public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == a)
{
GameTextForPlayer(playerid,"Welcome to Grovestreet",7000,6);
SendClientMessage(playerid,COLOR_YELLOW,"Commands: /commands /homiebase");
}
else if(pickupid == b)
{
GameTextForPlayer(playerid,"Welcome to Los Santos Policedepartment",7000,6);
SendClientMessage(playerid,COLOR_YELLOW,"Commands: /commands /copcmds");
SendClientMessage(playerid,COLOR_YELLOW,"Gates: /pdgateop /pdgatcl");
}
else if(pickupid == c)
{
GameTextForPlayer(playerid,"Welcome to Los Santos Police Department",7000,6);
SendClientMessage(playerid,COLOR_YELLOW,"Commands: /commands /copcmds");
}
else if(pickupid == d)
{
GameTextForPlayer(playerid,"Police Department Garage",7000,6);
SendClientMessage(playerid,COLOR_YELLOW,"Commands: /commands /copcmds");
SendClientMessage(playerid,COLOR_YELLOW,"Garagegate: /pdgarop /pdgarcl");
}
return 1;
}
So dürfte es gehen, die letzten drei müssen else if's sein.