Hallo, der Dialog kommt zwar, jedoch kommt keine "Erfolgreich registriert"-Nachricht nachdem ich mich "registriert" habe und im Ordner (ja der Ordner ist richtig) ist auch keine user.ini datei! Was ist hier falsch??
#include <a_samp>
#include <dini>
#include <dudb>
#pragma unused ret_memcpy
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_RED 0xAA3333AA
#define COLOR_WHITE 0xFFFF00AA
enum pInfo
{
pAdminLevel,
pCash,
pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
#define SERVER_USER_FILE "users/%s.ini"
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Register System - By Shooter3");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerConnect(playerid)
{
gPlayerLogged[playerid] = 0;
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if (!dini_Exists(file))
{
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Register", "Cancel");
}
if(fexist(file))
{
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Login", "Cancel");
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(gPlayerLogged[playerid] == 1)
{
dini_IntSet(file, "XP", PlayerInfo[playerid][pScore]);
dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
}
gPlayerLogged[playerid] = 0;
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if (dialogid == 1)
{
new name[MAX_PLAYER_NAME], file[256], string[131];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return
ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Register", "Cancel");
dini_Create(file);
dini_IntSet(file, "Password", udb_hash(inputtext));
dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
dini_IntSet(file, "XP",PlayerInfo[playerid][pScore] = 0);
format(string, 131, "You succesfully registered the name %s with password %s, you have been autotically logged in.", name, inputtext);
SendClientMessage(playerid, COLOR_WHITE, string);
gPlayerLogged[playerid] = 1;
}
if (dialogid == 3)
{
new name[MAX_PLAYER_NAME], file[256];
GetPlayerName(playerid, name, sizeof(name));
format(file, sizeof(file), SERVER_USER_FILE, name);
if(!response) return Kick(playerid);
if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello %s", "Seems like you are not registered, type your password to continue.", "Login", "Cancel");
new tmp;
tmp = dini_Int(file, "Password");
if(udb_hash(inputtext) != tmp) {
SendClientMessage(playerid, COLOR_RED, "Wrong Password, try again.");
ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hello your registered", "Welcome, You've just got registered.Input your passowrd below", "Login", "Cencel");
}
else
{
gPlayerLogged[playerid] = 1;
PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
SendClientMessage(playerid,COLOR_RED, "Successfully logged in!");
}
}
return 1;
}