Register funktioniert nichg!

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hallo, der Dialog kommt zwar, jedoch kommt keine "Erfolgreich registriert"-Nachricht nachdem ich mich "registriert" habe und im Ordner (ja der Ordner ist richtig) ist auch keine user.ini datei! Was ist hier falsch??


    #include <a_samp>
    #include <dini>
    #include <dudb>


    #pragma unused ret_memcpy


    #define COLOR_GREY 0xAFAFAFAA
    #define COLOR_GREEN 0x33AA33AA
    #define COLOR_ORANGE 0xFF9900AA
    #define COLOR_RED 0xAA3333AA
    #define COLOR_WHITE 0xFFFF00AA



    enum pInfo
    {
    pAdminLevel,
    pCash,
    pScore,
    }
    new PlayerInfo[MAX_PLAYERS][pInfo];
    new gPlayerLogged[MAX_PLAYERS];


    #define SERVER_USER_FILE "users/%s.ini"


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Register System - By Shooter3");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    gPlayerLogged[playerid] = 0;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Register", "Cancel");
    }
    if(fexist(file))
    {
    ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Login", "Cancel");
    }
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
    dini_IntSet(file, "XP", PlayerInfo[playerid][pScore]);
    dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
    dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    if (dialogid == 1)
    {
    new name[MAX_PLAYER_NAME], file[256], string[131];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(!response) return Kick(playerid);
    if (!strlen(inputtext)) return
    ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Register", "Cancel");
    dini_Create(file);
    dini_IntSet(file, "Password", udb_hash(inputtext));
    dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
    dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
    dini_IntSet(file, "XP",PlayerInfo[playerid][pScore] = 0);
    format(string, 131, "You succesfully registered the name %s with password %s, you have been autotically logged in.", name, inputtext);
    SendClientMessage(playerid, COLOR_WHITE, string);
    gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 3)
    {
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(!response) return Kick(playerid);
    if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Login", "Cancel");
    new tmp;
    tmp = dini_Int(file, "Password");
    if(udb_hash(inputtext) != tmp) {
    SendClientMessage(playerid, COLOR_RED, "Wrong Password, try again.");
    ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello your registered", "Welcome, You've just got registered.Input your passowrd below", "Login", "Cencel");
    }
    else
    {
    gPlayerLogged[playerid] = 1;
    PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
    SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
    GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
    SendClientMessage(playerid,COLOR_RED, "Successfully logged in!");
    }
    }
    return 1;
    }

  • Es ist ja auch kein Pfad angegeben wo die .ini gespeicher werden soll like this:
    public OnPlayerRegister(playerid, password[])
    {
    if(IsPlayerConnected(playerid))
    {
    new string3[64];
    new playername3[MAX_PLAYER_NAME];
    GetPlayerName(playerid, playername3, sizeof(playername3));
    format(string3, sizeof(string3), "/Accounts/%s.ini", playername3);
    new File: hFile = fopen(string3, io_write);
    if (hFile)
    {
    strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255);
    new var[32];
    format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var);
    PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid);
    format(var, 32, "Level=%d\n",PlayerInfo[playerid][pLevel]);fwrite(hFile, var);
    format(var, 32, "AdminLevel=%d\n",PlayerInfo[playerid][pAdmin]);fwrite(hFile, var);
    format(var, 32, "Supporter=%d\n",PlayerInfo[playerid][pSupporter]);fwrite(hFile, var);
    format(var, 32, "DonateRank=%d\n",PlayerInfo[playerid][pDonateRank]);fwrite(hFile, var);
    format(var, 32, "UpgradePoints=%d\n",PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var);
    format(var, 32, "ConnectedTime=%d\n",PlayerInfo[playerid][pConnectTime]);fwrite(hFile, var);
    format(var, 32, "Registered=%d\n",PlayerInfo[playerid][pReg]);fwrite(hFile, var);
    format(var, 32, "Sex=%d\n",PlayerInfo[playerid][pSex]);fwrite(hFile, var);
    format(var, 32, "Age=%d\n",PlayerInfo[playerid][pAge]);fwrite(hFile, var);
    format(var, 32, "Origin=%d\n",PlayerInfo[playerid][pOrigin]);fwrite(hFile, var);
    format(var, 32, "CK=%d\n",PlayerInfo[playerid][pCK]);fwrite(hFile, var);
    format(var, 32, "Muted=%d\n",PlayerInfo[playerid][pMuted]);fwrite(hFile, var);
    format(var, 32, "Respect=%d\n",PlayerInfo[playerid][pExp]);fwrite(hFile, var);
    format(var, 32, "Money=%d\n",PlayerInfo[playerid][pCash]);fwrite(hFile, var);
    format(var, 32, "Bank=%d\n",PlayerInfo[playerid][pAccount]);fwrite(hFile, var);
    format(var, 32, "Crimes=%d\n",PlayerInfo[playerid][pCrimes]);fwrite(hFile, var);
    format(var, 32, "Kills=%d\n",PlayerInfo[playerid][pKills]);fwrite(hFile, var);
    format(var, 32, "Deaths=%d\n",PlayerInfo[playerid][pDeaths]);fwrite(hFile, var);
    format(var, 32, "Arrested=%d\n",PlayerInfo[playerid][pArrested]);fwrite(hFile, var);
    format(var, 32, "WantedDeaths=%d\n",PlayerInfo[playerid][pWantedDeaths]);fwrite(hFile, var);
    format(var, 32, "Phonebook=%d\n",PlayerInfo[playerid][pPhoneBook]);fwrite(hFile, var);
    format(var, 32, "LottoNr=%d\n",PlayerInfo[playerid][pLottoNr]);fwrite(hFile, var);
    format(var, 32, "Fishes=%d\n",PlayerInfo[playerid][pFishes]);fwrite(hFile, var);
    format(var, 32, "BiggestFish=%d\n",PlayerInfo[playerid][pBiggestFish]);fwrite(hFile, var);
    format(var, 32, "Job=%d\n",PlayerInfo[playerid][pJob]);fwrite(hFile, var);
    format(var, 32, "Paycheck=%d\n",PlayerInfo[playerid][pPayCheck]);fwrite(hFile, var);
    format(var, 32, "HeadValue=%d\n",PlayerInfo[playerid][pHeadValue]);fwrite(hFile, var);
    format(var, 32, "Jailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var);
    format(var, 32, "JailTime=%d\n",PlayerInfo[playerid][pJailTime]);fwrite(hFile, var);
    format(var, 32, "Materials=%d\n",PlayerInfo[playerid][pMats]);fwrite(hFile, var);
    format(var, 32, "Drugs=%d\n",PlayerInfo[playerid][pDrugs]);fwrite(hFile, var);
    format(var, 32, "Leader=%d\n",PlayerInfo[playerid][pLeader]);fwrite(hFile, var);
    format(var, 32, "Member=%d\n",PlayerInfo[playerid][pMember]);fwrite(hFile, var);
    format(var, 32, "FMember=%d\n",PlayerInfo[playerid][pFMember]);fwrite(hFile, var);
    format(var, 32, "Rank=%d\n",PlayerInfo[playerid][pRank]);fwrite(hFile, var);
    format(var, 32, "Char=%d\n",PlayerInfo[playerid][pChar]);fwrite(hFile, var);
    format(var, 32, "ContractTime=%d\n",PlayerInfo[playerid][pContractTime]);fwrite(hFile, var);
    format(var, 32, "DetSkill=%d\n",PlayerInfo[playerid][pDetSkill]);fwrite(hFile, var);
    format(var, 32, "SexSkill=%d\n",PlayerInfo[playerid][pSexSkill]);fwrite(hFile, var);
    format(var, 32, "BoxSkill=%d\n",PlayerInfo[playerid][pBoxSkill]);fwrite(hFile, var);
    format(var, 32, "LawSkill=%d\n",PlayerInfo[playerid][pLawSkill]);fwrite(hFile, var);
    format(var, 32, "MechSkill=%d\n",PlayerInfo[playerid][pMechSkill]);fwrite(hFile, var);
    format(var, 32, "JackSkill=%d\n",PlayerInfo[playerid][pJackSkill]);fwrite(hFile, var);
    format(var, 32, "CarSkill=%d\n",PlayerInfo[playerid][pCarSkill]);fwrite(hFile, var);
    format(var, 32, "NewsSkill=%d\n",PlayerInfo[playerid][pNewsSkill]);fwrite(hFile, var);
    format(var, 32, "DrugsSkill=%d\n",PlayerInfo[playerid][pDrugsSkill]);fwrite(hFile, var);
    format(var, 32, "CookSkill=%d\n",PlayerInfo[playerid][pCookSkill]);fwrite(hFile, var);
    format(var, 32, "FishSkill=%d\n",PlayerInfo[playerid][pFishSkill]);fwrite(hFile, var);
    format(var, 32, "pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);fwrite(hFile, var);
    GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
    format(var, 32, "pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);fwrite(hFile, var);
    format(var, 32, "Int=%d\n",PlayerInfo[playerid][pInt]);fwrite(hFile, var);
    format(var, 32, "Local=%d\n",PlayerInfo[playerid][pLocal]);fwrite(hFile, var);
    format(var, 32, "Team=%d\n",PlayerInfo[playerid][pTeam]);fwrite(hFile, var);
    format(var, 32, "Model=%d\n",PlayerInfo[playerid][pModel]);fwrite(hFile, var);
    format(var, 32, "PhoneNr=%d\n",PlayerInfo[playerid][pPnumber]);fwrite(hFile, var);
    format(var, 32, "House=%d\n",PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var);
    format(var, 32, "Bizz=%d\n",PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var);
    format(var, 32, "HandyGeld=%d\n",PlayerInfo[playerid][pHandyGeld]);fwrite(hFile, var);
    format(var, 32, "HandyVer=%d\n",PlayerInfo[playerid][pHandyVer]);fwrite(hFile, var);
    if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
    {
    PlayerInfo[playerid][pPos_x] = 1684.9;
    PlayerInfo[playerid][pPos_y] = -2244.5;
    PlayerInfo[playerid][pPos_z] = 13.5;
    }


    das is aber vom loh und nicht alles

    graphics frontend web