Hey ich benötige mal hilfe unzwar wollte ich mein Stats Menu mal verändern aber es geht nicht jedes mal wenn ich InGame bin un /stats mache steht dann dort : Unknow Command hier mein bisheriges Stats Menu
Function Stats(playerid,targetid)
{
    if(IsPlayerConnected(targetid))
	{
		new cash =  GetPlayerMoney(targetid);
		new atext[20];
		if(PlayerInfo[targetid][pSex] == 1) { atext = "Männlich"; }
		else if(PlayerInfo[targetid][pSex] == 2) { atext = "Weiblich"; }
  		new otext[20];
		if(PlayerInfo[targetid][pOrigin] == 1) { otext = "Deutschland"; }
		else if(PlayerInfo[targetid][pOrigin] == 2) { otext = "Osterreich"; }
		else if(PlayerInfo[targetid][pOrigin] == 3) { otext = "Schweiz"; }
		new ttext[20];
		new leader = PlayerInfo[targetid][pLeader];
		new member = PlayerInfo[targetid][pMember];
		if(gTeam[targetid] == 3 || gTeam[targetid] == 4) { ttext = "Zivilist"; }
		else
		{
		    if(leader != 0) ttext = Fracs[leader-1];
		    if(member != 0) ttext = Fracs[member-1];
		}
		new dtext[20];
		if(STDPlayer[targetid] == 1) { dtext = "Chlamydia"; }
		else if(STDPlayer[targetid] == 2) { dtext = "Gonorrhea"; }
		else if(STDPlayer[targetid] == 3) { dtext = "Syphilis"; }
		else { dtext = "-"; }
	    new ftext[20];
	    if(PlayerInfo[targetid][pMember] == 4 || PlayerInfo[targetid][pLeader] == 4)
		{ ftext = "Sanitärer"; }
  		else if(PlayerInfo[targetid][pMember] == 5 || PlayerInfo[targetid][pLeader] == 5)
		{ ftext = "La Cosa Nostra"; }
		else if(PlayerInfo[targetid][pMember] == 6 || PlayerInfo[targetid][pLeader] == 6)
		{ ftext = "Yakuza"; }
		else if(PlayerInfo[targetid][pMember] == 11 || PlayerInfo[targetid][pLeader] == 11)
		{ ftext = "Fahrlehrer"; }
		else
		{ ftext = "-"; }
		new f2text[20];
	    new rtext[64];
	    if(gTeam[targetid] == 5 || PlayerInfo[targetid][pFMember] < 255)//The 2 Organisations
	    {
        	if(PlayerInfo[targetid][pRank] == 1) { rtext = "Solitario"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Adepto"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Soldato"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Consiguere"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Destro"; }
  			else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Don"; }
			else { rtext = "Bambino"; }
		}
		else if(PlayerInfo[targetid][pMember] == 1 || PlayerInfo[targetid][pLeader] == 1)// Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Praktikant"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Polizeimeister-Anwärter"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Polizeimeister"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeiobermeister"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Polizei-Ausbilder"; }
	        else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Polizeikommissar"; }
	        else if(PlayerInfo[targetid][pRank] == 7) { rtext = "Polizeioberkommissar"; }
	        else if(PlayerInfo[targetid][pRank] == 8) { rtext = "Polizeihauptkommissar"; }
	        else if(PlayerInfo[targetid][pRank] == 9) { rtext = "Polizeiratsanwärter"; }
	        else if(PlayerInfo[targetid][pRank] == 10) { rtext = "Polizeirat"; }
	        else if(PlayerInfo[targetid][pRank] == 11) { rtext = "Polizeioberrat"; }
	        else if(PlayerInfo[targetid][pRank] == 12) { rtext = "Polizeidirektor"; }
	        else if(PlayerInfo[targetid][pRank] == 13) { rtext = "Polizei-Präsident"; }
			else { rtext = "Cadet"; }
		}
		else if(PlayerInfo[targetid][pMember] == 2 || PlayerInfo[targetid][pLeader] == 2)//FBI Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Auszubildender Polizist"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Ausgebildeter Polizist"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Streifenpolizist-Zufuß"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Polizeistreife-Auto"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Pressesprecher der Polizei"; }
	        else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Einsatzleitung"; }
			else { rtext = "Cadet"; }
		}
		else if(PlayerInfo[targetid][pMember] == 19 || PlayerInfo[targetid][pLeader] == 19)//RS
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Pussy"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "NewComer"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "SomeOne"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Pusher"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Negro"; }
	        else if(PlayerInfo[targetid][pRank] == 6 || PlayerInfo[targetid][pRank] == 12) { rtext = "BigBoss"; }
			else { rtext = "Neuling"; }
		}
		else if(PlayerInfo[targetid][pMember] == 21 || PlayerInfo[targetid][pLeader] == 21)//WHEELMEN
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Anfänger"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Member"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Spezial Member"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Ausbilder"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Co-Leader"; }
	        else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Leader"; }
			else { rtext = "Anfänger"; }
		}
		else if(PlayerInfo[targetid][pMember] == 3 || PlayerInfo[targetid][pLeader] == 3)//NG Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Private"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Sergeant"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Major"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Captain"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Lieutenant"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "General"; }
			else { rtext = "Private"; }
		}
		else if(PlayerInfo[targetid][pMember] == 7 || PlayerInfo[targetid][pLeader] == 7)
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Personenschutz-Azubi"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Personenschutz"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Personenschutz-Leiter"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Geheimdienst-Azubi"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Geheimdienst"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Geheimdienst Leiter"; }
		    else if(PlayerInfo[targetid][pRank] >= 7 && PlayerInfo[targetid][pRank] < 12) { rtext = "Minister"; }
		    else if(PlayerInfo[targetid][pRank] == 12) { rtext = "Bundespräsident"; }
			else { rtext = "Private"; }
		}
		else if(PlayerInfo[targetid][pMember] == 8 || PlayerInfo[targetid][pLeader] == 8)//Hitman Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Azubi"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Söldner"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Attentäter"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Massenmörder"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vize-Direktor"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Direktor"; }
			else { rtext = "Praktikant"; }
		}
		else if(PlayerInfo[targetid][pMember] == 21 || PlayerInfo[targetid][pLeader] == 21)
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Neuling"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Söldner"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Attentäter"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Massenmörder"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Vize-Direktor"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Direktor"; }
			else { rtext = "Praktikant"; }
		}
		else if(PlayerInfo[targetid][pMember] == 9 || PlayerInfo[targetid][pLeader] == 9)//NR Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Intern"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Local Reporter"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Local Editor"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Network Anchor"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Network Editor"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Network Producer"; }
			else { rtext = "Intern"; }
		}
		else if(PlayerInfo[targetid][pMember] == 10 || PlayerInfo[targetid][pLeader] == 10)//Taxi Company Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Taxi Rookie"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Cabbie"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Dispatcher"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Shift Supervisor"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Taxi Company Owner"; }
			else { rtext = "Trainee"; }
		}
		else if(IsAnInstructor(targetid))//Driving/Flying School Ranks
		{
		    if(PlayerInfo[targetid][pRank] == 1) { rtext = "Trainee"; }
			else if(PlayerInfo[targetid][pRank] == 2) { rtext = "Instructor"; }
			else if(PlayerInfo[targetid][pRank] == 3) { rtext = "Senior Instructor"; }
			else if(PlayerInfo[targetid][pRank] == 4) { rtext = "Manager"; }
			else if(PlayerInfo[targetid][pRank] == 5) { rtext = "Under Boss"; }
		    else if(PlayerInfo[targetid][pRank] == 6) { rtext = "Boss"; }
			else { rtext = "Trainee"; }
		}
		else
		{
		    rtext = "-";
		}
        new jtext[20];
        if(PlayerInfo[targetid][pJob] == 1) { jtext = "Detektiv"; }
        else if(PlayerInfo[targetid][pJob] == 3) { jtext = "Hure"; }
        else if(PlayerInfo[targetid][pJob] == 4) { jtext = "Drogendealer"; }
        else if(PlayerInfo[targetid][pJob] == 5) { jtext = "Autodieb"; }
        else if(PlayerInfo[targetid][pJob] == 6) { jtext = "Farmer"; }
        //else if(PlayerInfo[targetid][pJob] == 7) { jtext = "Mechaniker"; }
        else if(PlayerInfo[targetid][pJob] == 8) { jtext = "Bodyguard"; }
        else if(PlayerInfo[targetid][pJob] == 9) { jtext = "Waffendealer"; }
        else if(PlayerInfo[targetid][pJob] == 10) { jtext = "Autohändler"; }
		else if(PlayerInfo[targetid][pJob] == 12) { jtext = "Boxer"; }
        else if(PlayerInfo[targetid][pJob] == 14) { jtext = "Busfahrer"; }
        else if(PlayerInfo[targetid][pJob] == 15) { jtext = "Zeitungsjunge"; }
        else if(PlayerInfo[targetid][pJob] == 16) { jtext = "Pilot"; }
        else if(PlayerInfo[targetid][pJob] == 17) { jtext = "Müllmann"; }
        else if(PlayerInfo[targetid][pJob] == 18) { jtext = "Angler"; }
        else if(PlayerInfo[targetid][pJob] == 19) { jtext = "Pizzalieferer"; }
        else if(PlayerInfo[targetid][pJob] == 30) { jtext = "Hacker"; }
		else { jtext = "-"; }
		new drank[20];
		if(PlayerInfo[targetid][pDonateRank] == 1) { drank = "Power User"; }
		else if(PlayerInfo[targetid][pDonateRank] >= 2) { drank = "Donater"; }
		else if(PlayerInfo[targetid][pDonateRank] >= 3) { drank = "ÜBERSKILLER"; }
		else { drank = "-"; }
		new married[20];
		strmid(married, PlayerInfo[targetid][pMarriedTo], 0, strlen(PlayerInfo[targetid][pMarriedTo]), 255);
		new age = PlayerInfo[targetid][pAge];
		new ptime = PlayerInfo[targetid][pConnectTime];
		new lotto = PlayerInfo[targetid][pLottoNr];
		new deaths = PlayerInfo[targetid][pDeaths];
		new fishes = PlayerInfo[targetid][pFishes];
		new bigfish = PlayerInfo[targetid][pBiggestFish];
		new crimes = PlayerInfo[targetid][pCrimes];
		new arrests = PlayerInfo[targetid][pArrested];
		new drugs = PlayerInfo[targetid][pDrugs];
		new mats = PlayerInfo[targetid][pMats];
 		new boxdrugs = PlayerInfo[targetid][pBoxDrugs];
		new boxmats = PlayerInfo[targetid][pBoxMats];
		new wanted = WantedLevel[targetid];
		new level = PlayerInfo[targetid][pLevel];
		new exp = PlayerInfo[targetid][pExp];
		new kills = PlayerInfo[targetid][pKills];
		new pnumber = PlayerInfo[targetid][pPnumber];
		new account = PlayerInfo[targetid][pAccount];
		new nxtlevel = PlayerInfo[targetid][pLevel]+1;
		new expamount = nxtlevel*levelexp;
		new costlevel = nxtlevel*levelcost;//10k for testing purposes
		new housekey = PlayerInfo[targetid][pPhousekey];
		new bizkey = PlayerInfo[targetid][pPbiskey];
		new intir = PlayerInfo[targetid][pInt];
		new local = PlayerInfo[targetid][pLocal];
		new Float:shealth = PlayerInfo[targetid][pSHealth];
		new Float:health;
		new name[MAX_PLAYER_NAME];
		GetPlayerName(targetid, name, sizeof(name));
		GetPlayerHealth(targetid,health);
		new Float:px,Float:py,Float:pz;
		new Float:plHealth, Float:plArmour;
		GetPlayerPos(targetid, px, py, pz);
		GetPlayerHealth(targetid,plHealth);
		GetPlayerArmour(targetid,plArmour);
		new string1[200],string2[200],string3[200],string4[200],string5[200],string6[200],string7[200],string8[200],string9[200],string10[200],string11[200],string12[200],string13[200],string14[200],string15[200],string16[200],string17[200],string18[200];
		new string19[200],string20[200],string21[200],string22[200],string23[200],string24[200],string25[200],string26[200],string27[200],rest[1500];
    format(string1, sizeof string1, "Persönlich Daten");
	format(string2, sizeof string2, ".................");
	format(string3, sizeof string3, "Name: %s", name);
	format(string4, sizeof string4, "Geschlecht: %s", atext);
	format(string5, sizeof string5, "Alter: %d", age);
	format(string6, sizeof string6, "FamilienStand: %s", married);
	format(string7, sizeof string7, "Level: %d", level);
    format(string8, sizeof string8, "Respektpunkte %d / %d",exp,expamount);
	format(string9, sizeof string9, "Herkunft: %s", otext);
	format(string10, sizeof string10, "HandyNummer: %d", pnumber);
    format(string11, sizeof string11, "..................");
	format(string12, sizeof string12, "Besitztum");
    format(string13, sizeof string13, "Bargeld %d$",cash);
    format(string14, sizeof string14, "Bankkonto %d$",account);
	format(string15, sizeof string15, "PremiumRang %s",drank);
    format(string16, sizeof string16, "Lottonummer %d",lotto);
    format(string17, sizeof string17, "Wantedlevel %d ",wanted);
    format(string18, sizeof string18, "Krankheit %s ",dtext);
    format(string19, sizeof string19, "Gefangene Fische  %d ",fishes);
    format(string20, sizeof string20, "Drogen  %d ",drugs);
    format(string21, sizeof string21, "Materialien  %d ",mats);
    format(string22, sizeof string22, "Box-Materialien  %d ",boxmats);
    format(string23, sizeof string23, "Box-Drogen  %d ",boxdrugs);
    format(string24, sizeof string24, "..................");
    format(string25, sizeof string25, "Fraktion / Job");
    format(string26, sizeof string26, "Fraktion: %s",ttext);
    format(string27, sizeof string27, "Organisation %s",ftext);
	format(rest, sizeof rest, "\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s\n%s", string1,string2,string3,string4,string5,string6,string7,string8,string9,string10,string11,string12,string13,string14,string15,string16,string17,string18,string19,string20,string21,string22,string23,string24,string25,string26,string27);
	ShowPlayerDialog(playerid,30,DIALOG_STYLE_MSGBOX,"Statstik",rest,"Beenden","");
Und das mein Stats Befehl :
if (strcmp(cmd, "/stats", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
			if (gPlayerLogged[playerid] != 0)
			{
				Stats(playerid,playerid);
			}
			else
			{
				SendClientMessage(playerid, COLOR_GRAD1, "   Du bist nicht eingeloggt !");
			}
		}
		return 1;
	}
 
		 
		
		
	 
			
									
		
