Also möchte nen Timer reinhaben das das Tor nach 5 sec schliest .. 
Aktuell siehts so aus:
So öffnet es:
ocmd:lspd(playerid,params[])
{
	if(IsPlayerInRangeOfPoint(playerid,10,1584.6560058594, -1638.4405517578, 12.339740753174))
	{
	    if(isPlayerInFrakt(playerid,1) ||isPlayerInFrakt(playerid,2) || isPlayerInFrakt(playerid,10) ||isPlayerInFrakt(playerid,11) ||isPlayerInFrakt(playerid,12))
		{
			MoveObject(tor0,1584.6560058594, -1638.4405517578, 12.3397407531741-10,5);
			return 1;
		}
		return SendClientMessage(playerid,ROT,"Du bist nicht in der richtigen Fraktion.");
	}
	if(IsPlayerInRangeOfPoint(playerid,100,1584.6560058594, -1638.4405517578, 12.339740753174))
	{
	    if(isPlayerInFrakt(playerid,1) ||isPlayerInFrakt(playerid,2) || isPlayerInFrakt(playerid,10) ||isPlayerInFrakt(playerid,11) ||isPlayerInFrakt(playerid,12))
		{
		    MoveObject(tor0,1584.6560058594, -1638.4405517578, 12.339740753174-10,5);
		    return 1;
	    }
		return SendClientMessage(playerid,ROT,"Du bist nicht in richtigen Fraktion.");
	}
	return SendClientMessage(playerid,ROT,"Nicht in der Nähe von einem Tor.");
}
So schliess es:
ocmd:lspdzu(playerid,params[])
{
	if(IsPlayerInRangeOfPoint(playerid,100,1584.6560058594, -1638.4405517578, 12.339740753174))
	{
	    if(isPlayerInFrakt(playerid,1) ||isPlayerInFrakt(playerid,2) || isPlayerInFrakt(playerid,10) ||isPlayerInFrakt(playerid,11) ||isPlayerInFrakt(playerid,12))
		{
			MoveObject(tor0,1584.6560058594, -1638.4405517578, 12.339740753174,5);
			return 1;
		}
		return SendClientMessage(playerid,ROT,"Du bist nicht in der richtigen Fraktion!");
	}
	if(IsPlayerInRangeOfPoint(playerid,100,1584.6560058594, -1638.4405517578, 12.339740753174))
	{
	    if(isPlayerInFrakt(playerid,1))
		{
		    MoveObject(tor0,1584.6560058594, -1638.4405517578, 12.339740753174,5);
		    return 1;
	    }
		return SendClientMessage(playerid,ROT,"Du bist nicht in der richtigen Fraktion!");
	}
	return SendClientMessage(playerid,ROT,"Nicht in der Nähe von einem Tor.");
}
 
		 
		
		
	
