Beiträge von myu

    deins von DT car kopiert xD


    kleins Beispiel



    for(new g = 0; g < MAX_PLAYERS; g++)
    {
    if(IsPlayerConnected(g))
    {
    if(pInfo[g][bereit] == 1 && pInfo[g][vsaccept] == 1337)
    {
    format(string, 128, "%s{00CC00}- Bereit\n", name(g));
    }
    else { format(string, 128, "%s{CC0000}- Nicht bereit \n", name(g)); }
    strcat(var,string);
    }
    }

    so hab ich es bei meinen 1vs1 system kannst umbauen ;)

    Ne einfacher ? ein Timer der jede 30 Mins durchgeht und überprüft ob die wanteds über 0 sind und wenn über 0 dann -1
    zB
    if(wantedlala > 0)
    {
    wantedlala--;
    }

    if(strcmp(cmd, "/Baustelle", true) == 0)
    {
    if(PlayerInfo[playerid][pAdmin] >= 3) {} else {return 1;}
    CreateObject(1238,1016.89288330,-1790.59631348,13.13545132,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
    CreateObject(1238,1014.64880371,-1791.41845703,13.16809750,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
    CreateObject(1238,1012.96166992,-1792.83703613,13.21255779,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
    CreateObject(1238,1011.00469971,-1794.38476562,13.30558681,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
    CreateObject(1238,1009.65313721,-1795.48901367,13.36760330,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
    CreateObject(1238,1007.71179199,-1796.68347168,13.36490536,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
    CreateObject(1238,1001.95709229,-1799.32971191,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
    CreateObject(1238,999.96459961,-1798.88427734,13.53304005,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
    CreateObject(1238,997.65582275,-1798.23950195,13.53685856,0.00000000,0.00000000,0.00000000); //object(trafficcone) (9)
    CreateObject(1238,1010.98925781,-1804.39746094,13.36505508,0.00000000,0.00000000,0.00000000); //object(trafficcone) (12)
    CreateObject(1238,1009.81945801,-1805.90600586,13.36505508,0.00000000,0.00000000,0.00000000); //object(trafficcone) (13)
    CreateObject(1238,1008.09887695,-1807.29394531,13.36505508,0.00000000,0.00000000,0.00000000); //object(trafficcone) (14)
    CreateObject(1238,1005.89666748,-1807.52575684,13.36505508,0.00000000,0.00000000,0.00000000); //object(trafficcone) (15)
    CreateObject(1238,1003.48614502,-1806.92382812,13.36505508,0.00000000,0.00000000,0.00000000); //object(trafficcone) (16)
    CreateObject(1238,1001.03887939,-1806.11816406,13.36254025,0.00000000,0.00000000,0.00000000); //object(trafficcone) (17)
    CreateObject(1238,999.09539795,-1805.38562012,13.36115456,0.00000000,0.00000000,0.00000000); //object(trafficcone) (21)
    CreateObject(1238,996.97558594,-1804.86230469,13.37220287,0.00000000,0.00000000,0.00000000); //object(trafficcone) (22)
    CreateObject(1238,995.22320557,-1804.42297363,13.37487698,0.00000000,0.00000000,0.00000000); //object(trafficcone) (23)
    CreateObject(1238,993.52050781,-1803.87304688,13.37750626,0.00000000,0.00000000,0.00000000); //object(trafficcone) (24)
    CreateObject(1238,991.71350098,-1802.57031250,13.37265778,0.00000000,0.00000000,0.00000000); //object(trafficcone) (25)
    CreateObject(1238,990.63452148,-1800.76806641,13.37467861,0.00000000,0.00000000,0.00000000); //object(trafficcone) (26)
    CreateObject(1238,989.73815918,-1798.82727051,13.38428020,0.00000000,0.00000000,0.00000000); //object(trafficcone) (27)
    CreateObject(1238,989.15844727,-1796.35632324,13.54930878,0.00000000,0.00000000,0.00000000); //object(trafficcone) (28)
    CreateObject(1238,988.66906738,-1794.12060547,13.55109882,0.00000000,0.00000000,0.00000000); //object(trafficcone) (29)
    CreateObject(1238,987.76818848,-1791.57873535,13.38038254,0.00000000,0.00000000,0.00000000); //object(trafficcone) (30)
    CreateObject(1238,996.17114258,-1797.19628906,13.53903389,0.00000000,0.00000000,0.00000000); //object(trafficcone) (32)
    CreateObject(1238,993.23999023,-1786.29809570,13.38115406,0.00000000,0.00000000,0.00000000); //object(trafficcone) (38)
    CreateObject(1238,992.14660645,-1783.92395020,13.39088249,0.00000000,0.00000000,0.00000000); //object(trafficcone) (39)
    CreateObject(1238,990.18145752,-1782.93847656,13.39352322,0.00000000,0.00000000,0.00000000); //object(trafficcone) (40)
    CreateObject(1238,987.71069336,-1782.44409180,13.39666080,0.00000000,0.00000000,0.00000000); //object(trafficcone) (41)
    CreateObject(1238,985.31896973,-1790.78710938,13.38432121,0.00000000,0.00000000,0.00000000); //object(trafficcone) (42)
    CreateObject(1238,1018.59515381,-1799.90686035,13.33216572,0.00000000,0.00000000,0.00000000); //object(trafficcone) (45)
    CreateObject(1238,1020.21514893,-1800.33166504,13.29968643,0.00000000,0.00000000,0.00000000); //object(trafficcone) (46)
    CreateObject(1238,1018.96319580,-1791.09313965,13.09828186,0.00000000,0.00000000,0.00000000); //object(trafficcone) (47)
    CreateObject(1238,1021.09497070,-1791.89367676,13.05838585,0.00000000,0.00000000,0.00000000); //object(trafficcone) (48)
    CreateObject(1238,1023.18481445,-1792.63781738,13.02772427,0.00000000,0.00000000,0.00000000); //object(trafficcone) (49)
    CreateObject(1238,1004.06585693,-1798.76623535,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (51)
    CreateObject(1238,1005.88598633,-1797.80798340,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (52)
    CreateObject(2960,1004.98626709,-1794.19140625,13.44921589,0.00000000,0.00000000,8.75000000); //object(kmb_beam) (1)
    CreateObject(2960,1005.10687256,-1793.40551758,13.75000000,0.00000000,8.00000000,47.99658203); //object(kmb_beam) (2)
    CreateObject(3567,1007.29675293,-1787.56469727,13.87239456,0.00000000,0.00000000,92.00000000); //object(lasnfltrail) (1)
    CreateObject(2960,1013.10461426,-1786.09155273,15.15458012,0.00000000,0.00000000,0.99511719); //object(kmb_beam) (7)
    CreateObject(2960,1012.78234863,-1786.91577148,15.15458012,0.00000000,0.00000000,354.99426270); //object(kmb_beam) (8)
    CreateObject(2960,1010.67620850,-1788.17675781,15.15458012,0.00000000,0.00000000,14.99023438); //object(kmb_beam) (9)
    CreateObject(2960,1013.57904053,-1789.75671387,14.60000038,0.00000000,320.00000000,96.23535156); //object(kmb_beam) (10)
    CreateObject(2960,1007.78143311,-1786.27490234,15.15458012,0.00000000,0.00000000,2.98535156); //object(kmb_beam) (11)
    CreateObject(2960,1007.89086914,-1787.00463867,15.15458012,0.00000000,0.00000000,2.98278809); //object(kmb_beam) (12)
    CreateObject(2960,1007.98156738,-1787.82055664,15.15458012,0.00000000,0.00000000,2.98278809); //object(kmb_beam) (13)
    CreateObject(2960,1002.69006348,-1788.43286133,15.15458012,0.00000000,0.00000000,2.98278809); //object(kmb_beam) (14)
    CreateObject(2960,1002.33715820,-1786.64794922,15.15458012,0.00000000,0.00000000,2.98278809); //object(kmb_beam) (15)
    CreateObject(2960,999.79248047,-1787.23974609,15.15458012,0.00000000,0.00000000,348.98278809); //object(kmb_beam) (16)
    CreateObject(2960,1007.77874756,-1786.95568848,15.63906384,0.00000000,0.00000000,348.98071289); //object(kmb_beam) (17)
    CreateObject(2960,1012.57739258,-1786.25903320,15.63031292,0.00000000,0.00000000,2.98071289); //object(kmb_beam) (18)
    CreateObject(2960,1002.77252197,-1787.90478516,15.63031292,0.00000000,0.00000000,36.97729492); //object(kmb_beam) (19)
    CreateObject(2960,1012.96472168,-1786.87829590,15.63031292,0.00000000,0.00000000,0.97448730); //object(kmb_beam) (20)
    CreateObject(2960,1010.17138672,-1788.18676758,15.63031292,0.00000000,0.00000000,354.97229004); //object(kmb_beam) (21)
    CreateObject(2960,1005.78710938,-1788.85925293,14.89999962,90.00000000,0.00000000,2.98278809); //object(kmb_beam) (22)
    CreateObject(2960,1001.87091064,-1788.35327148,16.20000076,0.00000000,330.00000000,340.73278809); //object(kmb_beam) (23)
    CreateObject(2960,995.35028076,-1784.69775391,13.46043110,0.00000000,0.00000000,320.74511719); //object(kmb_beam) (24)
    CreateObject(2960,999.26129150,-1790.94689941,13.45185375,90.00000000,0.00000000,238.74035645); //object(kmb_beam) (25)
    CreateObject(1228,1023.99365234,-1790.83923340,13.28221989,0.00000000,0.00000000,340.75000000); //object(roadworkbarrier1) (1)
    CreateObject(1228,1024.67358398,-1788.83703613,13.27771854,0.00000000,0.00000000,354.99645996); //object(roadworkbarrier1) (2)
    CreateObject(1228,989.08709717,-1777.97875977,13.66755295,0.00000000,0.00000000,336.99267578); //object(roadworkbarrier1) (3)
    CreateObject(1228,988.32989502,-1780.20043945,13.67244816,0.00000000,0.00000000,346.98913574); //object(roadworkbarrier1) (4)
    CreateObject(1238,1016.51379395,-1801.03625488,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (58)
    CreateObject(1238,1014.24285889,-1802.13452148,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (59)
    CreateObject(1238,1012.44042969,-1803.05249023,13.53693008,0.00000000,0.00000000,0.00000000); //object(trafficcone) (60)
    CreateObject(1238,994.36315918,-1788.07751465,13.37934780,0.00000000,0.00000000,0.00000000); //object(trafficcone) (61)
    CreateObject(1238,995.09832764,-1789.77197266,13.37675190,0.00000000,0.00000000,0.00000000); //object(trafficcone) (62)
    CreateObject(1238,995.66021729,-1791.42333984,13.37297726,0.00000000,0.00000000,0.00000000); //object(trafficcone) (63)
    CreateObject(1238,996.02368164,-1792.98596191,13.36956978,0.00000000,0.00000000,0.00000000); //object(trafficcone) (64)
    CreateObject(1238,995.97717285,-1794.89624023,13.54020119,0.00000000,0.00000000,0.00000000); //object(trafficcone) (65)
    CreateObject(1425,989.68591309,-1801.84887695,13.51420498,0.00000000,0.00000000,260.00000000); //object(dyn_roadbarrier_3) (2)
    CreateObject(1228,1024.24536133,-1786.81408691,13.28427982,0.00000000,0.00000000,19.24267578); //object(roadworkbarrier1) (6)
    CreateObject(1228,1023.20520020,-1784.95715332,13.26474476,0.00000000,0.00000000,29.24011230); //object(roadworkbarrier1) (7)
    CreateObject(1425,988.27502441,-1797.96008301,13.68732548,0.00000000,0.00000000,290.00000000); //object(dyn_roadbarrier_3) (3)
    return 1;
    }
    weniger code, und warum getplayerstate ?

    Hi, leute ich möchte euch heute mal ein kleines FS Uploaden wo ich irgendwann mal gemacht habe ;)


    Eine Rakete aufn car (für funserver :D)


    Befehle:
    /Rakete (Eine rakete auf das Auto platzieren)
    ----
    Mit linker maustaste (alt) KEY_FIRe schießt man...


    Downloads:
    RAR PAKET+ Includes: http://www.mediafire.com/?yi19l666c06w6sw
    Pastebin: http://pastebin.com/umGpRYue


    Ich möchte bitte keine Kommentare hören vonwegen ("Schell gescriptet") etc copyright oder vermerkungen müssen nicht im Script vorhanden sein!


    Hallo, liebe Leser heute möchte ich euch das Projekt „Sponsoring4ALL.net“ Vorstellen wir sind ein Sponsoring das jetzt schon mind. 4 Monate existiert und aktive geleitet wird.

    Da man zu ein Sponsoring Projekt nicht viel sagen kann fange ich gleich mal mit unseren Angebote an.


    ________________________________________________________________________________________________________________________________________

    San Andreas Multiplayer


    Du brauchst ein SA:MP Server, für deine Community ?
    Und du hast nicht das nötige Geld zu Verfügung ?
    Dann schreibe bei uns im Forum einen Bestell Antrag, aber pass auf du musst dich an eine Bestimmte Vorlage halten die kannst du HIER einsehen, aber pass auf du musst mindestens 14 Jahre alt sein und die nötige reife mitbringen und auch ein Forum haben WBBLite /- anderes nach wahl.
    Unsere Supporter oder Moderatoren werden sich schnellstmöglich melden und je nach Situation Annehmen / Ablehnen / Oder den Antrag in Bearbeitung setzten.
    Nachdem du deinen Server erhalten hast kriegst du von den demjenigen Bearbeiter die Daten zu gesendet und du kannst dich jetzt mit deinen SA:MP Server vergnügen.


    Zum Forum | Zu der Serverliste

    ________________________________________________________________________________________________________________________________________

    Counter Strike Source


    Bei uns kann man auch CSS Server beantragen, man sollte aber einen Clan mit mindestens 10 Mitgliedern mitbringen.
    Limitiert
    Zum Forum
    ________________________________________________________________________________________________________________________________________

    Weitere Informationen


    1. Was machen wenn ich mein Server nicht mehr weiterverwenden will ?
    Wenn du deinen Server nicht mehr verwendest melde dies bitte bei uns im Forum, unter "Tickets".


    2. Information wann eure Server für uns Inaktive erscheinen
    - Wenn ihr euch nicht mehr im Forum umkuckt.
    - Wenn der Server ständig Offline ist.


    3. Was ist wenn ich ein Server wechsel machen will?


    Wenn du ein Server Wechsel vollziehen willst solltest du dies und melden und dein Server nicht sofort in "Neuer Server: xxxxx" umbenennen sonst wird dieser Server gelöscht und du kriegst bei uns einen IP Ban im ControlPanel und keinen Server mehr zu verfügung weil wir dies als nicht Respektvoll gegen unseren Service sehen.


    ________________________________________________________________________________________________________________________________________


    Hardware Informationen:
    CPU Intel Core i7 2600 (8x3,4Ghz)
    RAM 16384MB DDR3 Kingston
    HDD 2x 1000GB SATA III Seagate im RAID



    Edit:
    - Text Verändert.
    - Links funktionieren nun wieder.

    Naja lächerlich


    Godfather Script edited by //
    // Dev && David


    GezReallifeLoh.pwn habe ich hier noch drauf und der name sagt das es das edit von MWP ist / war. Ich habe 0.5 LoH hier etc aber 0.7 naja es ist wirklich lächerlich wie ihr alle darüber streitet ? Wie währe es wenn ihr mal alle einen gang runterschaltet und euch mit euren "LOH" freut ? Und nicht alles im Forum voll spammt... LoH ist auch nur ein GF edit. jeden tag sieht man hier die scheiß kinderreien


    //EDIT und LoH 0.1 ist auch nicht gerade besonders jeder 2te kanns haben

    Naja, bei ihn ist das problem das er sein Webserver nicht selbst verwalten kann wir hatten gerade ebend probiert nix geht :D sogar php etc deinstallt so wie es aussieht überbrückt sein CP alles und in meinen augen brauch er CURL etc sowie ioncube und das kann er nicht installen er hat den support schon angeschrieben

    Nein, da wir nicht kommerziell handeln.


    Monkey
    Nein


    Ich zitiere zum impressum

    Zitat


    Wie sich aus § 55 I RStV ergibt trifft einen Anbieter keine Impressumspflicht, d.h. er kann seine Webseite völlig anonym ins World Wide Web stellen, wenn das Angebot ausschließlich persönlichen oder familiären Zwecken dient.

    soweit ich versteh ist das eine öffentliche website , und die muss nach meinen wissen ein impressum haben... Wenn nicht überzeuge mich von was anderen @


    Ihr solltet euch mehr vorbereiten, bevor ihr sowas schreibt.
    weil schlechte kommis sind dann standard

    Das liegt im moment noch im Sprachsystem da wir ein 2 sprachiges system erstellen, ich muss noch drauf hinweißen das ihr nur ".png" bilder benutzen solltet.