Beiträge von Evolutio

    Um was soll es gehen (Thema):Anime (Magier)
    Welche Farbe wäre am besten(Lieblingfarbe):Blau-Schwartz und rot-schwartz
    Eine bestimmte Person (Render):AnimeMagier
    Welche Textzüge sollen drauf:Evolutio
    Mit Animation oder ohne:Mit



    bitte mein obrigen löschen.
    Browser kackt da jedesmal ab :(

    Hallo,
    ich ahbe mir am anfang meines scriptes Vehicles gespawnt.
    AddStaticVehicle(574,2024.9037,1300.5870,10.8203,304.2838,6,1);//1
    AddStaticVehicle(599,2023.8334,1304.9170,10.8203,287.6769,6,1); // 2
    AddStaticVehicle(522,2022.8688,1309.6705,10.8203,280.7835,6,1); // 3
    AddStaticVehicle(433,2022.9272,1314.2921,10.8203,273.2634,6,1); // 4
    AddStaticVehicle(423,2022.4965,1318.4235,10.8203,274.2034,6,1); // 5
    AddStaticVehicle(409,2022.3472,1322.6333,10.8203,292.6903,6,1); // 6
    AddStaticVehicle(420,2022.9863,1327.1896,10.8203,266.6834,6,1); // 7

    Und wenn die keiner benutzt, sollen die nach 4-5 Minuten Wieder an die stelle respawnen.
    Gibt es da irgendwie einen Trick, bzw einen Script?

    Hallo,
    wie der titel schon sagt, suche ich diese drei Scripte.
    Bei einigen TUT's hier gehen die Scripte nicht :(
    Meines sieht bis jetzt so aus:
    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #include <a_samp>
    #include dini
    #define blau 0x33AAFFAA
    #if defined FILTERSCRIPT
    #define COLOR_GREY 0xAFAFAFAA
    #define white 0xFFFFFFFF
    #define COLOR_NORMAL_PLAYER 0xFF4444FF
    #include "../include/gl_common.inc"
    #include <Obj_Streamer>


    #define COLOR_PURPLE 0xC2A2DAAA
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_WHITE 0xFFFFFFAA
    #define COLOR_DBLUE 0x2641FEAA
    #define COLOR_BLUE 0x33AAFFFF
    #define COLOR_GREEN 0x33AA33AA
    #define COLOR_ORANGE 0xFF9900AA
    #define COLOR_GRAD1 0xB4B5B7FF
    #define COLOR_GRAD2 0xBFC0C2FF
    #define COLOR_GRAD3 0xCBCCCEFF
    #define COLOR_GRAD4 0xD8D8D8FF
    #define COLOR_GRAD5 0xE3E3E3FF
    #define COLOR_GRAD6 0xF0F0F0FF
    #define COLOR_GREY 0xAFAFAFAA
    #define COLOR_GREEN 0x33AA33AA
    #define COLOR_RED 0xAA3333AA
    #define COLOR_LIGHTRED 0xFF6347AA
    #define COLOR_LIGHTBLUE 0x33CCFFAA
    #define COLOR_LIGHTGREEN 0x9ACD32AA
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_YELLOW2 0xF5DEB3AA
    #define COLOR_WHITE 0xFFFFFFAA
    #define COLOR_FADE1 0xE6E6E6E6
    #define COLOR_FADE2 0xC8C8C8C8
    #define COLOR_FADE3 0xAAAAAAAA
    #define COLOR_FADE4 0x8C8C8C8C
    #define COLOR_FADE5 0x6E6E6E6E
    #define COLOR_PURPLE 0xC2A2DAAA
    #define COLOR_DBLUE 0x2641FEAA
    #define COLOR_CYAN 0x00FFFFAA
    #define COLOR_SYSTEM 0xEFEFF7AA
    #define COLOR_DARKORANGE 0xFF7318FF
    #define COLOR_INVISIBLE 0xFFFFFF00
    #define COLOR_GREY 0xAFAFAFAA
    #define COLOR_GREEN 0x33AA33AA
    #define COLOR_YELLOW 0xFFFF00AA
    #define COLOR_WHITE 0xFFFFFFAA
    #define COLOR_DARKRED 0x993300AA
    #define COLOR_TAN 0xFFFFCCAA
    #define COLOR_PINK 0xFF66FFAA
    #define COLOR_KHAKI 0x999900AA
    #define COLOR_LIME 0x99FF00AA
    #define COLOR_BLACK 0x000000AA
    #define COLOR_TURQ 0x00A3C0AA
    #define COLOR_GREENISHGOLD 0xCCFFDD56
    #define COLOR_LIGHTBLUEGREEN 0x0FFDD349
    #define COLOR_NEUTRALBLUE 0xABCDEF01
    #define COLOR_LIGHTCYAN 0xAAFFCC33
    #define COLOR_LEMON 0xDDDD2357
    #define COLOR_ADMIN 0x7CFC00AA
    #define COLOR_WHITEYELLOW 0xFFE87DAA
    #define COLOR_BLUEAQUA 0x7E60FFAA
    #define COLOR_GREENYELLOWWHITE 0xCBFF45AA
    #define COLOR_DARKBLUE 0x15005EAA
    #define COLOR_RED 0xAA3333AA


    #define DIALOG_LOGIN 3
    #define DIALOG_REG 4


    forward payday();


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Blank Gamemode by Evolutio");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    SetTimer("payday",1800000,1);
    // Don't use these lines if it's a filterscript
    SetGameModeText("Evolutios Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);


    AddStaticVehicle(573,1713.9319,1467.8354,10.5219,342.8006,6,1);
    AddStaticVehicle(574,1713.9319,1467.8354,10.5219,342.8006,6,1);
    return 1;
    }


    public OnGameModeExit()
    {
    return 1;
    }


    public OnPlayerRequestClass(playerid, classid)
    {
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    return 1;
    }


    public OnPlayerDisconnect(playerid, reason)
    {
    return 1;
    }


    public OnPlayerSpawn(playerid)
    {
    SendClientMessage(playerid, blau, "Du bist gespawnt.");

    SetPlayerInterior(playerid,0);
    TogglePlayerClock(playerid,0);
    ResetPlayerMoney(playerid);
    GivePlayerMoney(playerid, 30000);

    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_PISTOL_SILENCED,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_DESERT_EAGLE,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SAWNOFF_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SPAS12_SHOTGUN,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MICRO_UZI,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_MP5,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_AK47,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_M4,200);
    SetPlayerSkillLevel(playerid,WEAPONSKILL_SNIPERRIFLE,200);


    GivePlayerWeapon(playerid,WEAPON_MP5,100);

    return 1;
    }


    public OnPlayerDeath(playerid, killerid, reason)
    {
    SendClientMessage(playerid, blau, "Du bist gestorben.");
    return 1;
    }


    public OnVehicleSpawn(vehicleid)
    {
    return 1;
    }


    public OnVehicleDeath(vehicleid, killerid)
    {
    return 1;
    }


    public OnPlayerText(playerid, text[])
    {
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    if (strcmp("/kill", cmdtext, true, 10) == 0)
    {
    SetPlayerHealth(playerid, 0);
    return 1;
    }

    if(strcmp(cmdtext, "/me", true)==0) {
    new str[256], sname[256];
    GetPlayerName(playerid, sname, 256);
    format(str, 256, "%s %s", sname, cmdtext[4]);
    SendClientMessageToAll(0x33CCFFAA, str);


    return 1;
    }



    return 0;
    }


    public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
    {
    return 1;
    }


    public OnPlayerExitVehicle(playerid, vehicleid)
    {
    return 1;
    }


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    return 1;
    }


    public OnPlayerEnterCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerEnterRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnPlayerLeaveRaceCheckpoint(playerid)
    {
    return 1;
    }


    public OnRconCommand(cmd[])
    {
    return 1;
    }


    public OnPlayerRequestSpawn(playerid)
    {
    return 1;
    }


    public OnObjectMoved(objectid)
    {
    return 1;
    }


    public OnPlayerObjectMoved(playerid, objectid)
    {
    return 1;
    }


    public OnPlayerPickUpPickup(playerid, pickupid)
    {
    return 1;
    }


    public OnVehicleMod(playerid, vehicleid, componentid)
    {
    return 1;
    }


    public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
    {
    return 1;
    }


    public OnVehicleRespray(playerid, vehicleid, color1, color2)
    {
    return 1;
    }


    public OnPlayerSelectedMenuRow(playerid, row)
    {
    return 1;
    }


    public OnPlayerExitedMenu(playerid)
    {
    return 1;
    }


    public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    {
    return 1;
    }


    public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
    {
    return 1;
    }


    public OnRconLoginAttempt(ip[], password[], success)
    {
    return 1;
    }


    public OnPlayerUpdate(playerid)
    {
    return 1;
    }


    public OnPlayerStreamIn(playerid, forplayerid)
    {
    return 1;
    }


    public OnPlayerStreamOut(playerid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamIn(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnVehicleStreamOut(vehicleid, forplayerid)
    {
    return 1;
    }


    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {
    return 1;
    }


    public OnPlayerClickPlayer(playerid, clickedplayerid, source)
    {
    return 1;
    }

    MfG Evolutio

    Bei mir geht das net :(


    Zeile 131:

    Code
    format(string,sizeof(string),"Name: %s\n Level: %d\nBargeld: %s\nAdminlevel: %d",name,GetPlayerScore(playerid),GetPlayerMoney(playerid),Player[playerid][Adminlevel]);//bei Player[playerid][Adminlevel] eure Adminlevelabfrage.


    MfG Evo

    Hallo,
    ich habe mir heute GTA SA gekauft, und kann damit nicht im singleplayer zocken ;(
    Da kommt: "gta_sa.exe" funktioniert nicht mehr.
    Habe auch schon alle Kompatabilitäts modusse ausprobiert aber es hilft nichts ;(
    Es kommt bis zum GTA Sanandreas logo.
    MfG Evolutio