Uhh das ist viel das hat mir [DT]Sniper mal rein gemacht ich gucke mal ob ich alle daten finde.
//Edit:
Das müsste es sein
enum datei
{
Passwort,
Admin,
Geld,
Bank,
Skin,
fskin,
Level,
Handy,
Leader,
Beruf,
Rank,
ErfahrungsP,
Nebenjob,
Wanted,
Gebannt,
Register,
Geschlecht,
Alter,
Tode,
Verbrechen,
CurSkin,
Perso,
CarL,
BikeL,
FlyL,
WaffenL,
pMinute,
bool:ADuty,
bool:InSkinChange,
bool:Duty,
}
dini_Create(string);
dini_Set(string,"Passwort",inputtext);
dini_IntSet(string,"Admin",0);
dini_IntSet(string,"Geld",7000);
dini_IntSet(string,"Bank",500);
dini_IntSet(string,"Skin",230);
dini_IntSet(string,"fskin",0);
dini_IntSet(string,"Level",1);
dini_IntSet(string,"Handy",1);
dini_IntSet(string,"ErfahrungsP",0);
dini_IntSet(string,"Leader",0);
dini_IntSet(string,"Beruf",0);
dini_IntSet(string,"Nebenjob",0);
dini_IntSet(string,"Wanted",0);
dini_IntSet(string,"Gebannt",0);
dini_IntSet(string,"Rank",0);
dini_IntSet(string,"Register",0);
dini_IntSet(string,"Geschlecht",0);
dini_IntSet(string,"Alter",0);
dini_IntSet(string,"Tode",0);
dini_IntSet(string,"Verbrechen",0);
dini_IntSet(string,"Perso",0);
dini_IntSet(string,"CarL",0);
dini_IntSet(string,"BikeL",0);
dini_IntSet(string,"FlyL",0);
dini_IntSet(string,"WaffenL",0);
dini_IntSet("/Accounts/%s.ini", "pMinute", 60);
PlayerInfo[playerid][Admin] = dini_Int(string,"Admin");
PlayerInfo[playerid][Geld] = dini_Int(string,"Geld");
PlayerInfo[playerid][Bank] = dini_Int(string,"Bank");
PlayerInfo[playerid][Skin] = dini_Int(string,"Skin");
PlayerInfo[playerid][fskin] = dini_Int(string,"fskin");
PlayerInfo[playerid][Level] = dini_Int(string,"Level");
PlayerInfo[playerid][Handy] = dini_Int(string,"Handy");
PlayerInfo[playerid][ErfahrungsP] = dini_Int(string,"ErfahrungsP");
PlayerInfo[playerid][Leader] = dini_Int(string,"Leader");
PlayerInfo[playerid][Beruf] = dini_Int(string,"Beruf");
PlayerInfo[playerid][Nebenjob] = dini_Int(string,"Nebenjob");
PlayerInfo[playerid][Wanted] = dini_Int(string,"Wanted");
PlayerInfo[playerid][Gebannt] = dini_Int(string,"Gebannt");
PlayerInfo[playerid][Rank] = dini_Int(string,"Rank");
PlayerInfo[playerid][Register] = dini_Int(string,"Register");
PlayerInfo[playerid][Geschlecht] = dini_Int(string,"Geschlecht");
PlayerInfo[playerid][Alter] = dini_Int(string,"Alter");
PlayerInfo[playerid][Tode] = dini_Int(string,"Tode");
PlayerInfo[playerid][Verbrechen] = dini_Int(string,"Verbrechen");
PlayerInfo[playerid][CarL] = dini_Int(string,"CarL");
PlayerInfo[playerid][BikeL] = dini_Int(string,"BikeL");
PlayerInfo[playerid][FlyL] = dini_Int(string,"FlyL");
PlayerInfo[playerid][WaffenL] = dini_Int(string,"WaffenL");
new string[128],name[MAX_PLAYER_NAME];
GetPlayerName(playerid,name,sizeof(name));
format(string,sizeof(string),"/Accounts/%s.ini",name);
PlayerInfo[playerid][Geld] = GetPlayerMoney(playerid);
PlayerInfo[playerid][Level] = GetPlayerScore(playerid);
PlayerInfo[playerid][Wanted] = GetPlayerWantedLevel(playerid);
dini_IntSet(string,"Admin",PlayerInfo[playerid][Admin]);
dini_IntSet(string,"Geld",PlayerInfo[playerid][Geld]);
dini_IntSet(string,"Bank",PlayerInfo[playerid][Bank]);
dini_IntSet(string,"Skin",PlayerInfo[playerid][Skin]);
dini_IntSet(string,"fskin",PlayerInfo[playerid][fskin]);
dini_IntSet(string,"Level",PlayerInfo[playerid][Level]);
dini_IntSet(string,"Handy",PlayerInfo[playerid][Handy]);
dini_IntSet(string,"ErfahrungsP",PlayerInfo[playerid][ErfahrungsP]);
dini_IntSet(string,"Leader",PlayerInfo[playerid][Leader]);
dini_IntSet(string,"Beruf",PlayerInfo[playerid][Beruf]);
dini_IntSet(string,"Nebenjob",PlayerInfo[playerid][Nebenjob]);
dini_IntSet(string,"Wanted",PlayerInfo[playerid][Wanted]);
dini_IntSet(string,"Gebannt",PlayerInfo[playerid][Gebannt]);
dini_IntSet(string,"Rank",PlayerInfo[playerid][Rank]);
dini_IntSet(string,"Register",PlayerInfo[playerid][Register]);
dini_IntSet(string,"Geschlecht",PlayerInfo[playerid][Geschlecht]);
dini_IntSet(string,"Alter",PlayerInfo[playerid][Alter]);
dini_IntSet(string,"Tode",PlayerInfo[playerid][Tode]);
dini_IntSet(string,"Verbrechen",PlayerInfo[playerid][Verbrechen]);
dini_IntSet(string,"Perso",PlayerInfo[playerid][Perso]);
dini_IntSet(string,"CarL",PlayerInfo[playerid][CarL]);
dini_IntSet(string,"BikeL",PlayerInfo[playerid][BikeL]);
dini_IntSet(string,"FlyL",PlayerInfo[playerid][FlyL]);
dini_IntSet(string,"WaffenL",PlayerInfo[playerid][WaffenL]);