So jetzt habe ich mal eine frage und zwa wieso gehen die tore nicht runter
if (strcmp("/123", cmdtext, true, 10) == 0)
{
if (noobspawn == false)
{
MoveObject(noob, 211.10000610352, -1350.5999755859, 52.200000762939, 0, 0, 222);
MoveObject(noob, 169.69999694824, -1350.0999755859, 71.099998474121, 0, 0, 178);
MoveObject(noob, 1720.5999755859, -1872.1999511719, 15.300000190735, 0, 0, 0);
MoveObject(noob, 1709.3000488281, -1872.1999511719, 15.300000190735, 0, 0, 0);
MoveObject(noob, 1720.9000244141, -1935.5999755859, 15.39999961853, 0, 0, 0);
MoveObject(noob, 1705.8000488281, -1935.8000488281, 15.39999961853, 0, 0, 0);
MoveObject(noob, 1709.3994140625, -1935.69921875, 15.39999961853, 0, 0, 0);
MoveObject(noob, 1699.8000488281, -1930, 15.300000190735, 0, 0, 270);
MoveObject(noob, 1699.8000488281, -1918.4000244141, 15.300000190735, 0, 0, 270);
MoveObject(noob, 1699.8000488281, -1907, 15.300000190735, 0, 0, 270);
MoveObject(noob, 1699.9000244141, -1895.4000244141, 15.300000190735, 0, 0, 270);
MoveObject(noob, 1700.1999511719, -1884, 15.300000190735, 0, 0, 268);
noobspawn = true;
return 1;
}
else
{
MoveObject(noob, 211.10000610352, -1350.5999755859, 42.200000762939, 0, 0, 222);
MoveObject(noob, 169.69999694824, -1350.0999755859, 61.099998474121, 0, 0, 178);
MoveObject(noob, 1720.5999755859, -1872.1999511719, 14.300000190735, 0, 0, 0);
MoveObject(noob, 1709.3000488281, -1872.1999511719, 14.300000190735, 0, 0, 0);
MoveObject(noob, 1720.9000244141, -1935.5999755859, 14.39999961853, 0, 0, 0);
MoveObject(noob, 1705.8000488281, -1935.8000488281, 14.39999961853, 0, 0, 0);
MoveObject(noob, 1709.3994140625, -1935.69921875, 14.39999961853, 0, 0, 0);
MoveObject(noob, 1699.8000488281, -1930, 14.300000190735, 0, 0, 270);
MoveObject(noob, 1699.8000488281, -1918.4000244141, 14.300000190735, 0, 0, 270);
MoveObject(noob, 1699.8000488281, -1907, 15.300000190735, 0, 0, 270);
MoveObject(noob, 1699.9000244141, -1895.4000244141, 14.300000190735, 0, 0, 270);
MoveObject(noob, 1700.1999511719, -1884, 14.300000190735, 0, 0, 268);
noobspawn = false;
return 1;
}
}