Beiträge von EliteBread

    Bei DayZ wollten wir die Standalone machen !
    WoW, haben wir mal gespielt spielen aber im moment Spielen wir GW2(Muss mein Kollegen fragen ob er auch Bock dazu hat(WoW))
    APB: R Haben wir auch ist aber mega rum geflame! Ist glaube ich nicht so gut! oder was sagt ihr?

    Hallo Leute,
    Ich wollte mal fragen was ihr gerne für Spiele sehen wollt,
    weil wir haben bis jetzt nur Mainstream zeug laufen womit man nicht so gut an kommt.


    habt ihr Spiele zum empfehlen für uns?


    MfG Florian

    Hallo User,
    ich spiele nun seit langem mal wieder APB ich habe mir einen neuen Char erstellt,
    doch jetzt habe ich da ein T vor meinem Namen für Im Training, wie bekomme ich das weg??


    MfG Flo

    Hallo Com,
    Ich woltle das bei den Letzten 10 Litern es anfängt zu Piepen leider weiß ich nicht wie mann die Sounds einbaut
    ich habe es so gemacht wie ich es dachte und es ist anscheinend Falsch :(


    Ich kriege Prob Sound immer 3Fehler und zwar :
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 029: invalid expression, assumed zero
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : warning 215: expression has no effect
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 001: expected token: ";", but found "if"


    So sieht das ganze aus:
    public OnPlayerUpdate(playerid)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new vehicleid;
    vehicleid = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(vehicleid) != 509 && GetVehicleModel(vehicleid) != 481 && GetVehicleModel(vehicleid) != 510)
    {
    new string[125];
    if(Tank[vehicleid] <= 0) format(string,sizeof string,"~g~Tank: ~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 5) format(string,sizeof string,"~g~Tank: ~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    {
    PlayerPlaySound(playerid, 1085, 0.0,0.0,10.0);
    }
    else if(Tank[vehicleid] <= 10) format(string,sizeof string,"~g~Tank: ~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    {
    PlayerPlaySound(playerid, 1085, 0.0,0.0,10.0);
    }
    else if(Tank[vehicleid] <= 15) format(string,sizeof string,"~g~Tank: ~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 20) format(string,sizeof string,"~g~Tank: ~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 25) format(string,sizeof string,"~g~Tank: ~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 30) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 35) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 40) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 45) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 50) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 55) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 60) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 65) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 70) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 75) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 80) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 85) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 90) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 95) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 100) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I",Tank[vehicleid]);
    TextDrawSetString(pSpeedo[playerid][2],string);
    }
    }
    else
    {
    TextDrawSetString(pSpeedo[playerid][2], "~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I ");
    }
    return 1;
    }

    Wie ??


    das sind die Fehler die bei einem Sound kommen.
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 029: invalid expression, assumed zero
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : warning 215: expression has no effect
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 001: expected token: ";", but found "if"
    was muss ich den ändern ??
    ich weiß es leider nicht :)

    Ich möchte das so machen das ab 2Balken Tank immer der Sound kommt aber egen wie geht das so nicht
    public OnPlayerUpdate(playerid)
    {
    if(GetPlayerVehicleSeat(playerid) == 0)
    {
    new vehicleid;
    vehicleid = GetPlayerVehicleID(playerid);
    if(GetVehicleModel(vehicleid) != 509 && GetVehicleModel(vehicleid) != 481 && GetVehicleModel(vehicleid) != 510)
    {
    new string[125];
    if(Tank[vehicleid] <= 0) format(string,sizeof string,"~g~Tank: ~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 5) format(string,sizeof string,"~g~Tank: ~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 10) format(string,sizeof string,"~g~Tank: ~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    {
    PlayerPlaySound(playerid, 1085, 0.0,0.0,0.0);
    }
    else if(Tank[vehicleid] <= 15) format(string,sizeof string,"~g~Tank: ~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 20) format(string,sizeof string,"~g~Tank: ~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    {
    PlayerPlaySound(playerid, 1085, 0.0,0.0,0.0);
    }
    else if(Tank[vehicleid] <= 25) format(string,sizeof string,"~g~Tank: ~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 30) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 35) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 40) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 45) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 50) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 55) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 60) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 65) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 70) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 75) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 80) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 85) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 90) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~r~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 95) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~y~I",Tank[vehicleid]);
    else if(Tank[vehicleid] <= 100) format(string,sizeof string,"~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I",Tank[vehicleid]);
    TextDrawSetString(pSpeedo[playerid][2],string);
    }
    }
    else
    {
    TextDrawSetString(pSpeedo[playerid][2], "~g~Tank: ~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I~g~I ");
    }
    return 1;
    }


    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(866) : error 029: invalid expression, assumed zero
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(866) : warning 215: expression has no effect
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(866) : error 001: expected token: ";", but found "if"
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 029: invalid expression, assumed zero
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : warning 215: expression has no effect
    C:\Users\capco_000\Desktop\Programme\Scripts\Selfmade Script\gamemodes\Bread.pwn(871) : error 001: expected token: ";", but found "if"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.