Hallo liebe Community ,
Nach dem ich 10 Errors rausgemacht habe bekomm ich das 1 Error nicht raus
C:\Dokumente und Einstellungen\alex\Desktop\Server Management\Server\gamemodes\Selfmade.pwn(285) : error 001: expected token: ")", but found "{"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error.
Script:
#include
#include
#include
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
//Farben
#define Blau 0x0005FFFF
#define Rot 0xFF1400FF
#define Weis 0xFAFAFAFF
#define Gelb 0xFFFA00FF
#define Grau 0x8C8C8CFF
//Dialoge
#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
//Variablen
new Variabele = 1,Variabeleleer;
new Pickupm;
new ammunationenter;
new ammunationexit;
main()
{
print("\n----------------------------------");
print(" Test/Anfänger Script Server");
print("----------------------------------\n");
}
public OnGameModeInit()
{
DisableInteriorEnterExits();
//Pickups
Pickupm = CreatePickup(1239,1,1089.8258,-1788.5428,13.6543,-1);
ammunationenter = CreatePickup(1239,1,1368.0730,-1279.7357,13.5469,-1);
ammunationexit = CreatePickup(1239,1,285.3749,-40.9756,1001.5156,-1);
//skins
SetGameModeText("Test Gamemode");
AddPlayerClass(0,1398.0420,-918.7873,47.1435,303.6881,0,0,0,0,0,0); // skinchange
AddPlayerClass(1,1398.0420,-918.7873,47.1435,303.6881,0,0,0,0,0,0); // skinchange
AddPlayerClass(2,1398.0420,-918.7873,47.1435,303.6881,0,0,0,0,0,0); // skinchange
AddPlayerClass(3,1398.0420,-918.7873,47.1435,303.6881,0,0,0,0,0,0); // skinchange
//3D Texte
Create3DTextLabel("Wilkommen am Spawnpunkt",Blau,1108.1499,-1796.5588,16.5938,25.0,0);
//Autos
AddStaticVehicle(411,1062.5868,-1775.6394,12.8493,271.3270,112,1); // Infernus
printf("%d",Variabele);
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein.","Register","Abbrechen");
SetPlayerVirtualWorld(playerid,1+playerid);
SetPlayerPos(playerid, 1398.0420,-918.7873,47.1435);
SetPlayerCameraPos(playerid, 1398.0420,-918.7873,47.1435);
SetPlayerCameraLookAt(playerid, 1399.6635,-917.1542,47.1435);
return 1;
}
public OnPlayerConnect(playerid)
{
new string[100];
Variabeleleer = 100;
SendClientMessage(playerid,Blau,"Wilkommen auf meinen Test/Anfänger Server");
format(string,sizeof(string),"Hier kommt die Zahl %d",Variabeleleer);
SendClientMessage(playerid,Blau,string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,1108.1499,-1796.5588,16.5938);//Spawn
SetPlayerFacingAngle(playerid,87.9678);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
dcmd(kick,4,cmdtext);
if (strcmp("/help", cmdtext, true, 10) == 0)
{
SendClientMessage(playerid,Weis,"-|Hilfe Commands|-");
SendClientMessage(playerid,Gelb,"____________________________________________________");
SendClientMessage(playerid,Gelb,"____________________________________________________");
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == Pickupm)
{
SendClientMessage(playerid,Weis,"-|Hilfe für neue User|-");
SendClientMessage(playerid,Gelb,"____________________________________________________");
SendClientMessage(playerid,Gelb,"____________________________________________________");
}
if(pickupid == ammunationenter)
{
SetPlayerPos(playerid,287.0065,-39.5749,1001.5156);
SetPlayerFacingAngle(playerid,296.3441);
SetPlayerInterior(playerid,1);
}
if(pickupid == ammunationexit)
{
SetPlayerPos(playerid,1365.8484,-1279.7980,13.5469);
SetPlayerFacingAngle(playerid,87.5324);
SetPlayerInterior(playerid,0);
}
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == DIALOG_REGISTER)
{
if(response==0)
{
Kick(playerid);
SendClientMessage(playerid,Rot,"Du hast den Vorgang abgebrochen.");
}
if(response==1)
{
if(!strlen(inputtext)
{
SendClientMessage(playerid,Rot,"Das Passwort war nicht lang genung");
ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein.","Register","Abbrechen");
return 1;
}
else
{
Register(playerid,inputtext);
return 1;
}
}
}
return 1;
}
//DCMD Befehle
dcmd_kick(playerid,params[])
{
new pid, str[64];
if(sscanf(params,"us")) return SendClientMessage(playerid,Grau,"/kick [ID] [Grund]");
if(!IsPlayerConnected(pid)) return SendClientMessage(playerid,Rot,"Der Spieler konnte nicht gefunden werden !");
if(IsPlayerAdmin(playerid))
{
new Spieler[MAX_PLAYER_NAME], str2[128];
GetPlayerName(pid,Spieler,sizeof(Spieler));
format(str2,sizeof(str2),"%s wurden vom Server gekickt! Grund: %s",Spieler,str);
SendClientMessageToAll(Rot,str2);
Kick(pid);
}
else return SendClientMessage(playerid,Weis,"Du bist kein Administrator!");
return 1;
}
//DCMD Befehle Ende !
stock sscanf(string[], format[], {Float,_}:...)
{
#if defined isnull
if (isnull(string))
#else
if (string[0] == 0 || (string[0] == 1 && string[1] == 0))
#endif
{
return format[0];
}
#pragma tabsize 4
new
formatPos = 0,
stringPos = 0,
paramPos = 2,
paramCount = numargs(),
delim = ' ';
while (string[stringPos] && string[stringPos] <= ' ')
{
stringPos++;
}
while (paramPos < paramCount && string[stringPos])
{
switch (format[formatPos++])
{
case '\0':
{
return 0;
}
case 'i', 'd':
{
new
neg = 1,
num = 0,
ch = string[stringPos];
if (ch == '-')
{
neg = -1;
ch = string[++stringPos];
}
do
{
stringPos++;
if ('0' <= ch <= '9')
{
num = (num * 10) + (ch - '0');
}
else
{
return -1;
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num * neg);
}
case 'h', 'x':
{
new
num = 0,
ch = string[stringPos];
do
{
stringPos++;
switch (ch)
{
case 'x', 'X':
{
num = 0;
continue;
}
case '0' .. '9':
{
num = (num << 4) | (ch - '0');
}
case 'a' .. 'f':
{
num = (num << 4) | (ch - ('a' - 10));
}
case 'A' .. 'F':
{
num = (num << 4) | (ch - ('A' - 10));
}
default:
{
return -1;
}
}
}
while ((ch = string[stringPos]) > ' ' && ch != delim);
setarg(paramPos, 0, num);
}
case 'c':
{
setarg(paramPos, 0, string[stringPos++]);
}
case 'f':
{
new changestr[16], changepos = 0, strpos = stringPos;
while(changepos < 16 && string[strpos] && string[strpos] != delim)
{
changestr[changepos++] = string[strpos++];
}
changestr[changepos] = '\0';
setarg(paramPos,0,_:floatstr(changestr));
}
case 'p':
{
delim = format[formatPos++];
continue;
}
case '\'':
{
new
end = formatPos - 1,
ch;
while ((ch = format[++end]) && ch != '\'') {}
if (!ch)
{
return -1;
}
format[end] = '\0';
if ((ch = strfind(string, format[formatPos], false, stringPos)) == -1)
{
if (format[end + 1])
{
return -1;
}
return 0;
}
format[end] = '\'';
stringPos = ch + (end - formatPos);
formatPos = end + 1;
}
case 'u':
{
new
end = stringPos - 1,
id = 0,
bool:num = true,
ch;
while ((ch = string[++end]) && ch != delim)
{
if (num)
{
if ('0' <= ch <= '9')
{
id = (id * 10) + (ch - '0');
}
else
{
num = false;
}
}
}
if (num && IsPlayerConnected(id))
{
setarg(paramPos, 0, id);
}
else
{
#if !defined foreach
#define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
#define __SSCANF_FOREACH__
#endif
string[end] = '\0';
num = false;
new
name[MAX_PLAYER_NAME];
id = end - stringPos;
foreach (Player, playerid)
{
GetPlayerName(playerid, name, sizeof (name));
if (!strcmp(name, string[stringPos], true, id))
{
setarg(paramPos, 0, playerid);
num = true;
break;
}
}
if (!num)
{
setarg(paramPos, 0, INVALID_PLAYER_ID);
}
string[end] = ch;
#if defined __SSCANF_FOREACH__
#undef foreach
#undef __SSCANF_FOREACH__
#endif
}
stringPos = end;
}
case 's', 'z':
{
new
i = 0,
ch;
if (format[formatPos])
{
while ((ch = string[stringPos++]) && ch != delim)
{
setarg(paramPos, i++, ch);
}
if (!i)
{
return -1;
}
}
else
{
while ((ch = string[stringPos++]))
{
setarg(paramPos, i++, ch);
}
}
stringPos--;
setarg(paramPos, i, '\0');
}
default:
{
continue;
}
}
while (string[stringPos] && string[stringPos] != delim && string[stringPos] > ' ')
{
stringPos++;
}
while (string[stringPos] && (string[stringPos] == delim || string[stringPos] <= ' '))
{
stringPos++;
}
paramPos++;
}
do
{
if ((delim = format[formatPos++]) > ' ')
{
if (delim == '\'')
{
while ((delim = format[formatPos++]) && delim != '\'') {}
}
else if (delim != 'z')
{
return delim;
}
}
}
while (delim > ' ');
return 0;
}
//stocks Register/Login System
stock Register(playerid,key[])
{
new Spielerdatei[64];
new name [MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt");
dini_Create(Spielerdatei);
dini_Set(Spielerdatei,"Passwort",key);
SendClientMessage(playerid,Blau,"Erfolgreich Registriert");
return 1;
}
//stocks Ende