Hallo Zusammen,
bin total am verzweifeln, ich kapiere es einfach nicht!!!
Habe einen Streamer CreateDynamicObject drin und sonst nichts.
Daher ja CreateObject standert Object ist und nicht erst laden muss hab ich das auf paar mal eingefügt...
HABE Immer das Problem das jede 20 Min verschwinden Teile meiner Map....!
Bitte um Hilfe....!
//Map Insel LSPD
CreateObject(6959, 1507.39, -1612.64, 12.35, 0.00, 0.00, 0.00);
CreateObject(6959, 1507.38, -1650.09, 12.37, 0.00, 0.00, 0.00);
CreateObject(6959, 1470.24, -1614.36, 12.33, 0.00, 0.00, 0.00);
CreateObject(6959, 1450.69, -1615.13, 12.39, 0.00, 0.00, 0.00);
CreateObject(6959, 1453.31, -1648.76, 12.37, 0.00, 0.00, 0.00);
CreateObject(6959, 1507.51, -1683.43, 12.39, 0.00, 0.00, 0.00);
CreateObject(6959, 1507.47, -1712.70, 12.40, 0.00, 0.00, 0.00);
CreateObject(6959, 1473.14, -1711.93, 12.36, 0.00, 0.00, 0.00);
CreateObject(6959, 1477.97, -1648.71, 12.36, 0.00, 0.00, 0.00);
CreateObject(6959, 1472.91, -1683.48, 12.38, 0.00, 0.00, 0.00);
CreateObject(6959, 1453.23, -1712.09, 12.38, 0.00, 0.00, 0.00);
CreateObject(6959, 1453.22, -1683.49, 12.40, 0.00, 0.00, 0.00);
CreateObject(1432, 1472.90, -1622.54, 12.89, 0.00, 0.00, 0.00);
CreateObject(1432, 1469.47, -1621.42, 12.91, 0.00, 0.00, 64.00);
CreateObject(1432, 1472.63, -1628.21, 12.89, 0.00, 0.00, 0.00);
CreateObject(1432, 1469.15, -1625.50, 12.93, 0.00, 0.00, 0.00);
CreateObject(1432, 1471.86, -1632.67, 12.87, 0.00, 0.00, -105.00);
CreateObject(1432, 1468.74, -1630.68, 12.93, 0.00, 0.00, 0.00);
CreateObject(5741, 1484.15, -1644.78, 12.44, 0.00, 0.00, 0.00);
CreateObject(1676, 1477.44, -1687.81, 13.99, 0.00, 0.00, 90.00);
CreateObject(1676, 1477.25, -1697.61, 13.99, 0.00, 0.00, 90.00);
CreateObject(4691, 1532.99, -1692.10, 12.33, 0.00, 0.00, 0.00);
CreateObject(3522, 1493.58, -1658.24, 12.33, 0.00, 0.00, -90.00);
CreateObject(3522, 1513.92, -1657.80, 12.40, 0.00, 0.00, 270.00);
CreateObject(1257, 1520.74, -1682.83, 13.61, 0.00, 0.00, 180.00);
CreateObject(9339, 1439.83, -1711.36, 13.04, 0.00, 0.00, 0.00);
CreateObject(9171, 1479.45, -1690.27, 15.43, 0.00, 0.00, -90.00);
CreateObject(1676, 1477.42, -1692.55, 13.99, 0.00, 0.00, 90.00);
CreateObject(1676, 1488.21, -1697.64, 13.99, 0.00, 0.00, 90.00);
CreateObject(1676, 1488.13, -1692.74, 13.99, 0.00, 0.00, 90.00);
CreateObject(1676, 1488.21, -1687.59, 13.99, 0.00, 0.00, 90.00);
CreateObject(717, 1516.42, -1671.25, 12.87, 0.00, 0.00, 0.00);
CreateObject(717, 1471.05, -1671.43, 12.87, 0.00, 0.00, -360.00);
CreateObject(717, 1457.51, -1671.39, 12.87, 0.00, 0.00, 265.00);
CreateObject(717, 1501.75, -1671.38, 12.87, 0.00, 0.00, 185.00);
CreateObject(717, 1486.87, -1671.46, 12.87, 0.00, 0.00, 0.00);
CreateObject(9339, 1452.76, -1724.28, 13.05, 0.00, 0.00, 90.00);
CreateObject(9339, 1473.26, -1724.26, 13.07, 0.00, 0.00, 90.00);
CreateObject(9339, 1506.59, -1724.13, 13.05, 0.00, 0.00, 90.00);
CreateObject(9339, 1519.51, -1711.20, 13.04, 0.00, 0.00, 0.00);
CreateObject(3522, 1483.51, -1725.09, 12.36, 0.00, 0.00, -90.00);
CreateObject(3522, 1496.35, -1724.96, 12.36, 0.00, 0.00, 270.00);
CreateObject(4641, 1482.08, -1725.44, 14.02, 0.00, 0.00, 0.00);
CreateObject(1233, 1486.13, -1724.30, 14.65, 0.00, 0.00, 0.00);
CreateObject(10183, 1460.13, -1713.99, 12.39, 0.00, 0.00, 45.00);
CreateObject(10183, 1499.18, -1714.31, 12.39, 0.00, 0.00, 45.00);
CreateObject(1225, 1458.03, -1708.39, 12.72, 0.00, 0.00, 0.00);
CreateObject(1225, 1457.75, -1707.08, 12.72, 0.00, 0.00, 0.00);
CreateObject(2942, 1506.13, -1698.75, 13.33, 0.00, 0.00, -91.00);
CreateObject(6010, 1501.79, -1645.16, 13.67, 0.00, 0.00, 178.00);
//Krankenhaus bei Stadhalle
CreateObject(6959, 1446.61, -1758.61, 12.52, 0.00, 0.00, 0.00);
CreateObject(6959, 1487.97, -1758.16, 12.56, 0.00, 0.00, 0.00);
CreateObject(6959, 1541.97, -1758.48, 12.56, 0.00, 0.00, 0.00);
CreateObject(6959, 1542.48, -1794.47, 12.52, 0.00, 0.00, 0.00);
CreateObject(6959, 1542.37, -1830.83, 12.54, 0.00, 0.00, 0.00);
CreateObject(6959, 1542.43, -1845.21, 12.52, 0.00, 0.00, 0.00);
CreateObject(3680, 1522.59, -1746.63, 17.63, -90.00, 90.00, 0.00);
CreateObject(3680, 1522.60, -1759.09, 17.63, -90.00, 90.00, 0.00);
CreateObject(3680, -83.10, 79.82, 0.00, 0.00, 0.00, 0.00);
CreateObject(3680, 1522.58, -1771.55, 18.75, -90.00, 90.00, 0.00);
CreateObject(3680, 1522.59, -1784.10, 23.38, -90.00, 90.00, 0.00);
CreateObject(3680, 1522.59, -1796.57, 20.54, -90.00, 90.00, 0.00);
CreateObject(3680, 1522.59, -1808.91, 25.15, -90.00, 90.00, 0.00);
CreateObject(3680, 1522.58, -1821.34, 25.15, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.59, -1833.83, 25.15, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.59, -1833.80, 29.48, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.55, -1846.27, 25.15, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.55, -1846.27, 30.96, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.55, -1851.16, 25.15, -90.02, 90.06, 0.00);
CreateObject(3680, 1522.54, -1851.17, 30.70, -90.02, 90.06, 0.00);
CreateObject(3680, 1525.75, -1855.86, 25.15, -90.00, 180.00, 0.00);
CreateObject(6959, 1503.44, -1846.29, 12.51, 0.00, 0.00, 0.00);
CreateObject(6959, 1467.34, -1846.46, 12.53, 0.00, 0.00, 0.00);
CreateObject(6959, 1430.95, -1845.43, 12.57, 0.00, 0.00, 0.00);
CreateObject(6959, 1416.73, -1843.60, 12.53, 0.00, 0.00, 0.00);
CreateObject(6959, 1416.29, -1810.76, 12.55, 0.00, 0.00, 0.00);
CreateObject(3680, 1525.74, -1855.88, 30.31, -90.00, 180.00, 0.00);
CreateObject(3680, 1513.25, -1855.80, 25.15, -90.00, 180.00, 0.00);
CreateObject(3680, 1513.26, -1855.81, 31.27, -90.00, 180.00, 0.00);
CreateObject(3680, 1501.16, -1855.81, 30.31, -90.00, 180.00, 0.00);
CreateObject(3680, 1501.15, -1855.83, 25.15, -90.00, 180.00, 0.00);
CreateObject(3680, 1488.73, -1855.84, 25.11, -90.00, 180.00, 0.00);
CreateObject(3680, 1488.66, -1855.81, 30.31, -90.00, 180.00, 0.00);
CreateObject(3680, 1476.45, -1855.80, 25.11, -90.00, 180.00, 0.00);
CreateObject(3680, 1468.83, -1855.84, 18.29, -90.00, 180.00, 0.00);
CreateObject(3680, 1456.37, -1855.84, 17.17, -90.00, 180.00, 0.10);
CreateObject(3680, 1443.86, -1855.85, 17.17, -90.00, 180.00, 0.10);
CreateObject(3680, 1431.34, -1855.89, 17.19, -89.90, 180.00, 0.10);
CreateObject(3680, 1419.05, -1855.90, 17.17, -89.90, 180.00, 0.10);
CreateObject(3680, 1409.26, -1855.87, 17.07, -89.90, 180.00, 0.10);
CreateObject(3680, 1404.58, -1849.26, 17.07, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.56, -1859.11, 17.07, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.60, -1844.24, 16.95, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.60, -1840.83, 15.81, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.61, -1838.41, 14.91, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.61, -1836.07, 14.21, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.59, -1832.79, 13.11, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.58, -1805.55, 4.90, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.57, -1811.89, 6.08, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.59, -1815.44, 7.24, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.58, -1818.85, 8.40, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.59, -1822.23, 9.53, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.57, -1825.61, 10.49, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.63, -1828.39, 11.59, -90.00, 270.00, 0.00);
CreateObject(3680, 1404.61, -1831.35, 12.61, -90.00, 270.00, 0.00);
CreateObject(3680, 1473.74, -1747.03, 44.47, 0.00, 90.00, -270.00);
CreateObject(3680, 1473.74, -1747.03, 42.73, 0.00, 90.00, -270.00);
CreateObject(3680, 1430.53, -1747.08, 44.45, 0.00, 90.00, -270.00);
CreateObject(3680, 1430.57, -1747.03, 42.73, 0.00, 90.00, -270.00);
CreateObject(4874, 1463.31, -1822.08, 67.82, 0.00, 0.00, 0.00);
CreateObject(9593, 1461.10, -1803.07, 38.71, 0.00, 0.00, -180.00);
//**********************************************CreateDynamicObjectige Autos******************************************************
// Glaube Tankstelle
CreateDynamicObject(1215, 2071.8466796875, -1836.7857666016, 13.118858337402, 0, 0, 0);
CreateDynamicObject(1215, 2071.75390625, -1829.1953125, 13.118858337402, 0, 0, 0);
Evtl. brauche ich einen neuen Streamer habe den von der 0.3c noch, alle Tore sind auch so aufgebaut...
lspdinside1zu = CreateObject(1536, 228.22256469727, 152.65786743164, 1002.0234375, 0, 0, 270);//lspdd1zu
MoveObject (lspdinside1zu,228.22256469727, 152.65786743164, 1002.0234375,3);
Die gegenstände Teleportieren sich irgendwo immer hin oder löschen sich einfach sooo ...!
DANKE vielen dank wo mir hilft sitze seit 3 TAGEN nun dran!!!
Gruß Andy