Uhrzeit

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo ich habe das hier versucht zu machen (Nicht von mir sondern von: N!ck), aber habe Errors bekommen...
    Alles von hier etc. Uhrzeit


    Zuerst erstmal das Script



    forward time();
    forward weather();


    public OnPlayerSpawn(playerid)
    {
    time();
    return 1;
    }



    public weather()
    {
    SetWeather(random(18));
    }


    public time()
    {


    new Text:Clock;
    new hour,minute,second;
    new string[256];
    new string2[256];


    new Text:Datum;
    new day,month,year;
    getdate(day,month,year);


    gettime(hour,minute,second);
    if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}
    else {format(string,25,"%d:%d",hour,minute);}


    if (day <= 9){format(string2,25,"0%d.%d.%d",year,month,day);}
    else if (month <= 9 && day >= 9) {format(string2,25,"%d.0%d.%d",year,month,day);}
    else {format(string2,25,"%d.%d.%d",year,month,day);}


    if (hour == 0){SetWorldTime(0);}
    if (hour == 1){SetWorldTime(1);}
    if (hour == 2){SetWorldTime(2);}
    if (hour == 3){SetWorldTime(3);}
    if (hour == 4){SetWorldTime(4);}
    if (hour == 5){SetWorldTime(5);}
    if (hour == 6){SetWorldTime(6);}
    if (hour == 7){SetWorldTime(7);}
    if (hour == 8){SetWorldTime(8);}
    if (hour == 9){SetWorldTime(9);}
    if (hour == 10){SetWorldTime(10);}
    if (hour == 11){SetWorldTime(11);}
    if (hour == 12){SetWorldTime(12);}
    if (hour == 13){SetWorldTime(13);}
    if (hour == 14){SetWorldTime(14);}
    if (hour == 15){SetWorldTime(15);}
    if (hour == 16){SetWorldTime(16);}
    if (hour == 17){SetWorldTime(17);}
    if (hour == 18){SetWorldTime(18);}
    if (hour == 19){SetWorldTime(19);}
    if (hour == 20){SetWorldTime(20);}
    if (hour == 21){SetWorldTime(21);}
    if (hour == 22){SetWorldTime(22);}
    if (hour == 23){SetWorldTime(23);}
    if (hour == 24){SetWorldTime(24);}


    TextDrawHideForAll(Clock);
    Clock=TextDrawCreate(549,24,string);
    TextDrawLetterSize(Clock,0.55,2);
    TextDrawFont(Clock,3);
    TextDrawBackgroundColor(Clock,0x000000AA);
    TextDrawSetOutline(Clock,2);
    TextDrawShowForAll(Clock);
    SetTimer("time",30000,0);
    SetTimer("weather",11000000,true);


    TextDrawHideForAll(Datum);
    Datum=TextDrawCreate(500,3,string2);
    TextDrawLetterSize(Datum,0.55,2);
    TextDrawFont(Datum,3);
    TextDrawBackgroundColor(Datum,0x000000AA);
    TextDrawSetOutline(Datum,2);
    TextDrawShowForAll(Datum);


    return 1;
    }


    Und hier die Errors:


    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(184) : error 021: symbol already defined: "OnPlayerSpawn"
    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(190) : warning 235: public function lacks forward declaration (symbol "weather")
    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(195) : warning 235: public function lacks forward declaration (symbol "time")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

  • OnPlayerSpawn ist schon verwendet schreibs unter


    OnPlayerSpawn


    den ganzem befehl oder was es sein soll^^


    die andre n2 errors weis ich nicht^^

  • Nun hab ich 2 Warnings:
    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(79) : warning 235: public function lacks forward declaration (symbol "weather")
    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(84) : warning 235: public function lacks forward declaration (symbol "time")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    2 Warnings.


    Warte ich poste mal mein hole Script (ist sowieso leer, fange grade neu an =P):



    #include <a_samp>


    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #if defined FILTERSCRIPT


    forward time();
    forward weather();


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()


    {
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    time();
    return 1;
    }



    public weather()
    {
    SetWeather(random(18));
    }


    public time()
    {


    new Text:Clock;
    new hour,minute,second;
    new string[256];
    new string2[256];


    new Text:Datum;
    new day,month,year;
    getdate(day,month,year);


    gettime(hour,minute,second);
    if (minute <= 9){format(string,25,"%d:0%d",hour,minute);}
    else {format(string,25,"%d:%d",hour,minute);}


    if (day <= 9){format(string2,25,"0%d.%d.%d",year,month,day);}
    else if (month <= 9 && day >= 9) {format(string2,25,"%d.0%d.%d",year,month,day);}
    else {format(string2,25,"%d.%d.%d",year,month,day);}


    if (hour == 0){SetWorldTime(0);}
    if (hour == 1){SetWorldTime(1);}
    if (hour == 2){SetWorldTime(2);}
    if (hour == 3){SetWorldTime(3);}
    if (hour == 4){SetWorldTime(4);}
    if (hour == 5){SetWorldTime(5);}
    if (hour == 6){SetWorldTime(6);}
    if (hour == 7){SetWorldTime(7);}
    if (hour == 8){SetWorldTime(8);}
    if (hour == 9){SetWorldTime(9);}
    if (hour == 10){SetWorldTime(10);}
    if (hour == 11){SetWorldTime(11);}
    if (hour == 12){SetWorldTime(12);}
    if (hour == 13){SetWorldTime(13);}
    if (hour == 14){SetWorldTime(14);}
    if (hour == 15){SetWorldTime(15);}
    if (hour == 16){SetWorldTime(16);}
    if (hour == 17){SetWorldTime(17);}
    if (hour == 18){SetWorldTime(18);}
    if (hour == 19){SetWorldTime(19);}
    if (hour == 20){SetWorldTime(20);}
    if (hour == 21){SetWorldTime(21);}
    if (hour == 22){SetWorldTime(22);}
    if (hour == 23){SetWorldTime(23);}
    if (hour == 24){SetWorldTime(24);}


    TextDrawHideForAll(Clock);
    Clock=TextDrawCreate(549,24,string);
    TextDrawLetterSize(Clock,0.55,2);
    TextDrawFont(Clock,3);
    TextDrawBackgroundColor(Clock,0x000000AA);
    TextDrawSetOutline(Clock,2);
    TextDrawShowForAll(Clock);
    SetTimer("time",30000,0);
    SetTimer("weather",11000000,true);


    TextDrawHideForAll(Datum);
    Datum=TextDrawCreate(500,3,string2);
    TextDrawLetterSize(Datum,0.55,2);
    TextDrawFont(Datum,3);
    TextDrawBackgroundColor(Datum,0x000000AA);
    TextDrawSetOutline(Datum,2);
    TextDrawShowForAll(Datum);


    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    return 1;
    }



    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerPrivmsg(playerid, recieverid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
    // Do something here
    return 1;
    }
    return 0;
    }


    public OnPlayerInfoChange(playerid)
    {
    return 1;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }

  • thx uhrzeit geile idee könnte ich auch ma einbauen

  • Zitat von [pwn

    'D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(79) : warning 235: public function lacks forward declaration (symbol "weather")
    D:\PROGRA~1\GTASA-~1\DERSER~1\Server.pwn(84) : warning 235: public function lacks forward declaration (symbol "time")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    2 Warnings.[/pwn]