34.599998474121, 0, 0, 0);
    CreateObject(3980, -2055.3999023438, -200.60000610352, 44.200000762939, 0, 0, 270);
    CreateObject(4002, -2066.6000976563, -199.5, 76.599998474121, 0, 0, 270);
    CreateObject(7191, -2096.8999023438, -115.90000152588, 34.900001525879, 0, 0, 0);
    CreateObject(7191, -2096.8999023438, -115.90000152588, 38.700000762939, 0, 0, 0);
    CreateObject(7191, -2097.1000976563, -159.80000305176, 36, 0, 0, 0);
    CreateObject(7191, -2097.1000976563, -159.80000305176, 38.900001525879, 0, 0, 359.99731445313);
    CreateObject(7191, -2097.1000976563, -204.10000610352, 35, 0, 0, 0);
    CreateObject(7191, -2097.1000976563, -204.10000610352, 38.900001525879, 0, 0, 0);
    CreateObject(7191, -2097.1000976563, -248.30000305176, 38.900001525879, 0, 0, 0);
    CreateObject(7191, -2097.1000976563, -248.19999694824, 35, 0, 0, 0);
    CreateObject(7191, -2097.1999511719, -258.20001220703, 35, 0, 0, 0);
    CreateObject(7191, -2097.1999511719, -258.20001220703, 38.900001525879, 0, 0, 0);
    CreateObject(7191, -2075.5, -281.10000610352, 35.799999237061, 0, 0, 90);
    CreateObject(7191, -2075.5, -281.10000610352, 38.900001525879, 0, 0, 90);
    CreateObject(7191, -2033.5, -281.10000610352, 34.400001525879, 0, 0, 90);
    CreateObject(7191, -2033.5, -281.10000610352, 38.299999237061, 0, 0, 90);
    CreateObject(7191, -2010.9000244141, -259, 34.400001525879, 0, 0, 180.25);
    CreateObject(7191, -2010.9000244141, -259, 38.299999237061, 0, 0, 180.24719238281);
    CreateObject(7191, -2074, -102.19999694824, 35.700000762939, 0, 0, 90.247192382813);
    CreateObject(7191, -2033.5, -102.09999847412, 35.700000762939, 0, 0, 90.247192382813);
    CreateObject(700, -2024.6999511719, -138.10000610352, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2024.9000244141, -147.89999389648, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2024.9000244141, -158.10000610352, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.0999755859, -168, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.0999755859, -176.5, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025, -224.80000305176, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.3000488281, -234, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.5, -243.19999694824, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.5999755859, -253.19999694824, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2025.6999511719, -263.5, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2041.9000244141, -265.79998779297, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2045.5, -273.60000610352, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2055.6999511719, -273.29998779297, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2065.8000488281, -272.89999389648, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2076, -272.29998779297, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2079.5, -265.60000610352, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2092.8000488281, -265.89999389648, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2028.3000488281, -134.69999694824, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2042.3000488281, -135, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2045.4000244141, -128.69999694824, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2056.1999511719, -127.30000305176, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2066.3000488281, -128.10000610352, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2077, -128.80000305176, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2079.8000488281, -134.80000305176, 34.400001525879, 0, 0, 0);
    CreateObject(700, -2093.5, -134.89999389648, 34.400001525879, 0, 0, 0);
    CreateObject(3876, -2066.3999023438, -201.30000305176, 176.30000305176, 0, 0, 0);
    CreateObject(1215, -2015.5999755859, -222.39999389648, 35.299999237061, 0, 0, 0);
    CreateObject(1215, -2015.5999755859, -208.60000610352, 35.299999237061, 0, 0, 0);
    CreateObject(1215, -2015.5, -203.10000610352, 35.299999237061, 0, 0, 0);
    CreateObject(1215, -2015.5, -197.80000305176, 35.299999237061, 0, 0, 0);
    CreateObject(1215, -2015.5, -192.39999389648, 35.299999237061, 0, 0, 0);
    CreateObject(1215, -2015.8000488281, -178.30000305176, 35.299999237061, 0, 0, 0);
    CreateObject(1216, -2019.8000488281, -184.69999694824, 37, 0, 0, 90);
    CreateObject(1257, -2013.5999755859, -164.5, 36, 0, 0, 179.75);
    CreateObject(4003, -2017.8000488281, -200.30000305176, 54.200000762939, 0, 0, 270);
    CreateObject(3660, -2011.3000488281, -112, 36.700000762939, 0, 0, 270);
    CreateObject(3660, -2011.3000488281, -131.39999389648, 36.700000762939, 0, 0, 270);
    CreateObject(3660, -2027.099609375, -86.7998046875, 36.700000762939, 0, 0, 179.99450683594);
    CreateObject(3660, -2027.0999755859, -84.800003051758, 36.700000762939, 0, 0, 179.99450683594);
    CreateObject(3660, -2027.0999755859, -82.800003051758, 36.700000762939, 0, 0, 179.99450683594);
    CreateObject(3660, -2027.0999755859, -81.699996948242, 36.700000762939, 0, 0, 179.99450683594);
    CreateObject(1294, -2017.5999755859, -100.19999694824, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2033.5999755859, -100.30000305176, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2047.0999755859, -100.30000305176, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2060.3999023438, -100.09999847412, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2073.6999511719, -100.30000305176, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2085.8999023438, -100.5, 38.700000762939, 0, 0, 270);
    CreateObject(1294, -2095.6000976563, -100.5, 38.700000762939, 0, 0, 270);
    CreateObject(1341, -2018.1999511719, -229.19999694824, 35.700000762939, 0, 0, 40);
    CreateObject(1346, -2025.4000244141, -238.80000305176, 36.099998474121, 0, 0, 0);
    CreateObject(1346, -2025.3000488281, -151.89999389648, 36.099998474121, 0, 0, 0);
    CreateObject(1367, -2020.1999511719, -216.39999389648, 36.900001525879, 0, 0, 89);
    CreateObject(10976, -2056.6000976563, -91.400001525879, 34.5, 0, 0, 179.99450683594);
    CreateObject(7191, -2096.8994140625, -115.8994140625, 34.900001525879, 0, 0, 0);
    CreateObject(7191, -2096.8999023438, -102.5, 34.900001525879, 0, 0, 0);
    CreateObject(7191, -2096.8999023438, -102.5, 38.700000762939, 0, 0, 0);
    CreateObject(3660, -2096.3000488281, -93.300003051758, 36.700000762939, 0, 0, 89.994506835938);
    CreateObject(3660, -2096.3000488281, -90.199996948242, 36.700000762939, 0, 0, 90.244506835938);
    CreateObject(3660, -2097.8000488281, -90.199996948242, 36.700000762939, 0, 0, 90.24169921875);



    Diese Map darf nur auf Servern mit 0.3d verwendet werden! Ansonsten überschneiden sich die Objekte und die Standartobjekte.


    Kritik ist gern erwünscht. :)


    /edit überschrift

    2 Mal editiert, zuletzt von Deadwalker ()

  • Ich finde es schick,
    und für ein Rathaus finde ichs doch schon passend.
    einer der wenigen 0.3d Maps.
    Sieht auch sauber und alles aus,


    10/10


    Du könntest noch Heklilandeplätze machen,
    so 1-2 Stück wären ganz schön.
    Einen Parkplatz wäre auch gut.
    Mal so als kleine Idee ^^
    Gruß,
    Dennis

    Wer Rechtschreibfehler findet, darf sie behalten ;)
    -> Forentechniker | WBB Entwickler pn

  • Es echt schön es ist eine abwechselung zu anderen Maps.



    10/10

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen