ENB&Nitro = Fail

  • SA-MP hat soweit ich weiß große Probleme mit ENB , ich z.b. kann auch kein ENB in SA-MP nutzen nur in mta oder gta da mein Bild sonst übelst hell wird oder der PC abschmiert , ich glaube da kann man nicht viel machen

  • Meine ENBs funktionieren in SAMP besser als im Singleplayer...

  • hier meine enb:


    [PROXY]
    EnableProxyLibrary=0
    InitProxyFunctions=1
    ProxyLibrary=
    [GLOBAL]
    UseEffect=1
    AlternativeDepth=1
    AllowAntialias=1
    BugFixMode=1
    SkipShaderOptimization=0
    QuadVertexBuffer=0
    EnableShaders_3_0=1
    UseMRTRendering=0
    AdditionalConfigFile=enbseries2.ini
    [EFFECT]
    EnableBloom=1
    EnableOcclusion=0
    EnableReflection=1
    EnableMotionBlur=0
    EnableWater=0
    EnableShadow=1
    DepthBias=50
    EnableDepthOfField=1
    [INPUT]
    KeyUseEffect=123
    KeyBloom=120
    KeyOcclusion=121
    KeyReflection=122
    KeyCombination=16
    KeyScreenshot=44
    KeyShadow=119
    KeyWater=118
    KeyShowFPS=106
    [REFLECTION]
    ReflectionPower=75
    ChromePower=80
    UseCurrentFrameReflection=1
    ReflectionQuality=3
    ReflectionSourceSpecular=200
    ReflectionSourceTFactor=400
    UseAdditiveReflection=1
    ReflectionDepthBias=50
    UseLowResReflection=0
    ReflectionSinglePass=1
    UseEnvBump=1
    EnvBumpAmount=200
    EnvBumpOffset=1
    ReflectionFlip=0
    [BLOOM]
    BloomPowerDay=42
    BloomFadeTime=1400
    BloomConstantDay=0
    BloomQuality=3
    BloomScreenLevelDay=18
    BloomCurveDay=14
    BloomPowerNight=40
    BloomConstantNight=14
    BloomCurveNight=10
    BloomScreenLevelNight=10
    BloomAdaptationScreenLevel=10
    BloomAdaptationMultiplier=40
    BloomAllowOversaturation=-10
    BloomMaxLimit=80
    [SSAO]
    UseFilter=1
    OcclusionQuality=3
    FilterQuality=3
    DarkeningLevel=-4
    BrighteningLevel=4
    IlluminationLevel=0
    AdditiveIlluminationLevel=0
    UseAmbientOcclusion=0
    UseIndirectLightning=1
    FadeDistance=25
    UseForAlphaTest=0
    UseForAlphaBlend=0
    UseIndirectLighting=1
    UseNoiseRandomization=1
    [COLORCORRECTION]
    DarkeningAmountDay=1
    ScreenLevelDay=1
    ScreenLevelNight=1
    DarkeningAmountNight=10
    GammaCurveDay=3
    GammaCurveNight=1
    ColorSaturationDay=5
    ColorSaturationNight=2
    UsePaletteTexture=0
    [WATER]
    UseWaterDeep=1
    WaterDeepness=500
    WaterQuality=0
    [SHADOW]
    ShadowFadeStart=1000
    ShadowFadeEnd=1000
    ShadowAmountDay=50
    ShadowAmountNight=40
    ShadowScreenLevelDay=40
    ShadowScreenLevelNight=20
    ShadowQuality=2
    UseShadowFilter=1
    FilterQuality=1
    ShadowBlurRange=5
    [ENGINE]
    ForceAnisotropicFiltering=0
    MaxAnisotropy=0
    ForceDisplayRefreshRate=0
    DisplayRefreshRateHz=60
    ForceMultisampling=0
    MultisampleCount=0
    MotionBlurQuality=3
    MotionBlurVelocity=100
    MotionBlurRotation=8
    [PERPIXELLIGHTING]
    SpecularColorMin=50
    SpecularColorMax=100
    SpecularColorMultiplier=100
    SpecularGlossinessMin=10
    SpecularGlossinessMax=100
    SpecularGlossinessMultiplier=100
    [DEPTHOFFIELD]
    DOFQuality=0
    DOFNumberOfPasses=1
    DOFFocusRange=100
    DOFBlurinessRange=1
    [PLUGIN]
    WeatherMod=0
    [MOTIONBLUR]
    MotionBlurQuality=3
    MotionBlurVelocity=130
    MotionBlurRotation=8