Beiträge von Oktabius


    new Menu:bsn;



    bsn = CreateMenu("bsn", 2, 375.9600, -68.2126, 1001.5151);
    AddMenuItem(bsn, 0, "Happy Meal");
    AddMenuItem(bsn, 1, "$50");
    AddMenuItem(bsn, 0, "Mini Menu");
    AddMenuItem(bsn, 1, "$100");
    AddMenuItem(bsn, 0, "Maxi Menu");
    AddMenuItem(bsn, 1, "$150");



    public OnPlayerSelectedMenuRow(playerid, row)
    {
    new Float:PlayerHealth;
    new Health = GetPlayerHealth(playerid, PlayerHealth);
    if(CurrentMenu == bsn)
    {
    switch(row)
    {
    case 0: //Happy Meal
    {
    SetPlayerHealth(playerid, PlayerHealth+25);
    GivePlayerMoney(playerid, -50);
    }
    case 1: //Mini Menu
    {
    SetPlayerHealth(playerid, PlayerHealth+50);
    GivePlayerMoney(playerid, -100);
    }
    case 2: //Maxi Menu
    {
    SetPlayerHealth(playerid, PlayerHealth+75);
    GivePlayerMoney(playerid, -150);
    }
    }
    }
    return 1;
    }


    [pwn]


    er sagt bei dieser Line " symbol is assigned a value that is never used: "Health" "


    [pwn]
    new Health = GetPlayerHealth(playerid, PlayerHealth);


    und bei dieser Line " tag mismatch "



    ShowMenuForPlayer(bsnmenu, playerid);

    X(
    Wieso gehen die Tore nicht ?



    new Lsbauarbeitertor;
    new Lspdtor;
    new Lspdinnentor;
    new Sfpdtor;
    new Sfpdtor2;



    public checkparea(playerid)
    {
    if(PlayerToPoint(10.0, playerid, 1637.7407, -1154.3619, 23.9063))
    {
    {
    MoveObject(Lsbauarbeitertor, 1637.734375, -1151.263428, 30.579815, 2.5);
    SetTimer("closegate", 5000, 0);
    }
    }
    else if(PlayerToPoint(10.0, playerid, 1536.3081,-1628.3312,13.3828))
    {
    {
    MoveObject(Lspdtor, 1539.383911, -1627.863159, 20.045971, 2.5);
    SetTimer("closegate", 5000, 0);
    }
    }
    else if(PlayerToPoint(10.0, playerid, 1587.7832,-1633.9318,13.3828))
    {
    {
    MoveObject(Lspdinnentor, 1590.392700, -1637.926147, 20.900719, 2.5);
    SetTimer("closegate", 5000, 0);
    }
    }
    else if(PlayerToPoint(10.0, playerid, -1571.3778,661.5244,7.1875))
    {
    {
    MoveObject(Sfpdtor, -1571.776611, 665.782166, 6.349410, 2.5);
    SetTimer("closegate", 5000, 0);
    }
    }
    else if(PlayerToPoint(10.0, playerid, -1701.3805,684.2952,24.8496))
    {
    {
    MoveObject(Sfpdtor2, -1701.716919, 689.342529, 24.052534, 2.5);
    SetTimer("closegate", 5000, 0);
    }
    }
    return 1;
    }



    public closegate()
    {
    MoveObject(Lsbauarbeitertor, 1637.752441, -1151.069580, 24.616917, 2.5);
    MoveObject(Lspdtor, 1539.577759, -1627.867432, 14.093480, 2.5);
    MoveObject(Lspdinnentor, 1587.905518, -1637.874878, 15.187120, 2.5);
    MoveObject(Sfpdtor, -1571.764160, 656.940186, 6.349410, 2.5);
    MoveObject(Sfpdtor2, -1701.768066, 680.472229, 24.052534, 2.5);


    return 1;
    }

    Ich hab kp ob das überhaupt geht und wenn dann würden sich alle nochmal neu regestrieren müssen....
    Wenn du aber immer das Passwort sehen willst musst du dir nen Mysql server anschaffen da stehen namen und passwörter :P


    Er meint das mit dem Passwort, da er sich dann bei dem jenigen einloggen kann und testen kann, ob er z.B. Moneyhack hat ^^


    new ziel = strval(strget(cmdtext,1));
    new Menu:Gangskins


    bei OnGameModeInit

    Gangskins = CreateMenu("Gangskins", 2, x, y, z, 150.0);
    AddMenuItem(Gangskins, 0, "Name1");
    AddMenuItem(Gangskins, 0, "Name2");
    AddMenuItem(Gangskins, 0, "Name3");
    AddMenuItem(Gangskins, 0, "Name4");
    AddMenuItem(Gangskins, 0, "Name5");
    AddMenuItem(Gangskins, 0, "Name6");


    bei public OnPlayerSelectedMenuRow(playerid, row)

    if(CurrentMenu == Gangskins)
    {
    switch(row)
    {
    case 0: //Name1
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Name1");
    }
    case 1: //Starfish Tower
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the top of Name2");
    }
    case 2: //Wheel Arch Angels
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Name3");
    }
    case 3: //Jizzys
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to Jizzy's Name4!");
    }
    case 4: //4Dragons
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Name5");
    }
    case 5: //Com-a-Lot
    {
    SetPlayerPos(playerid, x,y,z);
    SetPlayerSkin(ziel,id);
    SendClientMessage(playerid, 0xFFFFFFFF, "Welcome to the Name6!");
    }
    }
    }



    Falls de fragen hast oder Errors gib bescheid

    Also ich wollte für lspd den innen raum vom Lvpd nehmen, also machte ich ein Pickup das so aussieht

    if(pickupid == lvpdeingang)
    {
    if(gLeader[playerid] == LsCop || gTeam[playerid] == LsCop || gLeader[playerid] == LsFbi || gTeam[playerid] == LsFbi || gLeader[playerid] == LsArmy || gTeam[playerid] == LsArmy)
    {
    SetPlayerPos(playerid,238.6620,141.0520,1003.0234);
    SetPlayerInterior(playerid, 10);
    }
    SendClientMessage(playerid, 0x33AA33AA, "Du bist kein Polizist,Fbi oder Soldat!");
    }


    , doch wenn ich jetzt da rein gehe kann ich mich nur wenig bewegen und es sieht so aus


    kp obs daran liegt, aber du hast alles nur für die Fraktion 0 definiert .