Beiträge von phN

    Hallo ich würde gerne denn noobspawn beim 0.4 Vom Loh Ändern Hier der Code schnippsel
    {
    ClearChatbox(i, 10);
    SetPlayerPos(i, 1100.6129,-1368.0002,20.4191);
    SetPlayerCameraPos(i, 1100.6129,-1368.0002,25.4191);
    SetPlayerCameraLookAt(i, 1130.4852,-1455.2607,15.7969);
    SetPlayerInterior(i, 0);
    SendClientMessage(i, COLOR_YELLOW, ":: Wichtige Tipps ::");
    SendClientMessage(i, COLOR_WHITE, " ");
    SendClientMessage(i, COLOR_WHITE, "Hier am Spawn gibt es einen Guide der dir die wichtigesten Orte zeigt.");
    SendClientMessage(i, COLOR_WHITE, "Du brauchst die Nummer um Jemanden Anzurufen oder SMS schreiben? Kauf dir ein Telefonbuch im 24/7");
    SendClientMessage(i, COLOR_WHITE, "Das Autohaus befindet sich Westlich des Noobspawns. ");
    //SendClientMessage(i, COLOR_WHITE, "Es ist Verboten als Fahrer Drive BY zu machen, als Beifahrer ist es erlaubt!");
    SendClientMessage(i, COLOR_WHITE, " ");
    SendClientMessage(i, COLOR_WHITE, " ");
    ich würd gern wissen was ich ändern muss und wie

    hm leider 5 errors
    D:\Marco\MARCO\home server\filterscripts\am.pwn(91) : error 017: undefined symbol "cmd"
    D:\Marco\MARCO\home server\filterscripts\am.pwn(95) : error 017: undefined symbol "PlayerInfo"
    D:\Marco\MARCO\home server\filterscripts\am.pwn(95) : warning 215: expression has no effect
    D:\Marco\MARCO\home server\filterscripts\am.pwn(95) : error 001: expected token: ";", but found "]"
    D:\Marco\MARCO\home server\filterscripts\am.pwn(95) : error 029: invalid expression, assumed zero
    D:\Marco\MARCO\home server\filterscripts\am.pwn(95) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.

    Hallo wie die überschrift schon sagt suche ich ein script um gespawnte cars wieder zu löschen sprich wenn ich /veh 522 1 2 habe und nicht will das jetzt normale user sprich "nicht admins" damit durch die gegen kurven dann würde ich gern /cardel eingeben und es ist weg , aber nur das fahrzeug wo ich drauf sitze

    Neues Problem
    pwn(11710) : warning 217: loose indentation
    (11726) : warning 217: loose indentation
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


    //Feuerwehr treppe
    CreateObject(987, 1536.1755371094, 2795.5827636719, 9.8203125, 0, 0, 268);
    CreateObject(980, 1535.9079589844, 2777.9016113281, 12.472322463989, 0, 0, 274);
    CreateObject(980, 1536.2158203125, 2766.3208007813, 12.593704223633, 0, 0, 268);
    CreateObject(987, 1418.4611816406, 2822.5354003906, 9.8246507644653, 0, 0, 284);
    CreateObject(987, 1422.6772460938, 2739.244140625, 9.8203125, 0, 0, 278);
    CreateObject(987, 1536.2214355469, 2795.673828125, 9.8716497421265, 0, 0, 100);
    CreateObject(987, 1536.0379638672, 2760.5483398438, 9.9208564758301, 0, 0, 286);
    CreateObject(987, 1539.0856933594, 2749.0544433594, 9.8203125, 0, 0, 254);
    CreateObject(987, 1534.908203125, 2737.5549316406, 9.8203125, 0, 0, 272);
    CreateObject(3928, 1486.8602294922, 2832.2697753906, 10.386437416077, 0, 0, 0);
    CreateObject(14877, 1032.2170410156, -1441.8068847656, 20.622699737549, 0, 0, 0);
    CreateObject(8613, 1023.846862793, -1439.2819824219, 16.926055908203, 0, 0, 270);
    CreateObject(8613, 1002.2165527344, -1458.6550292969, 16.918296813965, 0, 0, 186);
    CreateObject(14414, 1037.9989013672, -1463.2734375, 19.665462493896, 0, 0, 178);
    //feuerwehr treppe ende
    //Präsileviint
    b_CreateObject(14404,1261.532,-796.095,1186.609,0.0,0.0,0.0);
    b_CreateObject(2873,1262.298,-794.677,1185.981,0.0,0.0,-180.000,0);
    b_CreateObject(2873,1262.162,-804.213,1186.031,0.0,0.0,-270.000,0);
    b_CreateObject(1723,1262.595,-799.911,1184.757,0.0,0.0,-90.077,0);
    b_CreateObject(2747,1262.570,-798.632,1185.222,0.0,0.0,-90.000,0);
    b_CreateObject(1670,1262.625,-798.756,1185.654,0.0,0.0,0.0,0);
    b_CreateObject(1704,1262.098,-796.868,1184.813,0.0,0.0,-14.610,0);
    b_CreateObject(1562,1260.539,-799.577,1185.439,0.0,0.0,-180.000,0);
    b_CreateObject(1562,1260.596,-801.793,1185.489,0.0,0.0,-180.000,0);
    b_CreateObject(1563,1260.558,-799.904,1185.964,0.0,0.0,180.000,0);
    b_CreateObject(1563,1260.598,-802.131,1186.002,0.0,0.0,180.000,0);
    b_CreateObject(1752,1260.609,-794.519,1186.640,12.032,0.859,3.438,0);
    b_CreateObject(2747,1260.333,-798.326,1185.072,0.0,0.0,0.0,0);
    b_CreateObject(2747,1260.307,-800.633,1185.072,0.0,0.0,0.0,0);
    b_CreateObject(2824,1260.577,-798.378,1185.493,0.0,0.0,0.0,0);
    b_CreateObject(2816,1260.717,-800.669,1185.493,0.0,0.0,-213.750,0);

    public CustomPickups()
    {
    new Float:oldposx, Float:oldposy, Float:oldposz;
    new string[256];
    //new rand;
    NameTimer();
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    if(IsPlayerConnected(i))
    {